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Text Text#
Present at 0x1BC30 in the ROM is some development related text.
Inf
NaN
0123456789abcdef
(null)
0123456789ABCDEF
0123456789abcdef
bug in vfprintf: bad base
A couple of error messages can be found at 0x800D2140 and 0x800D239C in memory.
Corrupt Maxpath Data
Maximum number of &d moobs reached.
(Source: Ferrox)
Hidden Credit#
The string
Ed Logg
can be found many times throughout the memory. Ed Logg is the designer that worked on this game.
(Source: Ferrox)
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The Rush series | |
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Arcade |
San Francisco Rush: Extreme Racing • San Francisco Rush 2049 |
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Game Boy Color |
San Francisco Rush: Extreme Racing • San Francisco Rush 2049 |
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Nintendo 64 |
San Francisco Rush: Extreme Racing • Rush 2: Extreme Racing USA • San Francisco Rush 2049 |
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PlayStation |
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Dreamcast |
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PlayStation 2, PlayStation Portable, Windows, Xbox |
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