Unused Textures#
Rock_Body_Alb.03 (Tex/Rock_Body_Alb.03.bntx.zs)#
An early version of the rock texture, with moss.
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Note that the moss texture doesn't apply correctly; suggesting that the rock's model was different during development.
Funnily enough, the unused version has a proper normal map while the used ones use a blank normal map.
collect.genvres (Env/Default.Nin_NX_NVN.genvb.zs)#
Environment textures that appear to show a very early build of the game, with noticeably rough textures and the absence of buildings and Miis.
MiiNews_TestBed (Tex/MiiNews_TestBed.bntx.zs)#
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'...But what does it mean?' |
A plain white bed edited near an island's wishing fountain. As this came from a presumably late-development build of the game, the following changes can be seen:
- The wishing fountain is less detailed with different ground textures.
- There's no Mii News Network logo before the headline text, and it is missing furigana above the kanji characters.
- An early version of the Mii Wheel model is also partially visible on the image, appearing to be low-poly and not having any textures.
- Both the aerial and fountain fireworks have a symbol that looks like 2 up arrows. In the final game, neither fireworks have an option with the 2-arrow symbol.
- The bushes appear to look way more blocky.
This is most likely an early version of the "Self-Driving Bed Launches" report.
Unused Text#
In all language files inside Mals is "Year.msbt". This string is untranslated in all languages except Asian languages.
counter for years (following a number in the hito-futa-mi counting system)
Executable Strings#
Found at 0x27DBA49 in the ExeFS main file. VoiceText is likely the text-to-speech engine used both in this game and Rhythm Heaven Groove.
Thank you for using VoiceText. You need to contact our sales support team to obtain a valid verification file. This version is strictly for demonstration purposes only.
Jun 5 2025
Shortly after the string is a date of June 5, 2025. This may be a build date for the VoiceText library.
Deleted "Dummy" Folder References#
Present in all project.msbp files inside the Mals folder is references to a folder called "Dummy" which is no longer present in the final game. One of these references suggest that non-Japanese localization was being done by September 2023.
Dummy/Ain_Dummy.mstxt
Dummy/Debug_AS_Anime.mstxt
Dummy/DemoChatDebug00.mstxt
Dummy/DemoChatRestaurantTest.mstxt
Dummy/MessageShufflerDummy.mstxt
Dummy/TestCommit.mstxt
Dummy/UgcTestData.mstxt
Dummy/UgcTextDummyData.mstxt
Dummy/UgcTextLocalizeCheck202309.mstxt
Dummy/VoiceTest.mstxt
Dummy/Wordwrap_Dummy.mstxt
Internal Name#
Tomodachi Life: Living the Dream is known as "Colony" internally. While the island setting of the game could be viewed as a "colony", this may also be a play on "Clone", the internal name of Tomodachi Life.
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The Tomodachi series | |
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Nintendo DS |
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Nintendo 3DS |
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Nintendo Switch |
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Nintendo 3DS |
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iOS, Android |
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