gamedata/plans/palettes/palette_primitives_379.plan |
 |
Some Kind of Object |
Objects |
|
A cardboard circle used when the game still had individual shape material plans. |
gamedata/plans/palettes/palette_gameplay_990.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Medium Sized Walker. |
gamedata/plans/palettes/palette_gameplay_1004.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Tiny Sized Walker. |
gamedata/plans/palettes/palette_gameplay_1018.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Large Sized Walker. |
gamedata/plans/palettes/palette_gameplay_1058.plan |
No Icon |
Some Kind Of Object |
Gadget |
|
Early button plan that uses a balloon material as the button. However the plan freezes the game and can be seen in a palette gameplay level. |
gamedata/plans/palettes/palette_gameplay_1068.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Red Color. |
gamedata/plans/palettes/palette_gameplay_1070.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Hot Pink". |
gamedata/plans/palettes/palette_gameplay_1074.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Blue Color. |
gamedata/plans/palettes/palette_gameplay_1075.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Navy Blue". |
gamedata/plans/palettes/palette_gameplay_1078.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Yellow Color. |
gamedata/plans/palettes/palette_gameplay_1079.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Lemon Yellow" |
gamedata/plans/palettes/palette_gameplay_1080.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Orange Color. |
gamedata/plans/palettes/palette_gameplay_1081.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Carrot Orange". |
gamedata/plans/palettes/palette_gameplay_1082.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Purple Color. |
gamedata/plans/palettes/palette_gameplay_1083.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Lavender". |
gamedata/plans/palettes/palette_gameplay_1084.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Cyan Color. |
gamedata/plans/palettes/palette_gameplay_1085.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Light Blue". |
gamedata/plans/palettes/palette_gameplay_1086.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Key, Regular Pink color. |
gamedata/plans/palettes/palette_gameplay_1087.plan |
No Icon |
Some Kind Of Object |
Objects |
|
Magnetic Switch "Slightly Darker Pink". |
gamedata/plans/palettes/palette_gameplay_1092.plan |
No Icon |
Some Kind Of Object |
Objects |
|
A fan, no functionality left. |
gamedata/plans/palettes/palette_gameplay_1094.plan |
No Icon |
Some Kind Of Object |
Objects |
|
A large fan, no functionality left. |
gamedata/plans/palettes/palette_shapes_5350.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5351.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5352.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5353.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5354.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5355.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5356.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5357.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5358.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5359.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5360.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5361.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5362.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5363.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5364.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5365.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5366.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5367.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5368.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5369.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5370.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5371.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5372.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5373.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5374.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5375.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_shapes_5376.plan |
No Icon |
Some Kind of Object |
Objects |
|
Spawns Purple Matter in the fifth layer. |
gamedata/plans/palettes/palette_inventory_start_creative_5394.plan |
 |
Some Kind of Object |
Shapes |
|
A wooden shape plan, very interesting. |
|
|
|
|
|
|
gamedata/plans/palettes/palette_paint_splats_2.plan |
|
Red Paint Splat |
Sequencer |
|
A red paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category. |
