This is a sub-page of Spore.
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This page or section needs more audio. |
Unused Sound Effects#
Cell Stage#
Unused Puffish Voice Clips#
Audio |
Description |
|---|---|
audio~\vcl_idle_pf2.snr Sounds made by an idle Puffish. |
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audio~\vcl_idle_pf3.snr |
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audio~\vcl_idle_pf4.snr |
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audio~\vcl_idle_pf5.snr |
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audio~\vcl_idle_pf6.snr |
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audio~\vcl_idle_pf8.snr |
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audio~\vcl_scared_pf1.snr Sounds made by a Puffish when running away from danger. |
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audio~\vcl_scared_pf2.snr |
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audio~\vcl_scared_pf3.snr |
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audio~\vcl_scared_pf4.snr |
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audio~\vcl_scared_pf6.snr |
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audio~\vcl_scared_pf7.snr |
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audio~\vcl_scared_pf8.snr |
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audio~\vcl_scared_pf9.snr |
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audio~\vcl_takedmg_pf1.snr Sounds made by an injured Puffish. |
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audio~\vcl_takedmg_pf2.snr |
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audio~\vcl_takedmg_pf3.snr |
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audio~\vcl_takedmg_pf4.snr |
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audio~\vcl_takedmg_pf5.snr |
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audio~\vcl_takedmg_pf6.snr |
(Source: Random Spore Facts Tumblr)
Creature Stage#
Cell to Creature Cutscene#
These are audio leftovers of an early cut of the Cell to Creature Cutscene from the Feb 19,2008 build in which it was reworked in the final version to remove three scenes with audio listed below.
Audio |
Description |
|---|---|
audio~\c2crg_vo_lookaround.snr Audio for a scene of the creature looking around before making a call. |
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audio~\c2crg_vo_bait.snr Audio for a scene showing the last creature swimming in a middle of the ocean, making strange noises and ending with a painful scream as it is being swallowed by the sea monster. |
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audio~\c2crg_vo_scared.snr Audio for a scene of a pack of the creatures in a nest, making scared noises then into sad whimpers, due to the sea monster swallowed the creature that failed to make it on land. |
(Source: Sandzhiev Erdni)
(Source: Quintessence)
Epic#
Audio |
Description |
|---|---|
audio~\eepic_com_charge_v1RoXCr1.snr The epic's charging noise, which it never charges (even with a charge ability) in the game. |
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audio~\eepic_com_celeb_1RoXCr01.snr These may be its celebration noises. |
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audio~\eepic_com_celeb_2RoXCr01.snr |
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audio~\eepic_com_celeb_3RoXCr01.snr |
(Source: Sandzhiev Erdni)
Tribe Stage#
Civilization Stage#
Early Vehicle Voice Clips#
These are earlier versions of Civilization Stage vehicle voice clips.
Audio |
Description |
|---|---|
audio~\vo_vehc_econ_death_mamain4.snr Call made by a economic vehicle when destroyed. |
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audio~\vo_vehc_econ_death_mamain5.snr |
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audio~\vo_vehc_econ_deathmamain2.snr |
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audio~\vo_vehc_econ_deathmamain3.snr |
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audio~\vo_vehc_econ_deathmamain5.snr |
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audio~\vo_vehc_econ_gtgmamain1.snr Call made by a economic vehicle in response to a command to move. |
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audio~\vo_vehc_econ_gtgmamain2.snr |
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audio~\vo_vehc_econ_gtgmamain3.snr |
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audio~\vo_vehc_econ_gtgmamain4.snr |
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audio~\vo_vehc_econ_gtgmamain5.snr |
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audio~\vo_vehc_econ_okmamain1.snr Call made by a economic vehicle in response to a command. |
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audio~\vo_vehc_econ_okmamain2.snr |
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audio~\vo_vehc_econ_okmamain3.snr |
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audio~\vo_vehc_econ_okmamain4.snr |
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audio~\vo_vehc_econ_okmamain5.snr |
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audio~\vo_vehc_econ_takefiremamain1.snr Call made by a economic vehicle when receiving damage. |
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audio~\vo_vehc_econ_takefiremamain2.snr |
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audio~\vo_vehc_econ_takefiremamain3.snr |
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audio~\vo_vehc_econ_takefiremamain4.snr |
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audio~\vo_vehc_econ_takefiremamain5.snr |
