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Panzer Dragoon Saga

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Regional differences between Japanese and international versions' game script.

Panzer Dragoon Saga is one of the last games released for the Saturn in US and Europe. Its high production values and unusual open-ended, open-world RPG structure have allowed this title to have a cult following. The fact that you can now fly a dragon through a fully 3D world is pretty neat. Its low print run, partially because it comes on four discs, and high demand for a rerelease have led to this game going for a pretty penny.

Debug Mode#

Unlock Debug Options#

Debug Access on original hardware#

The Game will check certain conditions during boot up:

  • "Andromeda_3" savefile in memory?
  • keyboard on controller port2?


-if both are true, the HUD can be activated (Print Key on KBD, input 2).
-the Title Screen Debug Menu can now be activated by holding Start Button on Controller 2 (ESC on KBD, input2), while Press Start on the Start Menu Screen (no need to edit the code)
-a worldmap with all story points can be accessed, when highlighting the "Continue"-Option and holding Start Button on Controller 2 (ESC on KBD, input2) and then press Start on Controller 1.


If no keyboard is available, the following hex edit can help access the Title Screen Debug Menu.

(Source: Yaz0r)

Title Screen (Hex Editing or Patch)#

To enable extra options at the title screen, alter the code in each of the four CD image files using hex-Editor to open image files and searching for the following hex strings:

US/EU Version (Panzer Dragoon Saga)

Alter the line to

Script Details (US/EU)

Debug Result (US/EU)

89 2E E0 07 D3 15 1E 32 A0 34 81 E3 00 F6 00 00

8B 2E E0 07 D3 15 1E 32 A0 34 81 E3 00 F6 00 00

JP Version (Azel: Panzer Dragon RPG)

Alter the line to

Script Details (JP)

Debug Result (JP)

43 0B 00 09 20 08 89 04 D3 2E E0 07 1E 32 A0 0A

43 0B 00 09 20 08 8B 04 D3 2E E0 07 1E 32 A0 0A

JP Prototype (Sep 16 1997)

Alter the line to

Script Details

Debug Result

94 31 D3 1D 43 0B 00 09 20 08 89 03 D3 1B 1E 32

94 31 D3 1D 43 0B 00 09 20 08 8B 03 D3 1B 1E 32

Opening content not included on the loaded disc will force hard reset.
Save & close the Hex Editor, scan image files for corruption (i.e with CDmage) and rebuild sector fields (the above image shows what will happen if this isn't done correctly). The game will now always start with the Debug Menu activated, basically unlocking a detailed level/stage select:

  • TOWN - all "per pedes" levels available on the respective CD image; world map not accessible

PDSAGA_DEBUG_TOWN.png

  • FIELD - all "open world" levels available on the respective CD image; in-game save points may not work properly PDSAGA_DEBUG_FIELD.png
  • BATTLE - all enemies & battles available on the respective CD image; Dragon always starts on LV1; Enemy names are different to the western releases PDSAGA_DEBUG_BATTLE.png
  • SOUND - access to all sounds and music available on the respective CD image; grouped for each event PDSAGA_DEBUG_SOUND.png
  • MOVIE - plays all movie sequences available on the respective CD image PDSAGA_DEBUG_MOVIE.png

(Source: Yaz0r)


In-Game Debug Menu (Using Save Data)#

  • NOTE: Either the official Saturn Keyboard (Model No. HSS0129) or the Keyboard Netlink Adapter (Model No. MK80120) can be used here, plugged into Port 2. Both of these methods have been successfully tested. To date, very few emulators have keyboard support and there are no keyboard options available while playing on Android devices.
  • Hex-editing will unlock the extra options in the main menu. However, additional Debug options will only be visible, if the save file named "ANDROMEDA_3" is present in the system's internal memory. A few more options are available when using a keyboard (via the adaptor) with the JIS layout. While this is easier to achieve even with physical copies of the game, most controls will only be accessible with additional peripherals either on Port 1 or Port 2 on the system.

