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Mighty Morphin Power Rangers: The Fighting Edition

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Mighty Morphin Power Rangers: The Fighting Edition is the third in a series of Power Rangers games by Natsume and Bandai, this time with more Zord action. Its engine would later go on to be used for Gundam Wing: Endless Duel.

Debug Menu#

It's testin' time!

Use the Pro Action Replay code 8180A506 to enter a debug menu before the title screen.

OBJ TEST#

OBJasaurus!

Selecting OBJ TEST opens a sprite and tile viewer, which displays a sprite, two pages of tiles, and the current palette. The controls are:

  • D-Pad: Show the previous/next frame for the current sprite.
  • X + D-Pad: Change which sprite is being displayed (note: the first frame of every sprite is always blank).
  • Y + D-Pad: Change the sprite's position on screen.
  • B + D-Pad: Cycle through the available palettes.
  • L/R + D-Pad: Change which set of tiles is displayed on the left/right side of the screen, respectively.
  • A + D-Pad: Make the text display appear higher or lower on screen. This is necessary to make the "FILE NO" text readable.

(Source: Original TCRF research)

Hidden Text#

These developer credits are located at 1F8 in the US and European ROMs. Similar text can be found in other Natsume games for the SNES.

  PROGRAMD BY   
  NATSUME 1995  
PROGRAM:宮部寿保
        小室裕達
GRAPHIC:谷口俊一
    鈴木邦夫
SOUND  :岩月博之
        大橋春男