the cutting room mirror

Unused Light Data

This is a sub-page of Super Mario Galaxy.


center|42px|Acactussayswhat?Please elaborate.
Having more detail is always a good thing.

Many unused LightData entries can be found in Super Mario Galaxy's ObjectData/LightData.arc directory. Whereas some of this unused LightData ties to unused zones, some LightData goes completely unused - or empty.

(Source: CometMedal, Hiccup)


LightID AreaLightName AreaLightName Translation
1[共通]宇宙の星[Common] Space Star
2[共通]宇宙の星[Common] Space Star
=== lightglassytwinsplanetzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1 デフォルト Default
=== lightbegomanhomeplanetzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1 デフォルト Default
=== lightbegomanislandbzone.bcsv ===
LightID AreaLightName AreaLightName Translation
0ダミーDummy
1テスト2Test 2
-1デフォルトDefault
=== lightfoofightermap.bcsv ===
LightID AreaLightName AreaLightName Translation
-1 デフォルト Default
=== lightforestgalaxy.bcsv ===
LightID AreaLightName AreaLightName Translation
-1[デフォルト]E3ギャラクシー[Default] E3 Galaxy
0[共通]夜(エデン)[Common] Night (Eden)
1デフォルトDefault
2[共通]夜(エデン)[Common] Night (Eden)
3[共通]夜(エデン)[Common] Night (Eden)
4[共通]昼(どら焼き)[Common] Noon (Dorayaki)
5[共通]昼(どら焼き)[Common] Noon (Dorayaki)
6[共通]昼(どら焼き)[Common] Noon (Dorayaki)
7[ボス]オタキング(戦闘)[Boss] King Kaliente (Battle)
8デフォルトDefault
9[共通]夜(エデン)[Common] Night (Eden)
10[共通]昼の影(どら焼き)[Common] Noon Shadow (Dorayaki)
11[共通]夜(エデン)[Common] Night (Eden)
12デフォルトDefault
13[共通]昼の影(どら焼き)[Common] Noon Shadow (Dorayaki)
14デフォルトDefault
15デフォルトDefault
16デフォルトDefault
17[ボス]トゥームスパイダー(戦闘)[Boss] Tarantox (Battle)
18[共通]昼の影(どら焼き)[Common] Noon Shadow (Dorayaki)
19デフォルトDefault
=== lightgalaxystage.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0デフォルトDefault
=== lighticecubestagezone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightjkillerstagezone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightlavafloatingzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1[デフォルト]溶岩ギャラクシー[Default] Lava Galaxy
0[共通]溶岩[Common] Lava
1[共通]溶岩[Common] Lava
3[共通]溶岩[Common] Lava
4[共通]溶岩[Common] Lava
5[共通]溶岩[Common] Lava
6火山噴火Volcanic Eruption
=== lightlavagalaxy.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightlavagcapbzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
10[共通]溶岩[Common] Lava
4デフォルトDefault
1デフォルトDefault
=== lightlavahomezone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightlavameteozone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0デフォルトDefault
=== lightlavapoolAzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0デフォルトDefault
=== lightlavapoolbzone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightneoscalemap.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lightshelllavazone.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0[デモ]Ending(ピーチ城)[Demo] Ending (Peach Castle)
1[デモ]Ending(ピーチ城フライスルー)[Demo] Ending (Peach Castle Fly Through)
2[デモ]Ending(ピーチ目覚める)[Demo] Ending (Peach Awakens)
3[デモ]Ending(マリオ叫ぶ)[Demo] Ending (Mario Screams)
4[デモ]EndingA(宇宙)[Demo] Ending (Space)
=== lightstorydemostageendinga.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0[デモ]EndingB(子供部屋)[Demo] EndingB (Children's Room)
1[デモ]EndingB(ロゼッタ足元)[Demo] EndingB (Rosalina Footsteps)
