the cutting room mirror

Castlevania: Dawn of Sorrow

This article has a talk page!
view on tcrf.net

This page details one or more prototype versions of Castlevania: Dawn of Sorrow.

A demo was created for Castlevania: Dawn of Sorrow.

Game Comparison#

Compared to the final version, the demo version made some changes:

  • The Seizure Warning and ESRB Rating (T) appear after the game starts up, followed by the game's logo, then the game boots up like it does in the final version.
  • Removed accessibility to all (but one) rooms by adding blockades and walls to various exits. The only room that was not blocked off (but can only be accessed by patching in abilities to jump further) is on the other side of the bridge. However, the exit on the far right side (leading to the Demon Guest House) is blocked off.
  • Removed one blockade that is normally in front of a warp point near the beginning of the game.
  • All enemies after the warp point had their HP reduced to reflect the lower level the player would have when entering the last area.
  • Starting equipment is slightly different: the player starts with a Short Sword instead of a Knife.
  • Game starts outside the castle instead of in town, so the player will not have three souls to start with.

Demo

Final

Only GAME START is available in the demo version.

Area Differences#

This does not account for any barricades and walls added to limit access within the game.

Demo

Final

Comments

Short Sword was replaced with a Claymore, given the player starts with a Short Sword in the demo.

Claymore was replaced with an Axe.

Spear appears on the spot where the barricade was removed.

Balore soul, Flea Man and blocks were added while the news article and Killer Dolls were removed.

Buer and Quetzacoatl were replaced with a Malachi. The Malphas soul was added to the middle of the room.

Enemy Changes#

Killer Clown's Soul Rarity:

Demo

Final

*

**

Persephone's Soul, HP Recovery

Demo

Final

+1, all levels.

+2, Levels 1-4 +4, Levels 5-8 +6, Level 9

Persephone's soul cannot be obtained under normal circumstances.

Level/Experience Formula#

Experience uses a fixed incremental system. The increment itself increases by 18(final) with each level up, which is added to the NEXT value.

So for the amount of experience for the Next Level EXP, it goes:

Current EXP Needs + 28 + (18 * Current Level)

Demo

Final

Next Level EXP = Current EXP Needs + 20 + (12 * Current Level) Does not apply to levels 1 and 2.

Next Level EXP = Current EXP Needs + 28 + (18 * Current Level) Does not apply to level 1.

Chart Sample

Demo

Level

EXP

NEXT

1

0

36

2

36

60

3

96

104

4

200

160

5

360

228

6

588

308

7

896

400

8

1296

504

9

1800

620

10

2420

748

20

17640

2688

30

57660

5828

40

134480

10168

50

260100

15708

60

446520

22448

70

705740

30388

80

1049760

39528

90

1490580

49868

99

1980000

0

In short, a lot less EXP is required to level up in the demo version.

Text Comparison#

Demo

Final

(Pickup Weapon / Item)

Press START to display
menu screen.

N/A

(Save Room)

Save Room

To restore HP and MP, press
↑ in front of the statue.

You cannot save the game data
in this demo version.

Save Room

Press ↑ in front of the statue to
save the game.

(Soma encounters two familiar faces)

Soma Cruz Huh?

Those two...

Yoko Belnades
Ah, Soma!

Julius Belmont
Soma?

I just remembered something.
I've got to go.
Yoko, you stay here, okay?

Yoko Belnades
J-Julius! Wait a minute!

(Julius escapes)

Yoko Belnades
Why do you always do this?

Oh, forget it...
Soma. Here, take this.

Here, take this.

(Receives Magic Seal 1)

Soma Cruz
And this is?

Yoko Belnades
A Magic Seal.

Soma Cruz
Magic Seal?

Yoko Belnades
Yes, you'll need it to
defeat certain enemies.

Soma Cruz
But how do I use it?

Yoko Belnades
Why don't we give it a try?

(Option: Sure, I'll give it a try.)

Yoko Belnades
Good. Now watch closely.
Draw a figure exactly as shown.

Okay, now you try it.

(Success)
Yoko Belnades
Good, that's it.
Just don't forget how you
did that.

(Failure)
Yoko Belnades
Wait, hold on.
That's not the right shape.

The small circles indicate
where you have to touch.
Don't be too hasty, okay?

Oh, yes, and you also have
to touch the points in the
proper sequence.

Soma Cruz.
I get it.

Yoko Belnades
Want to try again?

(Option: Okay, once more)

Yoko Belnades
Okay, I'll show you again.

(Option: No, that's okay. / No, it's okay.)

Yoko Belnades
Oh...
Well, that's fine, then.

(Continuing on)

Yoko Belnades
Oh, one more thing.

You can practice drawing
a Magic Seal anytime.

If you're not sure how
to do it, you should
definitely practice.

Soma Cruz
Got it.

Yoko Belnades
A Magic seal activates on
its own when it's needed.
Give it a try and see.

Oh, remember we ran into
some enemy where
Magic Seal was needed?

I'll be with you.
Let's get back to the place.

Soma Cruz
A-Alright.

Soma Cruz
Huh?

Those two...

Yoko Belnades
Oh! Soma!

Julius Belmont
...

Soma Cruz
Yoko. Julius.
What are you two doing here?

Yoko Belnades
Funny you should ask that.
We got wind of this cult
from a tip by Arikado.

I'm investigating with
Mr. Belmont. I'm sure you
remember him, the hunter.

Julius Belmont
Soma, please understand.