Debug Menu while on Field

Debug Menu while on Field / Worm Editor

Debug Menu while in Battle

Saturn Keyboard Adaptor

Basic Controls#

KBD

TOWN

FIELD

BATTLE

ESC

back

back

back

PRINT

show HUD

show HUD

show HUD

F1

Flaglist

Flaglist

Flaglist

F2

Not used

Making Mode

Dragon Select (pg up/down)

F3

Not used

Debug Mode

Battle Options (Listed below)

F7

Not used

Not used

Max gauge

半角/全角

Momentary key; draw all on-screen animation steps

1

Not used

Main map toggle grig1

Stun status

2

Not used

Main map toggle grig2

Poison status

3

Not used

Main map toggle mel kava

Slow status

4

Not used

Main map toggle Tower

Stop status

5

Not used

Main map toggle Destinations

Pain status

6

not used

Not used

Bind status

7

Not used

Not used

Hurt dragon

TAB

Not used

Change padmode/Main Map Options (Listed below)

Not used

Y(Z)/A

Confirm

Confirm (A)

Confirm (A)

X / S

B/Y

B/Y

B/Y

C / D

C/Z

C/Z

C/Z

Q / E

L/R

L/R

L/R

PAUSE

(Un)Freeze Screen

(Un)Freeze Screen

(Un)Freeze Screen

無変換 (Muhenkan) / 変換 (Henkan)

Choose any event in-game as HEX#Nr (無変換=up 変換=down) / load event with [無変換 + 変換]

カナ (Kana)

Event Flag List#

Panzer_Dragoon_Saga_Debug_F1.png
Press F1 to reveal the following options:

  • Up/Down: select flag
  • Left/Right: set flag to zero/non-zero
  • Page Up/Page Down: select flag page

Page No.

JP

EN

Details

01

エッジ負傷

Edge wounded

Plot Advance Flags 000-040

エッジ意識を取り戻す

Edge regains consciousness

ドラゴン登場

Dragon appears

発掘所へ

Go to the Excavation Site

隊長の遺言

The captain's will "last will and testament"

追われるガッシュを発見

Gash found on the run

ガッシュとの出会い

Meeting up with Gash

ドラゴン伝承をガッシュから聞

Gash tells the legend of the dragon

ガッシュとの別れ

Farewell to Gash

「クレイメン艦隊」の噂

The Rumors of the Craymen fleet

アーウェン艦を撃破〜AD登場

Mel Kava is defeated ~ Atolm Dragon appears

パエットからの依頼

A request from Paet

帝国軍に拿捕される

Seized by the Empire's armies

02

帝国軍の尋問

Interrogation by the Imperial Army

Plot Advance Flags 041-072

シーカーの襲撃

Sheikah attack

ガッシュとの再会

Reunion with Gash

パエットとの交渉

Negotiations with Paet

透視版の映像

X-ray footage

ツァスタヴァ少尉登場

Lieutenant Zastava appears

AD登場2

AD appears 2

ウル地下へ

To the underground of Ur

アゼルとの出会い

Meeting Azel

エレベーター乗る

Getting on the elevator

アゼルの独白

Azel's monologue

再会の予感

Premonition of a reunion

パエットと空へ

To the sky with Paet

03

帝国からの先遣隊

Advance party from the Empire

Plot Advance Flags 074-128

バイマンからの依頼

A request from Byman

バイマンの陰謀

Baiman's conspiracy

クレイメン部下深夜の襲撃

A late-night attack by Claymen's subordinates

Aメル=カヴァが見える

Amel-Kava is seen

遺産の見せたもの

What the legacy showed

アゼル助けるエッジ/帝国軍登場

Edge saves Azel/The Imperial Army appears

街消滅

The city is destroyed

クレイメン艦登場(前半)

Claymen's ship appears (first half)

クレイメン艦登場(後半)

Claymen's ship appears (second half)

