the cutting room mirror

The House of the Dead 4 (Arcade)

To do:

  • Add unused text messages that would've notified the player when they completed certain actions (closing a door, stopping a car, etc.) in the final levels.
  • There's more unused textures to add, including some strange ones.

The House of the Dead 4 is the fourth mainline installment in the long-running series, which introduces hordes of zombies (er...creatures, according to the game director), machine guns, grenades, a combo mechanic, and surprisingly competent voice acting. An expansion of sorts, The House of the Dead 4 Special, was released the following year.

After being exclusive to arcades for nearly 7 years, a PlayStation 3 port was released digital-only on April 2012, including The House of The Dead 4 Special as a bonus.

Unused Graphics#

Placeholder Textures#

logo.bnk#

All of the below graphics appear twice in this file.

stage02_common_vr.bnk#

stage02_0intro_vr.bnk#

This file has 30 unused low-quality screenshots of the game's first level. For convenience, they have been arranged on this page in chronological order, from the start of the level to the end.

stage04_b00.bnk#

Miscellaneous#

Unused Model#

The model and textures of Caleb Goldman, the posthumous antagonist of the game, are present in the files. Goldman only appears in the game via full-motion video cutscenes, thus this model goes unused.

Unused Video#

An unused cutscene found within the game files meant to play during the final chapter. This is likely an earlier version of a cutscene used in the final game where Kate and James watch Pandora's Box open from that exact same window.

Watch on YouTube

References#


  1. Domestic and Overseas Arcade Game List 1971-2005↩︎
  2. The House of the Dead 4 official web page↩︎