the cutting room mirror

Monster Rancher Battle Card GB

This page contains no introduction.
What makes this game notable or what is it about? Are you a bad enough dude to save this article?

Dummy Item#

GameShark code 0163??D0 with ?? replaced with 7E or 7F will give you an infinite amount of the Dummy item. This was likely a placeholder, as the unused item serves no function.

Super Game Boy#

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: upload a proper rip of the SNES CHR comprising the complete mural piece.

Aside from the usual command listing, this game is said to be the only one to use the SNES OBJ_TRN mode to display the full mural piece upon retrieving. CHR for the mural exists inside the ROM and appears right after the border CHR, however it does not display a SNES object. Setting RAM addresses CF53-CF6A to FF and CF6B to 00 will allow the mural piece to be collected.