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Star Soldier: Vanishing Earth

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To do:
Differences between N64 and arcade versions.

Star Soldier: Vanishing Earth is an installment in the Star Soldier series notable for being one of two games for the Nintendo 64-derived Aleck64 arcade board to receive a home port, the other being Magical Tetris Challenge.

Debug Options#

StarSoldierN64-debugoptions.png StarSoldierN64-enemyselect.png StarSoldierN64-stageselect.png

Applying the below GameShark code will open up a couple of debug options. This opens ENEMY SELECT and STAGE SELECT menus.

  • ENEMY SELECT allows you to choose any enemy from the game. It will then send you to a map where they endlessly spawn forever.
  • STAGE SELECT allows you to choose any stage in the game, including bosses to choose from.

N64 only codes:

Version

GameShark Code

Japan

810ABA9C 0800

USA

810AB92C 0800

(Source: Original TCRF research)

Crash Handler#

A fairly elaborate crash handler would appear on screen if the game ever crashed. Don't divide by zero folks.

If for whatever strange reason you would like to crash your game, apply the below code.

Crash Your Game!

Version

GameShark Code

Japan

81052DFC 1000
81052DFE 0007

USA

81052F88 1000
81052F8A 0007

Aleck64

81054A4C 1000
81054A4E 0007

(Source: Original TCRF research)

Regional Differences#

To do:
Add comparison screenshots. Possibly more differences as well.

The Japanese version has different title cards for its missions, featuring kanji in the center of the screen along with the mission number on top and English title underneath. Additionally, the powerups are modeled differently, having a more animated look to them as wobbling crystal-shaped items with rings around them.