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San Francisco Rush: Extreme Racing (Nintendo 64)

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Text Text#

Present at 0x1BC30 in the ROM is some development related text.

Inf
NaN
0123456789abcdef
(null)
0123456789ABCDEF
0123456789abcdef
bug in vfprintf: bad base

A couple of error messages can be found at 0x800D2140 and 0x800D239C in memory.

Corrupt Maxpath Data
Maximum number of &d moobs reached.

(Source: Ferrox)

Hidden Credit#

The string

Ed Logg

can be found many times throughout the memory. Ed Logg is the designer that worked on this game.

(Source: Ferrox)