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Titanfall

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Titanfall is an online-multiplayer first-person shooter game, created by one of the co-creators of Call of Duty. It's also one of the few official non-Valve games to use the Source engine.

To do:
There is a lot of unused stuff.

Unused Text#

Unused Bonus Points#

Within the game's files are seemingly unused bonus points that would appear onscreen during play.

"SCORE_EVENT_NEW_PLAYER_BONUS"                      "New Player Bonus%s1"
"SCORE_EVENT_AERIAL_ESCORE_KILLED_ENEMY"            "Aerial Escort Killed Enemy%s1"
"SCORE_EVENT_AERIAL_ESCORT_KILLED_SOLDIER"          "Aerial Escort Killed Grunt%s1"
"SCORE_EVENT_AERIAL_ESCORT_KILLED_MILITIA"          "Aerial Escort Killed Militia%s1"
"SCORE_EVENT_AERIAL_ESCORT_KILLED_SPECTRE"          "Aerial Escort Killed Spectre%s1"
"SCORE_EVENT_AERIAL_ESCORT_KILLED_TARGET"           "Aerial Escort Killed %s1"
"SCORE_EVENT_WALL_SMASHED_PILOT"                "Wall Smashed Pilot%s1"
"SCORE_EVENT_DROPPOD_SMASH_KILL"                "Droppod Smash Kill%s1"
"SCORE_EVENT_GUIDED_ORBITAL_LASER_DEPLOYED"         "Guided Orbital Laser Deployed%s1"
"SCORE_EVENT_EXPLOSIVE_ELECTRIC_SMOKESCREEN_DEPLOYED"           "Explosive Electric Smokescreen Deployed%s1"
"SCORE_EVENT_SPECTRES_REQUESTED"                "Spectres Requested%s1"
"SCORE_EVENT_FUEL_PUMP_ACTIVATED"               "Fuel Pump Activated%s1"
"SCORE_EVENT_FUEL_PUMP_STOPPED"                 "Fuel Pump Stopped%s1"
"SCORE_EVENT_BURN_CARD_EXTRA_CREDIT"                "Extra Credit%s1"
"SCORE_EVENT_SPECTRES_REQUESTED"                "Spectres Requested%s1"
"SCORE_EVENT_FUEL_PUMP_ACTIVATED"               "Fuel Pump Activated%s1"
"SCORE_EVENT_PLANTED_EXPLOSIVE"                 "Planted Explosive%s1"
"SCORE_EVENT_FUEL_PUMP_STOPPED"                 "Fuel Pump Stopped%s1"

Unused Flavor Text#

Some Game Mode flavor text that was, as commented, unused.

"GAMEMODE_30_SECONDS_LEFT"                      "30 seconds left!"      // Not used, but keep in case since generic
"GAMEMODE_N_SECONDS_REMAINING"                      "%s1 seconds remaining"     // Not used, but keep in case since generic
"GAMEMODE_N_SECONDS_MILLISECONDS_REMAINING"             "%s1.%s2 seconds remaining" // Not used, but keep in case since generic

Unused Presets#

Presets 4 and 5 show unused presets, used sets added to give context.

"PILOT_PRESET_NAME_1"                               "Rifleman"
"PILOT_PRESET_NAME_2"                               "Assassin"
"PILOT_PRESET_NAME_3"                               "CQB"
"PILOT_PRESET_NAME_4"                               "NA"
"PILOT_PRESET_NAME_5"                               "NA"

"TITAN_PRESET_NAME_1"                               "Assault"
"TITAN_PRESET_NAME_2"                               "Tank"
"TITAN_PRESET_NAME_3"                               "Artillery"
"TITAN_PRESET_NAME_4"                               "NA"
"TITAN_PRESET_NAME_5"                               "NA"

Unused Burn Cards#

Among a few unused cards, Active Camo was considered to be titled "Cloak Prototype" at some point.

"BC_SUPER_CLOAK"                            "Active Camo"  // "Cloak Prototype"
"BC_FREE_XP"                            "Extra Credit"
"BC_FREE_XP_FLAVOR"                         "\"In recognition of your recent accomplishments.\""
"BC_FREE_XP_DESC"                           "You get 1000 XP."
"BC_AUTO_REFILL"                            "Select a Burn Card"
"BC_AUTO_REFILL_FLAVOR"                 "\"Call in a favor. Call in every favor you can. It might add up to a chance.\""
"BC_AUTO_REFILL_DESC"                   "Select your next Burn Card."

Bad Tips#

"TIP_050"                                   "Bad Tip Please Bug Tip #50"
"TIP_054"                                   "Bad Tip Please Bug Tip 54"

References#


  1. https://gamefaqs.gamespot.com/pc/719099-titanfall/data↩︎
  2. https://www.ign.com/articles/2014/01/28/who-is-bluepoint-games↩︎