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Teenage Mutant Ninja Turtles: Mutants Unleashed

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Based on the 2023 movie Mutant Mayhem, Mutants Unleashed translates the universe and style of said film into a beat-'em-up platformer.

Unused Graphics#

Assist_Icons_Placeholder#

A placeholder for the assist icons used in combat. The letter refers to the name of the turtle, and the numbers refer to the two assist attacks.

Placeholder_RuleThirds#

A placeholder with an unknown use. The file's name could possibly be referring to the "rule of thirds".

Placeholder Tutorials#

With the prefix of "PlaceholderTutorial_", all of these textures go unused. They cover most of the game's tutorials. All of these are different from the final versions, in different ways:

AllyBond_02#

Wingnut's model is replaced with a cube, and most of the environment uses a blank texture.

AllyBonds#

Uses a different font and star texture.

ContagionMissions_01#

The environment uses some blank textures, and the HUD for the player's health and icon are different. The text "CM MutantsLevelCamera: [CD_Floor_12]" is in the top-left corner.

ContagionMissions_02#

The HUD for the player's health and icon are different.

FacesApp#

Most of the environment uses blank textures, and the UI uses a basic menu and text.

Fortunes_01#

The environment uses blank textures, and the UI uses a basic menu and text.

Fortunes_02#

The environment uses blank textures, and the UI uses a basic menu and text.

Graffiti#

Instead of using one of the in-game graffiti textures, the graffiti here says:

GRAFFITI #3
UNREGISTERED
MUTANT
MAYHEM

Also, the player icon is different, the assist meter is placed differently, and the assist change icon uses the placeholder texture shown earlier.

Hangouts#

The environment uses blank textures, and the UI uses a basic menu and text. The area is also larger than in-game, when compared to the player.

Map#

The map here has a different style and layout.

Mutagens#

The environment uses blank textures, and the UI uses a much more basic menu and textures. The area's models are also placed differently than in the final game.

PizzaDeliveries#

Again, the environment uses blank textures, and the UI uses a much more basic menu and textures.

SmartphoneApps#

Very similar to FacesApp, but without the top menu.

UpgradeTrees#

The surrounding area once again uses blank textures. The Upgrade Tree menu has a different layout, font, and textures than the final one.