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Unused Graphics and Text#
There are eleven unused portraits for Geese Howard, Nightmare Geese Howard, Goenitz, Igniz, Sie Kensou, Krizalid, Robert Garcia, Omega Rugal, Takuma Sakazaki, Original Zero, and Clone Zero stored in the Data\ui\secretimage folder. These were originally used when unlocking the game's hidden characters in earlier console versions of the game, but since they are available from the start in this version, these go unused.











Some text strings related to unlocking these characters still exist in the game. (The text has been formatted for legibility.)
SECRET_ROBERT2_OK
SecretOpen
"""Robert(KOF2000ver.)""\nnow activated as a player character."
プレイヤーキャラクター【ロバート(KOF2000ver.)】が開放されました。
SECRET_KENSOU2_OK
SecretOpen
"""Kensou(KOF2000ver.)""\nnow activated as a player character."
プレイヤーキャラクター【椎拳崇(KOF2000ver.)】が開放されました。
SECRET_TAKUMA2_OK
SecretOpen
"""Takuma(KOF2000ver.)""\nnow activated as a player character."
プレイヤーキャラクター【タクマ(KOF2001ver.)】が開放されました。
SECRET_GOENITZ_OK
SecretOpen
"""Goenitz""\nnow activated as a player character."
プレイヤーキャラクター【ゲーニッツ】が開放されました。
SECRET_GEESE_OK
SecretOpen
"""Geese""\nnow activated as a player character."
プレイヤーキャラクター【ギース】が開放されました。
SECRET_KRIZALID_OK
SecretOpen
"""Krizalid""\nnow activated as a player character."
プレイヤーキャラクター【クリザリッド】が開放されました。
SECRET_ZERO_OK
SecretOpen
"""Zero""\nnow activated as a player character."
プレイヤーキャラクター【ゼロ】が開放されました。
SECRET_ZERO2_OK
SecretOpen
"""C.Zero""\nnow activated as a player character."
プレイヤーキャラクター【クローンゼロ】が開放されました。
SECRET_IGNIS_OK
SecretOpen
"""Igniz""\nnow activated as a player character."
プレイヤーキャラクター【イグニス】が開放されました。
SECRET_RUGAL_OK
SecretOpen
"""Ω Rugal""\nnow activated as a player character."
プレイヤーキャラクター【Ω ルガール】が開放されました。
SECRET_GEESE2_OK
SecretOpen
"""Nightmare Geese""\nnow activated as a player character."
プレイヤーキャラクター【ナイトメアギース】が開放されました。
Files messs_r.dat and messs.dat at 0x80 in the Data\game\vic folder contain some user messages, and the famous Rickroll itself. Added in the Spanish Localization update.
Unused Audio#
Unused Iori Super 300px This voice was used in The King of Fighters 98 for his Ura 108 Shiki: Ya Sakazuki super move. While Iori did not use that move from 99 until 03, Orochi Iori (who appeared in the console ports of the original 2002) utilized that move. Maybe Iori would have used that super here in lieu of Orochi Iori?
Chip KOs 300px 300px As both Goenitz and Geese Howard were ported from SNK vs. Capcom: Chaos, which had separate voices for both regular and chip KOs, these two voices end up unused, due to Unlimited Match sharing the same voices for both regular and chip KOs.
Neo Geo Soundtrack
The entirety of the soundtrack from the original Neo Geo version of the game is present under the Data\BGM\48000Hz folder in .ogg files, this is likely a remnant of the Neo Geo mode from the PlayStation 2 version of the game.
Unused Characters#
Orochi Iori#
The character data of Orochi Iori from SVC Chaos and the PlayStation 2 version of the original 2002 remains in the game's files and can be used with the help of external programs. However, all of his animations are messed up and some of his moves can crash the game. He also has alternate color palettes, despite not being playable by normal means.
(Source: Krizalid99v2)
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The King of Fighters series | |
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Neo Geo |
The King of Fighters '94 • The King of Fighters '95 • The King of Fighters '96 • The King of Fighters '97 • The King of Fighters '98 • The King of Fighters '99 • The King of Fighters 2000 • The King of Fighters 2001 • The King of Fighters 2002 • The King of Fighters 2003 |
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Arcade |
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Game Boy |
The King of Fighters '95 • The King of Fighters: Heat of Battle |
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Neo Geo Pocket (Color) |
King of Fighters R-1 • King of Fighters R-2 • The King of Fighters: Battle de Paradise |
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Dreamcast |
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PlayStation 2 |
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Windows |
The King of Fighters XIII Steam Edition • The King of Fighters '98 Ultimate Match Final Edition • The King of Fighters 2002 Unlimited Match |
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See Also | |
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Art of Fighting • Buriki One • Fatal Fury • Ikari Warriors • Samurai Shodown • World Heroes |
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