This is a sub-page of Proto:Duke Nukem Forever/2001/Levels/Campaign Maps.
Ground Zero takes place in the Earth Defense Force Headquarters. The player would arrive here by a EDF Transporter. This chapter is mostly complete; all the levels have an exit point to the next level and even some secret areas. There are 11 levels.
You explore the headquarters, travel a bunch of sewers, going up a control tower to help a stranded B2 Bomber, NOT going to Hangar 8, getting information on the Mothership on top of the command center, watching the Mothership blow up buildings and launching 3 nuclear missiles into the Mothership. This is where the "Hey pal, what are you gonna do? Save the world all by yourself?" scene from the E3 trailer takes place.
It is worthy of note that the exit point in the last level doesn't take the player to the Unfriendly Skies chapter, but instead, skips that chapter altogether and takes the player to the chapter after it (Deja Vu).
EDF Base Chunk 1
The first level starts with the player arriving from the base inside a EDF Transporter. After some few seconds the Transporter will open and until the player lands on the ground, the Transporter will remain on the same spot and open. After jumping off the Transporter will fly off, just as a EDF Car sprints through the road and the main gate, exploding as the main gate is armed with laser tripmines. Walking a bit further, a thunder will crash in the background and send the Earth Defense Force sign break into shards.
A EDF Soldier can be found standing near the sign and will attack the player on sight.
If you decide to open the main gate anyways you will have to locate the code (59532) by looking at the Security Point B camera. After that, to bypass the gate, you will have to walk to the other side of the shack and open the sewer manhole. 4 Octabrains can be found in the sewer, 2 in the side where the player lands in by ladder and 2 in the other. When you deal with them
EDF Base Chunk 2
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EDF Base Chunk 3
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EDF Base Chunk 4
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EDF Base Chunk 5
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EDF Base Chunk 6
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EDF Base Chunk 7
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EDF Base Chunk 8
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EDF Base Chunk 9
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EDF Base Chunk 10
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EDF Base Chunk 11
Shortly after entering Missile Complex 11, the Mothership will attack the silo and destroy it. Although somewhat unfinished, the level does have an ending which leads to Deja Vu.