the cutting room mirror

Area 2b

This is a sub-page of Parasite Eve II/Unused Backgrounds.

Area 2 (Dryfield, daytime)#

Image

Info

Room #21 (Water Tank), Screen #1 File #80449
An overhead view of the entire room.

Room #22 (Breezeway), Screen #1 File #83883
An overhead view of the entire room.

Room #23 (Factory), Screen #1 File #84041
An overhead view of the entire room.

Room #24 (Garage), Screen #1 File #84233
An overhead view of the entire room.

Room #25 (Driveway), Screen #1 File #87798
An overhead view of the entire room.

Room #26 (Junk Yard), Screen #1 File #87920
An overhead view of the entire room.

Room #27 (Trailer Coach), Screen #1 File #88096
An overhead view of the entire room.

Room #28 (Room 5), File #'s 88188, 88189, 88190, 88191, 88192, 88193
Room #5 is locked during the daytime. It is accessible later on, during nighttime.

Room #29 (Motel Balcony), Screen #'s 1, 7-22
File #'s 88253, 88337, 88363, 88373, 88383, 88384, 88385, 88386, 88392, 88398, 88405, 88424, 88451, 88460, 88461, 88462, 88463,
There are a lot of unused images for this room. A couple of them appear to be daytime versions of some of the images used during the boss fight that happens here.

Image

Info

Room #30 (Room 6), Screen #1 File #88543
An overhead view of the entire room.

Room #30 (Room 6), Screen #6 File #88543
An unused angle of the bathroom. Given the room design is inconsistent with the final version, this angle is likely for an earlier build.

Room #31 (Motel Balcony), File #'s 91176, 91177, 91178, 91186, 91198, 91206, 91214
Motel Loft is locked during the daytime. It is accessible later on, during nighttime.

Image

Info

Room #32 (Water Hole), Screen #1 File #91271
An overhead view of the entire room.

Room #34 (Cellar), Screen #1 File #91422
An overhead view of the entire room.

Room #34 (Cellar), Screen #6 File #91523
This view is not used. The cabinet can only be inspected while the lights are on.

Room #38 (Underpass), Screen #1 File #91581
An overhead view of the entire room.

(Source: Orin(Images) & Kuro-chan(Research))

Notes#

Room #'s 33, 35, 36 and 37 do not exist. Attempting to access them will crash the game.