|
|
This page contains no introduction. |
Level Select#
At the copyright screen, press Up, Right, 1, Down, Left, 1. A sound will confirm correct entry. Pause during gameplay and press 1+2 to access it.
Developer Slideshow#
At the copyright screen, press Left, Left, Left, Right, Left. When the screen changes, a slideshow, consisting of the names and pictures of the game's staff, a Bit Managers logo, and a few developer photos, will start.
Compiler Leftovers#
Scattered all over the ROM.
C:\projet\tintin\gg\BIN\BANQUE1F.BIN
BANQUE1F.BIN
C:\projet\tintin\gg\BIN\BANQUE1C.BIN
BANQUE1C.BIN
C:\projet\tintin\gg\BIN\BANQUE1C.BIN
BANQUE1C.BIN
C:\projet\tintin\gg\BANK.BIN
BANK.BIN
C:\projet\tintin\gg\BIN\BANQUE1D.BIN
BANQUE1D.BIN
C:\projet\tintin\gg\BIN\BANQUE1D.BIN
BANQUE1D.BIN
\tintin\gg\BIN\BANQUE1F.BIN
#BANQUE1FBIN
C:\projet\tintin\gg\BIN\BANQUE1F.BIN
E00.BIN
t\tintin\gg\BIN\BANQUE1F.BIN
E00.BIN
E0F.BIN
C:\projet\tintin\gg\BIN\BANQUE16.BIN
BANQUE16.BIN
C:\projet\tintin\gg\BANK.BIN
BANK.BIN
SETBLOCK
_TEXT
CODE
_DATA
DATA
_BSS
BSS*
DGROUP
__IOERROR
_setblock
SETENVPK
_TEXT
CODE
_DATA
DATA
_INIT_
INITDATA
DGROUP
_malloc
_abort
__envseg
__envLng
__envSize
__C0environ
__setenvp__
_environ
_^Z
SETJMP
_TEXT
CODE
_DATA
DATA
_BSS
C:\projet\tintin\gg\BIN\BANQUE1E.BIN
BANQUE1E.BIN
C:\projet\tintin\gg\BIN\BANQUE1E.BIN
BANQUE1E.BIN
C:\projet\tintin\gg\BANK.BIN
BANK.BIN
\PROJET\TINTIN\TCCONFIG.TC
C:\projet\tintin\gg\BIN\BANQUE1F.BIN
BANQUE1F.BIN
C:\projet\tintin\gg\BIN\BANQUE1F.BIN
BANQUE1F.BIN
|
The Tintin series | |
|---|---|
|
SNES |
|
|
Game Boy |
Tintin in Tibet (GB) • Tintin in Tibet (GBC) • Prisoners of the Sun |
|
Genesis |
|
|
Game Gear |
|
|
PlayStation |
|