gamedata/plans/palettes/palette_paint_splats_3.plan |
|
Green Paint Splat |
Sequencer |
|
A Green paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category. |
gamedata/plans/palettes/palette_paint_splats_4.plan |
|
Blue Paint Splat |
Sequencer |
|
A blue paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category. |
gamedata/plans/palettes/palette_paint_splats_5.plan |
|
Yellow Paint Splat |
Sequencer |
|
A yellow paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category. |
gamedata/plans/palettes/palette_music_1012.plan |
 |
English Seaside Int Music |
Gameplay Kits |
By Mat Clark |
Tea By The Sea with an early name and in a different category. |
gamedata/plans/palettes/palette_joints_176.plan |
No Icon |
Some Kind of Object |
Objects |
|
Sting that has a dev material with no gmat, like if a sting were to be emitted. |
gamedata/plans/palettes/palette_creatures_1543.plan |
No Icon |
Some Kind of Object |
No Category |
|
The original walker plan, when placed it bursts into two pieces, and pressing the Circle button places a walker that is intact. |
gamedata/plans/palettes/palette_gameplay_1202.plan |
 |
Wheel |
Enemy Kit |
Use to create Creatures which trundle around. |
Pulls out a creature wheel in the middle of the level. |
gamedata/plans/palettes/palette_gameplay_1150.plan |
 |
2-Way Switch |
Switches |
A two-position switch. |
A 2-Way switch with an early icon. |
gamedata/plans/palettes/palette_gameplay_1252.plan |
 |
Some Kind of Object |
Objects |
|
The LBP1 Tutorial Tv |
gamedata/plans/palettes/palette_enemies_6005.plan |
 |
Some Kind of Object |
No Category |
|
A metal square, however the dependencies show a lot more stuff from this plan. |
gamedata/plans/palettes/palette_primitives_376.plan |
 |
Some Kind of Object |
No Category |
|
A metal circle used when the game still had individual shape material plans. |
gamedata/plans/palettes/palette_primitives_385.plan |
 |
Some Kind of Object |
No Category |
|
A sponge circle used when the game still had individual shape material plans. |
gamedata/plans/palettes/palette_gameplay_1314.plan |
 |
Entrance |
No Category |
Entry point for a level. |
Just a regular entrance. |
gamedata/plans/palettes/palette_gameplay_1318.plan |
 |
Checkpoint |
No Category |
Resume a level part-way through if you die |
Just a regular checkpoint. |
gamedata/plans/palettes/palette_gameplay_1328.plan |
 |
Score Bubble |
No Category |
Collect for score points. |
A regular score bubble plan. |
gamedata/plans/palettes/palette_gameplay_1329.plan |
 |
Prize Bubble |
No Category |
Collect for prizes. |
A regular prize bubble. |
gamedata/plans/palettes/palette_gameplay_1334.plan |
 |
Magic Mouth |
No Category |
Makes a Speech Bubble appear, saying anything you might want to say to players. |
A regular Magic Mouth. |
gamedata/plans/palettes/palette_gameplay_1338.plan |
 |
Some Kind of Object |
No Category |
|
A regular camera. |
gamedata/plans/palettes/palette_gameplay_1356.plan |
 |
Sensor Switch |
Switches |
Activates when player comes near. |
A player sensor that uses the magnetic switch model. |
gamedata/plans/palettes/palette_gameplay_1356.plan |
 |
Grab Switch |
Switches |
Apply to grabbable material. Activates when material is grabbed; deactivates when let go. |
A grab sensor that uses a player sensor icon. |
gamedata/plans/palettes/palette_gameplay_1360.plan |
 |
Some kind of object |
Switches |
|
A magnetic switch that is lime green visually, but actually red. |
gamedata/plans/palettes/palette_gameplay_1398.plan |
 |
Some kind of object |
Enemy Kit |
|
A regular creature brain. |
gamedata/plans/palettes/palette_gameplay_1402.plan |
 |
Some kind of object |
Enemy Kit |
|
A creature wheel with an unused hitbox, only the wheel part stays connected. |
gamedata/plans/palettes/palette_gameplay_1403.plan |
 |
Some kind of object |
Enemy Kit |
|
A creature leg, doesn't animate. |
gamedata/plans/palettes/palette_gameplay_1406.plan |
 |
Some kind of object |
Objects |
|
A Magic Eye, the icon is early however. You can't collect it due to freezing. |
gamedata/plans/palettes/palette_gameplay_1411.plan |
 |
Some kind of object |
Enemy Kit |
|
A ward with an early icon, can't be collected due to freezing. |
gamedata/plans/palettes/concepts_71.plan |
 |
Entrance |
No Category |
Entry point for a level |
An entrance. |
gamedata/plans/palettes/concepts_36448.plan |
 |
Some kind of object |
|
|
A blank level background, freezes the game. |
gamedata/plans/palettes/palette_gameplay_1281.plan |
 |
Checkpoint |
No Category |
Resume a level part-way through if you die |
A checkpoint. |
|
|
|
|
|
|