This is a sub-page of Proto:Halo: Combat Evolved/Speartest.
Cyborg#
Two designs for Cyborg exist; the famous version seen at MacWorld, and an early design of the armor seen in the final game. Cyborg2 has two blob shapes attached to the head bone, likely to test the game engine's specular environment maps.
These models use slightly unique animation sets, neither of which resemble the one used in the final game.


Drinol#
The Drinol, referred to in the Halo 2 Limited Edition manual as Sharquoi, is an enemy from the Marathon series. Two versions exist; an untextured version possibly misspelled and only containing movement animations, and a textured version with attack animations.


Elite#
The Elite is the design seen at MacWorld.

Engineer#
The Engineer has a different model from the final game, but it still does not have any animations. It has a unique effect where glowing liquid appears to drip from the bottom of the model every few seconds.

Flood#
In this build, the Flood is an untextured blob with slug-like movement animations.

Grunt#

Marine#

Rockworm#
The Rockworm hides mostly underground; when approached, it will pop out of the ground and attempt to hit the player with the rock on its body.

Thorn Beast#
The Thorn Beast has broken animations in this build.