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audio~\vo_vehc_mili_deathmamain1.snr Call made by a military vehicle when destroyed. |
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audio~\vo_vehc_mili_deathmamain2.snr |
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audio~\vo_vehc_mili_deathmamain3.snr |
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audio~\vo_vehc_mili_gtgmamain1.snr Call made by a military vehicle in response to a command to move. |
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audio~\vo_vehc_mili_gtgmamain2.snr |
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audio~\vo_vehc_mili_gtgmamain3.snr |
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audio~\vo_vehc_mili_okmamain1.snr Call made by a military vehicle in response to a command. |
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audio~\vo_vehc_mili_okmamain2.snr |
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audio~\vo_vehc_mili_okmamain3.snr |
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audio~\vo_vehc_mili_takefiremamain1.snr Call made by a military vehicle when receiving damage. |
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audio~\vo_vehc_mili_takefiremamain2.snr |
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audio~\vo_vehc_relig_deathmamain1.snr Call made by a religious vehicle when destroyed. |
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audio~\vo_vehc_relig_deathmamain2.snr |
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audio~\vo_vehc_relig_deathmamain4.snr |
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audio~\vo_vehc_relig_gtgmamain1.snr Call made by a religious vehicle in response to a command to move. |
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audio~\vo_vehc_relig_gtgmamain2.snr |
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audio~\vo_vehc_relig_gtgmamain3.snr |
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audio~\vo_vehc_relig_gtgmamain4.snr |
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audio~\vo_vehc_relig_okmamain1.snr Call made by a religious vehicle in response to a command. |
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audio~\vo_vehc_relig_okmamain2.snr |
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audio~\vo_vehc_relig_okmamain3.snr |
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audio~\vo_vehc_relig_takefiremamain1.snr Call made by a religious vehicle when receiving damage. |
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audio~\vo_vehc_relig_takefiremamain2.snr |
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audio~\vo_vehc_relig_takefiremamain3.snr |
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audio~\vo_vehc_relig_takefiremamain4.snr |
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audio~\vo_vehc_relig_takefiremamain5.snr |
Harvester#
Voice clips from the cut Harvester vehicle, though they don't use these sound effects when hacked into the game.
Audio |
Description |
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audio~\vo_vehc_harv_deathmamain1.snr Call made by a Harvester vehicle when destroyed. |
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audio~\vo_vehc_harv_deathmamain2.snr |
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audio~\vo_vehc_harv_gtgmamain1.snr Call made by a Harvester vehicle in response to a command to move. |
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audio~\vo_vehc_harv_gtgmamain2.snr |
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audio~\vo_vehc_harv_gtgmamain3.snr |
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audio~\vo_vehc_harv_gtgmamain4.snr |
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audio~\vo_vehc_harv_gtgmamain5.snr |
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audio~\vo_vehc_harv_okmamain1.snr Call made by a Harvester vehicle in response to a command. |
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audio~\vo_vehc_harv_okmamain2.snr |
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audio~\vo_vehc_harv_okmamain3.snr |
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audio~\vo_vehc_harv_okmamain4.snr |
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audio~\vo_vehc_harv_okmamain5.snr |
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audio~\vo_vehc_harv_takefiremamain1.snr Call made by a Harvester vehicle when receiving damage. |
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audio~\vo_vehc_harv_takefiremamain2.snr |
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audio~\vo_vehc_harv_takefiremamain3.snr |
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audio~\vo_vehc_harv_takefiremamain4.snr |
Space Stage#
Other#
Unused Music#
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This page or section needs more audio. |
CSA_Audio.package/audio~/0x07C31016.sns#
The song is Olivia Newton-John — Physical, this is tied to these unused Physical animations.
The Muppets — Mahna Mahna#
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To do: |
The song is The Muppets — Mahna Mahna, this is tied to these unused Mahna Mahna animations.
Harvester Editor Music#
audio~\music_harvester_editor.pd
There is an unused type of vehicle known as the "Harvester". It seems that it was taken out of the game late into development since the music that was supposed to be played during the Harvester editor can still be found inside of the game's files.
In 2022, a mod called "Spore-HarvesterEditorMusicRestored" was added to GitHub. The mod replaces the Harvester editor music with every other vehicle's editor's music.
(Source: Mod by Cristonimus)
Here is a sample of Harvester Editor music that could play.