クレイメンの告白

Claymen's confession

アゼルの覚醒/クレイメンの死

Azel's awakening/Claymen's death

攻性生物対帝国軍

Aggressive creatures vs. the Imperial Army

04

シーカーの正体

The Seeker's true identity

Plot Advance Flags 134-155

アゼル目覚める

Azel awakens

帝国軍襲来

The Imperial Army attacks

アゼルの説得

Azel persuades

アゼルの決意

Azel makes a decision

塔再潜入

Re-entering the tower

エッジとアゼルの別れ

Edge and Azel part ways

セストレンへ、塔爆破

To Sestren, the tower explodes

_1戦闘ムービー1

_1 Battle movie 1

_2戦闘ムービー2

_2 Battle movie 2

_3戦闘ムービー3

_3 Battle movie 3

_4戦闘ムービー4

_4 Battle movie 4

_5戦闘ムービー5

_5 Battle movie 5

05

159ドラゴンとの別れ

159 Farewell to the Dragon

Plot Advance Flag 159

160荒野にてエッジを待つガッシュ

160 Gash waits for Edge in the wilderness

Plot Advance Flag 160

発掘所上空クリア

Cleared the skies above the excavation site

areas cleared

渓谷地帯クリア

Cleared the valley area

ガリル砂漠クリア

Cleared the Galil Desert

禁止区域クリア

Cleared the restricted area

ゲオルギウス2クリア

Cleared Georgios 2

ゲオルギウス3クリア

Cleared Georgios 3

ウルクリア

Cleared Ur

ウル地下遺跡クリア

Cleared the Ur Underground Ruins

帝国軍空中艦隊駐屯地クリア

Cleared the Imperial Air Fleet Garrison

メル=カヴァクリア

Cleared Mel-Kava

帝国軍空中艦隊クリア

Cleared the Imperial Air Fleet

06

塔1クリア

Cleared Tower 1

areas cleared

ゾアの森クリア

Cleared Zoa Forest

ウル地下2クリア

Cleared Underground of Ur 2

塔2クリア

Cleared Tower 2

セストレンクリア

Cleared Sestren

発掘所上空進入可

Can enter the air above the excavation site

show targets on map

発掘所進入可

Can enter the excavation site

キャンプ(発掘所)進入可

Can enter the camp (excavation site)

渓谷地帯進入可

Can enter the valley area

カイナスの村進入可

Can enter Kainas Village

キャンプ(カイナスの村)進入可

Can enter Camp (Kainas Village)

ガリル砂漠進入可

Can enter Galil Desert

キャラバン(砂漠A)進入可

Can enter Caravan (Desert A)

07

キャンプ(砂漠A)進入可

Camp (Desert A) allowed

show targets on map

キャラバン(砂漠B)進入可

Caravan (Desert B) allowed

キャンプ(砂漠B)進入可

Camp (Desert B) allowed

キャラバン(平原A)進入可

Caravan (Plains A) allowed

キャンプ(平原)進入可

Camp (Plains) allowed

キャラバン(平原B)進入可

Caravan (Plains B) allowed

キャラバン(ゾアの街)進入可

Caravan (Zoa Town) allowed

キャンプ(ジアの森)進入可

Camp (Zia Forest) allowed

キャラバン(ジアの森)進入可

Caravan (Zia Forest) allowed

>禁止区域進入可

Restricted area allowed

ゲオルギウス2進入可

Georgios 2 allowed

ゲオルギウス2.5進入可

Georgios 2.5 allowed

ゲオルギウス3進入可

Georgios 3 allowed

08

ゾアの街進入可

Can enter Zoa City

show targets on map

帝国軍空中艦隊

Imperial Air Fleet

帝国軍空中艦隊駐屯地進入可

Can enter Imperial Air Fleet Garrison

メル=カヴァ進入可

Can enter Mel-Kava

塔1進入可

Can enter Tower 1

塔2進入可

Can enter Tower 2

ウル進入可

Can enter Ur

ウル地下遺跡進入可

Can enter Ur Underground Ruins

ゾアの森進入可

Can enter Zoa Forest

シーカーの里進入可

Can enter Seeker Village

キャンプ(シーカーの里)進入可

Can enter Camp (Seeker Village)

