the cutting room mirror

OFF (2008)

To do:

  • Needs more info.
  • Differences between earliest known releases and later versions (if possible to find as some versions are currently lost media).

OFF is a Belgian RPG Maker game notable for its unsettling tone and unique art style. Initially released in 2008, its popularity surged after an English translation came out in 2011.

A remastered version was released in 2025.

Unused Music#

In the game's soundtrack there are a few pieces of unused music.

Hip2-2#

Multitap Delay Nightmare#

Outside Flesh Fontaine#

An unfinished track. "Fontaine" means "Fountain' in French. Named "Prototype_Outside Flesh Fontaines" in the .FLAC release of the OST.

Tense#

Spool#

A track made for an unreleased game named "Le Roi Crapaud", which translates to "The King Toad".

Something in the Way#

Also made for the unreleased Le Roi Crapaud.

(Source: https://off.fandom.com/wiki/Soundtrack)

Revisional Differences#

To do:
Try to find the original version of the game from 2008, or any versions older than v1.6.1. The original download link is not archived and neither is much of the original website.

The game received several updates between 2008 and 2013. The final version is v1.6.1.

A changelog is included in the readme, translated here:

== Differences with version 1.0 ==
* Fixed a critical bug concerning the game's bosses
* Fixed a collision bug in part 4 of zone 3
* In theory Off no longer needs RPG Maker 2003 to work

== Differences with version 1.1 ==
* Fixed two incoherent pieces of dialog.
* Fixed a collision bug in purified zone 1
* Fixed a minor bug in part 1 of zone 3
* Fixed a minor bug in zone 3
* Fixed a collision bug in part 1 of zone 3
* Fixed a collision bug in purified zone 3
* Fixed a collision bug in the room
* Fixed a spelling mistake during combat.
* Fixed a minor bug concerning saving

== Differences with version 1.2 ==
* Fixed a rendering bug in zone 2
* Added links in the readme to the fonts and the walkthrough
* Added a very brief introduction concerning the music.
* Fixed a minor bug with the end credits
* Changed the display
* Fixed a bug concerning the combat music in zone 2
* Fixed a terrible rendering bug in the room.

== Differences with version 1.3 ==
* Fixed a bug in the tutorial in zone 0
* Fixed a collision bug in zone 1
* Fixed an important bug in zone 3

== Differences with version 1.4 ==
* Fixed an important bug in zone 2

== Differences with version 1.5 ==
* Fixed unreadable fonts in the game once and for all (I hope)

(Source: LISEZ-MOI.txt)

Other noted changes:

  • The game was repackaged from a .rar archive to an installer.
  • Audio was compressed to .ogg files that are re-encoded to .wav by the installer.
  • The font was changed from RM2000 to ProFont.

Thumbs.db files#

Found in the files of the 2.0 version of the English translation is a partial cache of Thumbs.db files, similar to the ones in Yume Nikki and other older RPG Maker games. Thumbs.db files were used by older versions of Windows to display thumbnails by storing them directly next to the files being accessed.

These files are not present in the current French version due to it being modified on newer hardware after the fact, leaving only a handful left.

Name

Thumbs.db Image

Used Image (If present)

File Date

Notes

BattleCharSet Folder Thumb

9/4/2007 (18:05:24.203)

An older version of the standard battle character set, notably missing the Batter's death sprite and the sprite used when fighting Enoch for the second time. Perhaps more interesting is the inclusion of the Judge, who is only playable in the final fight before the ending; based on the file date, it's possible the multiple endings were planned for as far back as 2007.

Faceset Folder Thumb

9/4/2007 (18:05:24.390)

An older version of the first set of facesets. Six sprites are missing on the lower columns, and one sprite in the first column (Japhet's phoenix form) is just a white square, corresponding to sprites for Zones past Zone 1.

demo1

6/4/2007 (14:17:34.0)

Ending card used for the game's demo, the legible text translates to "OFF end of the demo".

demo3

6/4/2007 (14:26:56.0)

Third ending card for the demo, appears to be crediting people and providing a link to the game's official website.

demo2

6/4/2007 (16:13:12.0)

Second ending card for the demo, listing the two main creatives for the game (Mortis Ghost and Alias Conrad Coldwood).