the cutting room mirror

My Little Pony: A Zephyr Heights Mystery

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The sequel to A Maretime Bay Adventure, A Zephyr Heights Mystery is a substantial upgrade in terms of content. The entirety of the Mane 6 is now playable in a much larger world with (slightly) less linear gameplay.

Unused Graphics#

Xbox Controller Glyphs#

This unused texture, named "DialogueGlyphTest", is the sprite sheet for the Xbox controller UI elements. The final texture used, simply named "XBOX", has different icons for the face buttons, D-Pad, sticks, and bumpers. They are also different resolutions. (Gray background added for visual clarity.)

DialogueGlyphTest (Unused)

XBOX (Final)

Switch Controller Glyphs#

Similar to the previous texture, the texture for the Switch controller buttons have an unused version as well. Both the used and unused textures are named "CONTROLLER_SWITCH". Again, most buttons have been stylized to fit the game's UI. (Gray background added for visual clarity.)

CONTROLLER_SWITCH (Unused)

CONTROLLER_SWITCH (Final)

Minigame Placeholders#

Two placeholders for the flying and running minigames, used in selection menus.

Flying#

Flight_PlaceHolder_Infinite (Unused)

UI_Minigames_Run_Fly_Endless (Final)

Running#

Runner_PlaceHolder_Infinite (Unused)

UI_Minigames_Run_Endless (Final)

Localization Icons#

Unused localization icons. These four have the size of 128×128.

L_AR

L_EN

L_ES

L_FR

These three have the size of 80×83, and the Algeria flag is nowhere to be found.

L_EN

L_ES

L_FR

Spritesheet Test#

With the name of "TEXT_Spritesheet_Test", this texture is self-explanatory.

A leftover texture from this Unity plugin.