If the darkness draws you in...
I have no choice but to
destroy you.

Soma Cruz
Yes, I know...

Julius Belmont
Then, there is no reason
for you to be here.

Yoko Belnades
That's right.
You're only putting
yourself in danger.

Soma Cruz
That Celia woman...
Not only was she after me,
shie tried to harm Mina, too.

I'm not gonna stop
until I find her.

Julius Belmont
You're determined, I see.

Then, I have nothing more
to say.

Yoko Belnades
Wait. Wait, Julius.
How can you just say that?

Julius Belmont
I'll be going now.

Yoko Belnades
Wait a second.
I'm coming, too.

Julius Belmont
No, Yoko, you stay.
We'll need a contact here,
just in case.

Yoko Belnades
Hey, wait!
You can't just...!

(Julius escapes)

Yoko Belnades
Men! They're so selfish!

I bet you have no intention
of going home, either.

Soma Cruz
Well, uh...

Yoko Belnades
Fine, then.
Here, take this.

(Receives Magic Seal 1)

Soma Cruz
And this is?

Yoko Belnades
A Magic Seal.

Soma Cruz
Magic Seal?

Yoko Belnades
The cult leader appears
to create gates that draw
the power of darkness.

Monsters exposed to that
power are said to be
invincible

Soma Cruz
So how am I supposed to
destroy them?

Yoko Belnades
That's where this Magic Seal comes in.

Want to practice using it?

(Option: Sure, I'll give it a try.)

Yoko Belnades
Good. Now watch closely.
Draw a figure exactly as shown.

Okay, now you try it.

(Success) Yoko Belnades
Good, that's it.
Just don't forget how you
did that.

(Failure) Yoko Belnades
Wait, hold on.
That's not the right shape.

The small circles indicate
where you have to touch.
Don't be too hasty, okay?

Oh, yes, and you also have
to touch the points in the
proper sequence.

Soma Cruz
I get it.

Want to try again?

(Option: Okay, once more)

Yoko Belnades
Okay, I'll show you again.

(Option: No, that's okay. / No, it's okay.)

Yoko Belnades
Oh...
Well, that's fine, then.

(Continuing on)

Yoko Belnades
Oh, one more thing.

You can practice drawing
a Magic Seal anytime.

If you're not sure how
to do it, you should
definitely practice.

Soma Cruz
Got it.

Yoko Belnades
A Magic seal activates on
its own when it's needed.
Give it a try and see.

Okay, now...

Let's go, Soma.

Soma Cruz
Huh?
Go where?

Yoko Belnades
It's a dead end here.

Only Julius could get in
from somewhere like this.

We should go back and find
a different way in

Soma Cruz
All right.
If we have to...

Yoko Belnades
There's no shelter from the
rain and wind here, either.

Will you escort me?

Soma Cruz
Uh...
Sure, of course.

Yoko Belnades
Thanks.
Let's go.

(1st Sealed Door)

Yoko Belnades
Yes, here it is!
Ready to use the Magic Seal?

Most likely, you'll need a
a Magic Seal to finish off
the monster in here.

Just be calm and focus.
I'll be waiting here.

Soma Cruz
No problem.

Yoko Belnades
This door...
It looks like you'll need
a Magic Seal right away.

Most likely, you'll need a
a Magic Seal to finish off
the monster in here.

Just be calm and focus.
I'll be waiting here.

Soma Cruz
No problem.

(After Flying Armor is defeated)

Yoko Belnades
You did it!

Soma Cruz.
Using Magic Seals is a
piece of cake.

Yoko Belnades
Well, it's not over yet.
I'm sure there'll be even
tougher enemies to battle.

Soma Cruz.
You think so?

Yoko Belnades
Yes, but you'll need more
Magic Seals to defeat them.

Once you find the right
one, make sure you practice.
I'm sure you'll be fine.

Soma Cruz.
I'll keep that in mind.

Yoko Belnades
Just hang in there, Soma. (Further Diuscussion)

Yoko Belnades
Just hang in there, Soma.

Yoko Belnades
You did it!

Soma Cruz.
Using Magic Seals is a
piece of cake.

Yoko Belnades
Don't be too sure.
That Magic Seal won't be
useful forever.

Soma Cruz.
What do you mean?

Yoko Belnades
They will probably prepare
new and more complex
patterns for Magic Seals.

Soma Cruz.
Hmm...

Yoko Belnades
But not to worry.
They'll have the Magic Seal
patterns hidden somewhere.

If they don't, the gates to
the dark side will be useless.

Soma Cruz.
I get it.

Yoko Belnades
I won't keep holding you
up as my escort anymore.
I can manage now.

Soma Cruz.
You sure?
In that case, I'll be going now.

Yoko Belnades
Oh, there is one more
thing though.

Julius may have some new
information, so come see
me if you're close by.

And Soma, please don't do
anything reckless.

Soma Cruz.
Count on it.
You take care, too, Yoko.

(Further Diuscussion)

Yoko Belnades
Soma, please don't do
anything reckless.

Various spelling and grammar errors were left intact.

Graphics Comparison#

Demo

Final

The two versions used different screens for when Soma lost all HP. The demo also used the Game Over screen after defeating Puppet Master.

Possible Glitch#

Castlevania-DoS-glitch-demo.png

In the room past the drawbridge, a Skeleton Ape will appear (same as in the normal game). While rare, it is possible the enemy will not die properly, continue to move around the map, but it will not impede Soma, nor will it receive or do any damage.