セストレン進入可

Can enter Sestren

プレイヤーのマップ上の位置

Player's location on the map

09

渓谷地帯中ボス戦(ヘビムシの巣A)

Valley Area Mid-Boss Battle (Snake Bug Nest A)

Bosses cleared

渓谷地帯中ボス戦(ヘビムシの巣B)

Valley Area Mid-Boss Battle (Snake Bug Nest B)

渓谷地帯ボス戦(ガケオコリ)

Valley Area Boss Battle (Gakeokori)

ガリル砂漠中ボス戦A (ズースー)

Galil Desert Mid-Boss Battle A (Zusuu)

ガリル砂漠ボス戦(ハイシュ&ハイガ)

Galil Desert Boss Battle (Haish & Haiga)

禁止区域中ボス戦(クレイメン艦)

Restricted Zone Mid-Boss Battle (Claymen's Ship)

禁止区域ボス戦(AD#1)

Restricted Zone Boss Battle (AD#1)

ゲオルギウス2中ボス戦(ヴァルナ)

Georgios 2 Mid-Boss Battle (Varuna)

ゲオルギウス2ボス戦(GD)

Georgios 2 Boss Battle (GD)

ウル連続戦闘1

Ur Consecutive Battle 1

ウル連続戦闘2

Ur Consecutive Battle 2

ウル連続戦闘3

Ur Consecutive Battle 3

ウル中ボス戦(ヌリシンハ)

Ur Mid-Boss Battle (Nurisinha)

10

ウルボス戦(AD#2)

Ur boss battle (AD#2)

Bosses cleared

ウル地下遺跡中ボス戦(ミヤビレイ)

Ur Underground Ruins mid-boss battle (Miyabiray)

ウル地下遺跡ボス戦(ダイオウビレイ)

Ur Underground Ruins boss battle (Daioubiray)

帝国軍空中艦隊駐屯地中ボス戦(ヴリトラ)

Imperial Air Fleet Garrison mid-boss battle (Vritra)

帝国軍空中艦隊駐屯地ボス戦(噴進弾)

Imperial Air Fleet Garrison boss battle (Rocket Missile)

メル=カヴァ中ボス戦

Mel-Kava mid-boss battle

メル=カヴァボス戦(AD#3)

Mel-Kava boss battle (AD#3)

帝国軍空中艦隊中ボス戦(グリグオリグ)

Imperial Air Fleet mid-boss battle (Grigorigu)

帝国軍隊ボス戦(ソーマ)

Imperial Army boss battle (Soma)

塔1ボス戦(バリオー)

Tower 1 boss battle (Bariou)

ゾアの森中ボス戦(マサーンA)

Zoa Forest mid-boss battle (Masan A)

ゾアの森中ボス戦(マサーンB)

Zoa Forest mid-boss battle (Masan B)

ゾアの森中ボス戦(マサーンC)

Zoa Forest mid-boss battle (Masan C)

11

ゾアの森中ボス戦(マサーンD)

Zoa Forest mid-boss battle (Masan D)

Bosses cleared

ゾアの森中ボス戦(マサーンE)

Zoa Forest mid-boss battle (Masan E)

ゾアの森中ボス戦(マサーンF)

Zoa Forest mid-boss battle (Masan F)

ゾアの森中ボス戦(マサーンG)

Zoa Forest mid-boss battle (Masan G)

ゾアの森中ボス戦(マサーンH)

Zoa Forest mid-boss battle (Masan H)

ゾアの森ボス戦(寄生グリグオリグ)

Zoa Forest boss battle (Parasitic Griguorigu)

ウル地下ザコ戦(攻性生物)

Ur Underground weak enemy battle (Offensive creature)

塔2中ボス戦A

Tower 2 mid-boss battle A

塔2中ボス戦B

Tower 2 mid-boss battle B

セストレン中ボス戦(タイプロ)

Sestren mid-boss battle (Type R)