2[デモ]EndingB(ロゼッタ飛び立つ)[Demo] EndingB (Rosalina Takeoff)
3[デモ]EndingB(キノピオUFO)[Demo] EndingB (Starshroom)
4[デモ]EndingB(ベビチコ飛び立つ)[Demo] EndingB (Baby Luma Takeoff)
5[デモ]EndingB(ロゼッタ顔アップ)[Demo] EndingB (Rosalina Face Up)
6[デモ]EndingB(地球を見るロゼッタ)[Demo] EndingB (Rosalina Looking At Earth)
=== lightstorydemostageendingb.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0[デモ]EpilogueA(星崩壊)[Demo] EpilogueA (Star Collapse)
1[デモ]EpilogueA(星崩壊)[Demo] EpilogueA (Star Collapse)
2[デモ]EpilogueA(星崩壊)[Demo] EpilogueA (Star Collapse)
3[デモ]EpilogueA(クッパ死亡1)[Demo] EpilogueA (Bowser Death 1)
4[デモ]EpilogueA(クッパ死亡2)[Demo] EpilogueA (Bowser Death 2)
6[デモ]EpilogueA(ブラックホール)[Demo] EpilogueA (Black Hole)
7[デモ]EpilogueA(ブラックホール)[Demo] EpilogueA (Black Hole)
5[デモ]EpilogueA(ピーチとマリオ)[Demo] EpilogueA (Peach And Mario)
=== lightstorydemostageepiloguea.bcsv ===
LightID AreaLightName AreaLightName Translation
-1[デモ]ピーチ救出(グラウンドスター)[Demo] Peach's Rescue (Grand Star)
1[デモ]ピーチ救出(グラウンドスター)[Demo] Peach's Rescue (Grand Star)
0[デモ]EpilogueA(バイバイチコ)[Demo] EpilogueA (Bye Bye Luma)
=== lightstorydemostageepilogueb.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
0[デモ]ファイナルバトル(天文台)[Demo] Final Battle (Observatory)
1[デモ]ファイナルバトル(天文台)到着[Demo] Final Battle (Observatory) Arrival
2[デモ]ファイナルバトル(ロゼッタアップ)[Demo] Final Battle (Rosalina Up)
4[デモ]ファイナルバトル(天文台)[Demo] Final Battle (Observatory)
5[デモ]ファイナルバトル(天文台)[Demo] Final Battle (Observatory)
3[デモ]ファイナルバトル(マリオ)[Demo] Final Battle (Mario)
=== lightstorydemostagefinalbattle.bcsv ===
LightID AreaLightName AreaLightName Translation
-1火山噴火Volcanic Explosion
0[デモ]PrologueA(奇襲)[Demo] PrologueA (Ambush)
24デフォルトDefault
1[デモ]PrologueA(町攻撃)[Demo] PrologueA (Town Attack)
2[デモ]PrologueA(ピーチ城1)[Demo] PrologueA (Peach Castle 1)
3[デモ]PrologueA(町攻撃)[Demo] PrologueA (Town Attack)
4[デモ]PrologueA(ピーチ城1)[Demo] PrologueA (Peach Castle 1)
5[デモ]PrologueA(ピーチ城2)[Demo] PrologueA (Peach Castle 2)
=== lightstorydemostageprologuea.bcsv ===
LightID AreaLightName AreaLightName Translation
0[デモ]PrologueB(最初の攻撃)[Demo] PrologueB (First Attack)
1[デモ]PrologueB(城持ち上げ)[Demo] PrologueB (Castle Lifted)
2[デモ]PrologueB(城が地上から離れる)[Demo] PrologueB (Castle Leaves The Ground)
3[デモ]PrologueB(城持ち上げ)[Demo] PrologueB (Castle Lifted)
6[デモ]PrologueB(宇宙ピーチ城)[Demo] PrologueB (Peach Castle In Space)
5[デモ]PrologueB(宇宙ピーチ城)[Demo] PrologueB (Peach Castle In Space)
7[デモ]PrologueB(城持ち上げ)[Demo] PrologueB (Castle Lifted)
4[デモ]PrologueB(城持ち上げ)[Demo] PrologueB (Castle Lifted)
8[デモ]PrologueB(宇宙ピーチ城)[Demo] PrologueB (Peach Castle In Space)
9[デモ]PrologueB(宇宙ピーチ城)[Demo] PrologueB (Peach Castle In Space)
=== lightstorydemostageprologueb.bcsv ===
LightID AreaLightName AreaLightName Translation
-1デフォルトDefault
=== lighttakeuchitestc.bcsv ===
lightteresamariocoursezone.bcsv
lightcubebubbleexdzone.bcsv
lightheavensdoorlargezone.bcsv
lightphantomicemazezone.bcsv
lightpoleunizozone.bcsv
lightpoyopoyoplanetzone.bcsv
lightsandislandsambozone.bcsv
lightseavolcanozone.bcsv
lightkoopabattlevs3azone.bcsv
lightchristmasbattlezone.bcsv
lighthellmagmarisingzone.bcsv
lightjwaterzone.bcsv
lightmotherbeezone.bcsv
lightnewplaneexzone.bcsv
lightphantomgcapzone.bcsv
lightphantomholezone.bcsv
lightphantompumpkinzone.bcsv
lightstardustplanetzone.bcsv
== Empty Light Data ==