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Sound Test#
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Game Boy |
Game Boy Color |
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At the title screen, highlight Start, hold Up and press A or Start.
Level Select#
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Game Boy |
Game Boy Color |
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At the license screen, press B, A, Up, Down, Right, Down, A. A sound will confirm correct entry. Start the game, pause, and press A + B to access.
(Source: cah4e3)
Development Related Text#
Two bits of development related text in Spanish can be found at the following locations:
0x3C7E2
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Original |
Comment translation |
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Most likely that this is one line of the Sound engine source code, so the cut off word "envol" may refer to "envelope".
0x3FA71
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Original |
Translation |
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This is some kind of end of the file mark in the assembled code. All data past this string in the ROM is unused garbage bytes. So they may check how many free bytes are left after assembly.
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The Tintin series | |
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SNES |
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Game Boy |
Tintin in Tibet (GB) • Tintin in Tibet (GBC) • Prisoners of the Sun |
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Genesis |
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Game Gear |
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PlayStation |
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