This is a sub-page of Proto:Duke Nukem Forever/2001/Levels/Campaign Maps.
This is the chapter where it stops being possible to transition between most levels. This chapter has only 4 enemies; a single soldier in the Mule Ride level, a Bellowsaur, a Liztrooper in Abandoned Mining Facility Part 2 and a soldier in Runaway Minecar.
This chapter
There is a Mule ride and a mine cart. Both of these are functional in this level but have no end (The Mine Cart level will loop when you reach the end.)
Gus Encounter (!z3l2_1)
This is the first level of Heat Wave, where Gus was very likely meant to appear but doesn't. It spawns the player in between two roads; this doesn't fit with the last chapter's last ending. The level geometry is unfinished, as there are many spots where There is no way to the next level.
Mule Ride (!z3l2_2)
In this level, the player would have ridden on Gus' Ass- i mean his Mule. This level features a single enemy. The mule is controlled by path nodes, and the player can't get off the mule so at a certain point the player is unable to progress as the Mule as no more path nodes to walk over. Interestingly, this map w
Discovery in the Desert (!z3l2_3)
There is no way to the next level.
Abandoned Mining Facility Part 1
There is no way to the next level. This level is interesting, because it features the Sandworms (as static props but still). There is a giant black tornado roaming aimlessly in the background.
!z3l2_4
!z3l2_4 is a continuation of the former level, normally not acessible because the level before it has no exit and doesn't show up in the level select menu. This means that, for the player to play the level, they will have to open the debug console by pressing F12 and using the map command.
This level is very dark, darker than most campaign maps by far. There are no enemies, but it features the moving tracks in Abandoned Mining Facility Part 3. In common with the other levels in this chapter, there are no exit points to the next level.
Abandoned Mining Facility Part 2
There is no way to the next level.
Abandoned Mining Facility Part 3
There is no way to the next level.
Runaway Minecart
There is no way to the next level. This is a vehicle segment where the player rides on a minecart down the desert. This level loops indefinitely forever.