the cutting room mirror

San Francisco Rush 2049 (Arcade)

To do:
Config test of the wheels and pedals.

The arcade version of San Francisco Rush 2049 is, among other things, notable for its original release being the final game produced by Atari Games before they were renamed to Midway Games West two months after its release.

Build Date#

Jul 20 1999 11:49:57

Swear Filter Oddities#

The game contains a list of swears and slang terms which if entered at the name entry, replaces it with a default name. Among this list are two odd ones: "hershy" and "chocolate".

Debugging Text#

SELECT
DRONETEST
diag
diags
CARS
STATIC
AUDIO
PLAYERS
EFFECTS
REFLECT1
CODE
HUD
MOVIES
REFLECT2
REFLECT3
PHAN
REFLECT4
REFLECT5
TRACKS
visbox
HISCORE
STATS
badfiles
upd_vers
ATTRACT
initAero has invalid slot in model structure! %d
REMOVE BLIT, NumBlits = %ld
NewBlit - table full
Can't find texture: %s
SelectBlit(%s) bad blit, blit:%p info:%p
SelectBlit(%s) bad size, req:%ld actual:%ld
Invalid token passed to bpRead
Invalid token passed to bpWrite
spinx
spiny
spinz
dob(%s): invalid distance: %f
dob(%s): invalid acceleration: %f
dob(%s): speed (old: %f, new: %f)
followx
followy
follow-z
followz
flipbook
alpha
reflect
view2
rocketflame
DOB: Unknown car dob token: %s
CARS/CAR%d/COL%d
Repeated path on track:%d (%g %g %g)
Shorten path on track:%d to < 700 (%g %g %g)
error 1a near (%g %g %g)
error 1b near (%g %g %g)
error 1c near (%g %g %g)
Path start=%d  end=%d  loop=%d
index
position
old saved pos
%3d (%5g %5g %5g)    (%g %g %g)
add
del
%3d (%5g %5g %5g) %5d %5d %3d %3d %4d %4d
MGUVARROWS
curAvg
1secAvg
4secAvg
8secAvg
16secAvg
--------  --------  --------  --------  --------
%s
%ld
peak:----
%0.1f
(%0.1f)
Total:
car (mgcoord): %7.1f %7.1f %7.1f
COLLISION:OFF
FogColorR  :
FogColorG  :
FogColorB  :
FogMinDist :
FogMaxDist :
FogMinLevel:
FogMaxLevel:
%3ld
%0.2f
%0.4f
RPM Bias   :
RPM Scale  :
TorqueBias :
TorqueScale:
%0.1f
CurRPM:.%ld
CurTOR:.%d
NumObjects:%ld
NumVisObjs:%ld
SimpleObjs:%ld
TotalNumPolys:%ld
SimplePolys  :%ld
ClipPolysIN  :%ld
ClipPolysCLIP:%ld
NumPixels:%ld
XFRM
CLIP
DRAW
TEXT
OVHD
ms
%0.1f
pcnt
(%0.1f%%)
TIMEBAR
COLORTEX
MBOX:%0.1f
MODL:%0.1f
GAME:%0.1f
XCEP:%0.1f
STEERING DEBUG
CLIPPOS:0x%04x
SWPOS  :0x%04x
SWTORQUE :%d
SWDAMPK  :%d
SWFRICT  :%d
FBLEVEL  :%d
FSCALE   :%d
TOTTORQUE:%d
SCLFORCE :%d
AMPFORCE :%d
MAGIC SWITCH MODE
CATCHUP DEBUG
place:%d catchup:%0.4f lag:%f
GEAR:%d
RPM :%0.1f
%4d) %s
ATTRACT
TRKSEL
CARSEL
PLAYGAME
ENDGAME
GAMEOVER
HISCORE
PREPLAY
PREPLAY2
COUNTDOWN
????
Trying: %ld
Got one: %ld
dob: Flipbook error (%s)
d/%s%d
dob(%s): WARNING: XREF comment length > 250
spinx
spiny
spinz
dob(%s): invalid distance: %f
dob(%s): invalid acceleration: %f
dob(%s): speed (old: %f, new: %f)
followx
followy
follow-z
followz
flipbook
soundsphere
soundbox
soundend
frontface
lightpoint
alpha
collision
hide
blink
box
sphere
point
toggle
dob: More than %d actions requested
start
stop
open
close
knockdown
DOB: knockdown unsupported : TRACK %d
bounce
sound
coin
delay
dob(%s): No action specified before "delay"
once
dob(%s): No action specified before "once"
count
dob(%s): No action specified before "count"
name
when
progress
finishswap
enter
exit
inside
Unknown dob token: %s
AnOnYmOuS_%d
%sd/%s%d
Mpath = %d    %s
%ld
editing %s
%10.4f
%-10d
%-8x
GDBG_LEVEL
Debug force feedback
%12s: %0.1f
pos
ae
pf
ppos
%8d %8d %8d
PlayerD:
LState:
CarData:
CarPack:
TgtStrt:
multiple #%d cabinets detected
Change to: %s
Can't find texture: %s
$Id: selftest.c,v 1.78 1999/06/08 02:08:07 forrest Exp $
GAME: .No
GAME at 0x
GUTS:
Not available
EPROM:
PRE_ST_GAME
PRE_GAME
REBOOT PREPARATION
To run test,
Or,
To select test,
Null Menu
GPF, Dude!
To return to game,
SELFTEST MENU
PRE_ST
st_getenv() failed
OK, I HEARD YOU
POST_ST
$Id: eedrive.c,v 1.26 1999/07/12 16:04:52 forrest Exp $

Revisional Differences#

To do:
Not complete.

Two different updates known as Tournament Edition and Special Edition were released.

Tournament Edition#

  • Added an online tournament via the Midway Tournament Network.
  • Added new tracks and vehicles.
  • Bugfixes.

Special Edition#

  • Added two tracks, 10 vehicles, and more shortcuts.