セストレン中ボス戦(タイプ1)

Sestren mid-boss battle (Type 1)

セストレン中ボス戦(タイプ2)

Sestren mid-boss battle (Type 2)

セストレン中ボス戦(タイプ3)

Sestren mid-boss battle (Type 3)

12

セストレン中ボス戦(タイプ4)

Sestren mid-boss battle (Type 4)

Bosses cleared

セストレンボス戦(アンチドラゴン)

Sestren boss battle (Anti-Dragon)

セストレンボス戦(アンチドラゴン最終形

Sestren boss battle (Anti-Dragon final form)

ゾアの森中ボスA弱り

Zoa Forest mid-boss A weakened

ゾアの森中ボスB弱り

Zoa Forest mid-boss B weakened

ゾアの森中ボスC弱り

Zoa Forest mid-boss C weakened

ゾアの森中ボスD弱り

Zoa Forest mid-boss D weakened

ゾアの森中ボスE弱り

Zoa Forest mid-boss E weakened

ゾアの森中ボスF弱り

Zoa Forest mid-boss F weakened

ゾアの森中ボスG弱り

Zoa Forest mid-boss G weakened

ゾアの森中ボスH弱り

Zoa Forest mid-boss H weakened

銃入手

Obtain gun

Item flag

ドラゴン遺跡の鍵入手

Obtain key to Dragon Ruins

Item flag

13

地図入手

Obtain map

Item flags

塔の絵入手

Obtain tower painting

シップパーツ?入手

Obtain ship parts?

エンジンユニット入手

Obtain engine unit

プロテクトキ-1入手

Obtain Protect Key-1

プロテクトキ-2入手

Obtain Protect Key-2

プロテクトキ-3入手

Obtain Protect Key-3

大広間への鍵入手

Obtain key to great hall

神聖区への許可証入手

Obtain permit to sanctuary

教会の鍵

Church key

クレイメンからの手紙入手

Obtain letter from Claymen

サーチライトカウントフラグ

Searchlight count flag

for Imperial Air Fleet; 0-255

ディスクチェンジ用

For disc change

14

ゲームクリア

Game cleared

trigger Dermots Ranch

森での中ボスの説明用

Explanation of the mini-boss in the forest

Item flag

コアのバリアの説明用

Explanation of the core's barrier

Item flag

駐屯地、本読んでの台詞変化

Dialogue changes after reading the book at the garrison

ひみちゅのフラグby MたかはC

Himichu's flag by M Takaha C

see chapter below

ドラゴンに名前付けた

Named the dragon

condition flag

プレイヤーのマップ上の位置(保存)

Player's location on the map (saved)

choose location on next exit to main map

Himichu's Flag#

P14flag5.png

Flag 5 of Page 14 reads, "Himichu's flag by M Takaha C". "M Takaha C" could possibly refer to Mitsuru Takahashi, who was the Field and System programmer on the game. It's possible that "Himichu" is a misspelling of Himitsu ("Secret" in Japanese). It's not known how this flag can be triggered outside of the Debug Mode.

When this flag is set to 1 and the player enters the main map, it will lead directly to the Box Game Map. However, if the player exits the map, the game will loop back to the same map. By setting the flag back to "0", the player can exit the map, and a screen (shown here on the right) will display. Pressing A/C at this screen will take the player directly above Georgios and after entering the storm, it will be possible to enter Shelcoof outside of the normal flow of the plot.

Making Mode#

PDSAGA_FIELD_DEBUGMENU.png

Press F2 to display this menu in the field. Depending on the field map that is loaded, different options are available.

