Debug Console#
Left over in the game's code are scripts for a debug console. It is unknown how this would have been accessed, but the console is programmed to close when the Escape key is pressed.
It comes complete with various commands, descriptions for those commands, fuzzy search, and some flavor text.
Commands#
Command |
Developer's Description |
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Clears the chat window. |
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List all available console commands. If a query is specified, finds all commands that contain the query. |
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Prints out information about a command. |
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Add an item to your inventory by name. |
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Give All Items |
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Set Display Window Size |
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List all item names. If a query is specified, finds all items that contain the query. |
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Warp to the specific scene. |
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List all variables and their values. If a query is specified, finds all variables that contain the query. |
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Set a variable's value. Format is (variable name) (numerical value) |
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List all switches and their values. If a query is specified, finds all switches that contain the query. |
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Set a switch's value. Format is (switch name) (true/false) |
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Saves the game to the specified save slot. |
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Loads the game from the specified save slot. |
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Set the ingame timer. |
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Don't spend it all in one place ;) |
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Uses a debug locale file (ex: EN.csv) in the root directory. Matches the game's current language set in Options. |
Unused Music#
WHITE MEAT#
First Version |
Second Version |
Final Version |
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Normal Battle (01-02)_April2025.wav |
Normal Battle (01-03)_January2025.wav |
Normal Battle 0103 alter_January2025.wav |
Multiple early versions of the Zone 1 battle theme.
When the songs Toby Fox composed for this remake were included as part of the Fall 2025 edition of the Undertale/Deltarune Newsletter, the Normal Battle (01-02)_April2025 version was incorrectly included instead of the final version.1
HOUR HAND#
First Version |
Final Version |
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Dedan_20250520_Looped.wav |
Dedan2.wav |
An alternate boss theme for Dedan, featuring a somewhat controversial Bonetrousle cameo. Used in the demo.
HOUR HAND (Remix)#
Dedan Remix_January2025.wav
An incredibly out-of-place remix of Dedan's unused boss theme. Purpose unknown.
THE WALLS JUDGING IN SILENCE (Early Version)#
wallstest 3rd pass (filtered version)(8_5_2024).wav
An unfinished version of the library theme. Besides being shorter, the ambient drone is louder than the final version and most of the sound seems to cut off just before the end.
THE WALLS JUDGING IN SILENCE (Remix)#
The Walls Are Listening (Yann Bonus Track)_January2025.wav
A remix of the library theme. Based on the sound, it may be remixing the 2008 version's library theme, "The Walls Are Listening", though the heavily ambient nature of this version makes it hard to guess.
Unknown Track#
Piano Fake Track (10-24-2024).wav
This eerie track never appears anywhere in the game or soundtrack. It is unknown where this would have been intended to appear, if it would even have been intended to appear at all.
Unused Text#
There is a lot of unused text that can be found in the game's resources. Most unused text is present in the English locale, however many also appear in the French locale file.
PAX Leftovers#
What appears to be text from the PAX East build of the game is still present in the files. Coincidentally, while keys for these messages exist in the French locale, they all say "ENGLISH ONLY" as a placeholder.
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Demo Leftovers#
Text from the prologue demo is leftover in the locale.
Key |
English text |
French text |
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Blind Status Effect#
Text referencing the "blind" status effect can be found scattered across the locale. This status effect was used in the original RPG Maker game, but was replaced with "lethargic" in the remake.2 The used versions of each status message, competence, and item text simply have their own separate keys and text and are used in lieu of these.
Key |
English text |
French text |
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N/A |
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N/A |
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Debug Text#
There's some labelled debug text leftover in the locale files.
Text for describing, enabling, and disabling an instakill competence.
Key |
English text |
French text |
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N/A |
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N/A |
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N/A |
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N/A |
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N/A |
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N/A |
Text for showing enemy HP.
Key |
English text |
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Cob's Competences#
The names of the keys for Cob's competences are different from their display names, indicating they were renamed at some point in development.3
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English text |
French text |
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References#
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The OFF series | |
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Windows |
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Nintendo Switch |
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