the cutting room mirror

Debug Content

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This is a sub-page of The Legend of Zelda: Four Swords Adventures.

Stage Select#

You can hack the stage select to enable selection of stages beyond the normal eight, including a number of areas not normally accessible.

Version

Code

JP

04339EF8 38000001

US

0440F564 38000001

EU

04406AD0 38000001

For the "Action Replay" code, press L + Y to activate the code, and press Down to select each level on the map of Hyrule.

Version

Action Replay

US

MJKF-U55D-KV1H2
G9HZ-FXPN-3W8MV
3BR2-11MF-02Y5G

The full list of stages available via the hacked stage select menu is as follows. Those in bold are not part of the standard game:

  1. L1
  2. L2
  3. L3
  4. L4
  5. L5
  6. L6
  7. L7
  8. L8
  9. Test-1
    1. Test-1.1 (Boss000)
    2. Test-1.2 (Boss001)
    3. Test-1.3 (Boss002)
    4. Game intro (boss990)
  10. ECTS
    1. ETCS-1 (Boss004)
    2. ETCS-2 (Boss005): Lava dungeon, needs two+ players
    3. ETCS-3 (Boss006): Mountain area, needs four players?
    4. Ending + Credits (boss991)
  11. E3
    1. E3-1 (Boss007)
    2. E3-2 (Boss008): Area with four switches, area with many soldiers, area with faulty switch.
    3. Tingle's room (Boss009): Has unused rooms from a stage that was playable at E3 2003.
    4. E3-4 (boss992) Crashes, Trying to load non-existent level boss992
  12. Boss1-4
    1. Boss Test Map 1 (boss090): Phantom Ganon 1 and Minigames
    2. Boss Test Map 2 (boss091): Stone Arrghus fight
    3. Boss Test Map 3 (boss092): Helmaroc King fight
    4. Boss Test Map 4 (boss093): Big Poe 1&2 fight
  13. Boss5-8
    1. Boss Test Map 5 (boss094): Phantom Ganon 2 fight
    2. Boss Test Map 6 (boss095): Big Moldorm fight
    3. Boss Test Map 7 (boss096): Frostare fight
    4. Boss Test Map 8 (boss097): Ganon fight

(Source: JaytheHam)

Debug Mode#

Version

Code

JP

005A18E0 00000001
005A1904 00000001

US

005AACE0 00000001
005AAD04 00000001

EU

005C8380 00000001
005C83A4 00000001

A similar debug mode also exists in The Wind Waker, Twilight Princess and Animal Crossing.

Crash Debugger#

Like other zelder games, there is a debugger screen for crashes. The crash debugger is automatically displayed when debug mode is activated and the game crashes.

Debug Actors#

There are some actors used for debugging purposes, that are still in the game.

Stage information NPC (STGN)#

Under the Actor ID (STGN) there is a debug actor whose function and use is unknown, its Japanese name “Stage情報NPC” means something like “Stage information NPC”.

ID

Name

Translation

STGN

Stage情報NPC

Stage information NPC

(Discovery: JaytheHam)

Debug Warp Settings (DWAP)#

Under the Actor ID (DWAP) there is a debug Actor that was probably used to quickly test certain spaces on the map, the Actor variables can be used to determine which position on the map they lead to. It is unknown how to activate them.

ID

Name

Translation

DWAP

デバッグ用ワープ設定

Debug Warp Settings

(Discovery & Function: Venomalia)