Field Map

Option

Garil Desert

Worm editor (Number of worm joints, worm type, play/record sequences)

Uru Underground

Elevator Editor & selectable Enemy Traps

Inside Zoah Forest

Naga Worm Editor

MelKava Reactor

Fire/Explosion Editor

Battle Mode#

Press F3 to display this menu during battles. The Debug options are as follows:

Key

Action

F1

Display Event Flag list

F2

Display the Dragon Morph Screen; use pg up/down to select a model & home/end to browse animations

F3

Pressing this key will allow the following:

  • Up and Down keys: Change options 1 to 29
  • Left and Right keys: Turn option on/off

F6

Increase EXP points (only when "19 -No Death Mode" is active)

F7

Instant full gauge

F8

Obtain all items (only when "19 -No Death Mode" is active)

To restore control, press F3 again to leave this menu.

Debug Menu #

Name

Details

1

PCM Mode

?

2

Shot Equip Change

?

3

Laser Equip Change

Change laser lock-on mode (R on Controller 1)

  • Single: single laser on each available target
  • Multi: all lasers on one single target

4

PreLock Change

Change target optic (L on Controller 1)

  • 0: Hide weak spot
  • 1: ?
    =2 ?

5

Colli Entry Number

Col# (total targets in reach)
MAX (total targets in current battle)

6

Camera Spring

D-pad Up/Down on Controller 1: k value; Left/Right: m value

7

Camera Fix

Alt/無変換 on Keyboard: Zoom
Up/Down: Tilt
Left/Right: Rotate
N/J/Y/G: Fixed camera position 0 to 3
L: Reset
P: Show relative coordinates
Delete: Hide values

8

Camera Distance

Up/Down: 999m to 999m

9

Camera SCRN ANG

D-pad Up/Down on Controller 1 to Zoom on Target

10

Player Speed

D-pad Up/Down or Left/Right on Controller 1 to adjust movement speed for [27 - MOVE MODE] by values 0.00 to 20.99

11

Axis Rotate

?

12

Scroll Dot Ratio

Up/Down: Magnify surface texture

13

Cam Data Display

Show camera position data

14

Light Setting

Four sets of shading and light values

15

Colli Sphere

Show grid box around targets

16

Colli Value Display

Show coordinates data for all targets

17

Gauge Invalid

Gauge remains charged

18

Battle Data Display

Show battle parameters

19

No Death Mode

No damage

  • F6 will increase the number of level jumps for the next defeat
  • F8 will summon all usable items in increments of 5, all guns and berserks

20

Cylinder Size

Show dragon positioning radius & radar position

21

FUTAKAWA MODE

?

22

YAMAKEN MODE

?

23

MITA MODE

?

24

SHINYA MODE

?

25

YASUHARA MODE

?

26

TAKAMA MODE

?

27

MOVE MODE

Move dragon freely without restrictions

28

HEIGHT SET

Show dragon z-coordinates

29

ENEMY GAUGE

Show enemies gauge cycles

World Map#

Pad Modes (TAB to select)

Controls (Keyboard)

SELECT

1: Show grig orig
2: Show infested grig orig
3: Show mel kava
4: Show tower
5: Show map destinations
F: Total view
N: Normal view
Z(Y): Simulate enter destination
S: Simulate exit destination
G: Simulate select destination
Page Up/Page Down: Angle range value
Up/Down/Left/Right: Angle rate / max. Distance
Q: Transparent clouds

MAP CAMERA

Page Up/Page Down: Camera tilt
Up/Down/Left/Right: Zoom in or out/Rotate right or left
Z(Y)/A: Flash value

GRIG ORIG

No controls

CARAVAN

No controls

OBJ

Z(Y)/A: Camp fire sprite size

DRAGON

Z(Y)/A: Angle Move Distance

SCROLL

Z(Y)/A: Dot Ratio
S/X: Height
C/D: Flow X
V/F: Flow Z
G/B: Wave delta omega
N/H: Wave delta tang
M/J: Wave ration
, (Comma)/K: Map leveling

MAP

No controls

Unused Items#

Item Name

カムセキ

Kamuseki

ダミー272

Dummy 272

ペンダント

Pendant

バトルメモリー

Battle Memory

ペットフード

Pet Food

テント

Tent

ザック

Sack

ドローンレポート

Drone Report

References#


  1. https://www.ign.com/games/panzer-dragoon-saga↩︎