A side-scrolling action platformer based on the TV show of the same name.
Sound Test#
Hold Select and press A, A, A, A, B, B, B, B, X, Y, X, Y, X, Y, X, Y (Japanese version only) or use the Pro Action Replay (PAR) code 7E000E26 at the title screen to enable a Sound Test menu. This feature appears to be exclusive to the Japanese and European releases of the game.
(Source: Abystus)
Uncompiled Source Code#
A decent chunk of uncompiled source code can be found in the ROM at 0xF8000.
a group $00
high = <>>>
low = <<>
INCLUDE KAN.EQU
; <<<<<<<<<<<<<<<<<<<< Velocity & Gate >>>>>>>>>>>>>>>>>>>>>
P00 = $00
P01 = $10
P02 = $20
P03 = $30
P04 = $40
P05 = $50
P06 = $60
P07 = $70
V00 = $00
V01 = $01
V02 = $02
V03 = $03
V04 = $04
V05 = $05
V06 = $06
V07 = $07
V08 = $08
V09 = $09
V10 = $0A
V11 = $0B
V12 = $0C
V13 = $0D
V14 = $0E
V15 = $0F
ORG 02000H
; <<<<<<<<<<<<<<<<<<<< GAKUFU (Score Data) >>>>>>>>>>>>>>>>>>>>>
GFT
DW GAK00
; <<< Original Parcution Table >>>
DD0 = 080H+04AH
SD00 = DD0+0
SD01 = DD0+1
SD02 = DD0+2
SD03 = DD0+3
SD04 = DD0+4
SD05 = DD0+5
SD06 = DD0+6
SD07 = DD0+7
SD08 = DD0+8
SD09 = DD0+9
SD10 = DD0+10
SD11 = DD0+11
SD12 = DD0+12
SD13 = DD0+13
SD14 = DD0+14
SD15 = DD0+15
SD16 = DD0+16
SD17 = DD0+17
SD18 = DD0+18
SD19 = DD0+19
; ---------- Sequence 00 ----------
GAK00
DW GAK00_I_000
DW GAK00_1_768
DW GAK00_2_768
DW GAK00_3_384
DW GAK00_4_384
DW GAK00_5_384
DW $00FF, $02*2+GAK00
DW $0000
GAK00_PAT0030 = 0
GAK00_PAT0031 = 0
GAK00_P_GT_6 = 0
; ---------- Flase 000 ----------
GAK00_I_000
DW GAK00_START
DW $0000
DW $0000
DW $0000
DW $0000
DW $0000
DW $0000
DW $0000
; ---------- Flase 001 ----------
GAK00_1_768
DW GAK00_1_GUIT
DW GAK00_1_BACK
DW GAK00_1_BASS
DW GAK00_1_DRUM
DW GAK00_1_TOM
DW GAK00_1_HIHT
DW GAK00_1_OR_A
DW GAK00_1_OR_B
; ---------- Flase 002 ----------
GAK00_2_768
DW GAK00_2_GUIT
DW GAK00_2_BACK
DW GAK00_2_BASS
DW GAK00_2_DRUM
DW GAK00_2_GT_E
DW GAK00_2_HIHT
DW GAK00_2_OR_A
DW GAK00_2_OR_B
; ---------- Flase 003 ----------
GAK00_3_384
DW GAK00_3_GUIT
DW GAK00_3_BACK
DW GAK00_3_BASS
DW GAK00_3_DRUM
DW GAK00_3_GT_E
DW GAK00_3_HIHT
DW GAK00_3_ORGN
DW GAK00_3_OBRI
; ---------- Flase 004 ----------
GAK00_4_384
DW GAK00_4_GUIT
DW GAK00_4_BACK
DW GAK00_4_BASS
DW GAK00_4_DRUM
DW GAK00_4_GT_E
DW GAK00_4_HIHT
DW GAK00_4_ORGN
DW $0000
; ---------- Flase 005 ----------
GAK00_5_384
DW GAK00_5_GUIT
DW GAK00_5_BACK
DW GAK00_5_BASS
DW GAK00_5_DRUM
DW GAK00_5_GT_E
DW GAK00_5_HIHT
DW GAK00_5_ORGN
DW GAK00_5_OBRI
; ---------- Pattern 0000 ----------
GAK00_1_GUIT
DB SNO, $08
DB PAN, $0A
DB PV1, $C8
DB VIB, $12, $20, $20
DB PAT,<GAK00_P_GT_1,>GAK00_P_GT_1, $07
DB 018,P07+V07,D40, 012,P02+V09,E40, 012,P02+V08,D40
DB 012,P02+V07,C4S, 006,P07+V07,C4S, G4S, 018,C5S
DB PV2, $0C, $64
DB 012,TIE
DB SWP, $00, $0C, $31
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0001 ----------
GAK00_1_BACK
DB SNO, $07
DB PAN, $09
DB PV1, $A0
; ---- [ mean: 0 / step: 0 ] ----
DB 096,P07+V10,F3S
DB 036,P04+V10,D30, 024,P07+V10,E30, 012,P02+V10,E30
DB 024,P05+V10,E30
DB 096,P07+V10,F3S
DB 036,P04+V10,D30, 024,P07+V10,E30, 012,P02+V10,F3S
DB 024,P05+V10,E30
; ---- [ mean: 1 / step: 384 ] ----
DB PAT,<GAK00_P_BC_1,>GAK00_P_BC_1, $01
DB 012,P07+V10,E30, F3S
; ---- [ mean: 2 / step: 24 ] ----
DB D30, D30, 006,C3S, 012,D30, E30, E30
DB C3S, E30, 006,C3S
; ---- [ mean: 3 / step: 96 ] ----
DB PAT,<GAK00_P_BC_1,>GAK00_P_BC_1, $01
DB 012,P07+V10,A30, F3S
; ---- [ mean: 4 / step: 24 ] ----
DB 018,D30, 012,P02+V10,E30, D30, 054,P07+V10,C3S
; ---- [ mean: 5 / step: 96 ] ----
DB $00
; ---------- Pattern 0002 ----------
GAK00_1_BASS
DB SNO, $06
DB PAN, $0A
DB PV1, $FA
; ---- [ mean: 0 / step: 0 ] ----
DB 096,P07+V13,F1S
DB 018,P07+V12,D10, 018,P07+V10,D10, 024,P07+V12,E10
DB 012,F1S, G1S, E10
DB 096,P07+V13,F1S
DB 018,P07+V12,D10, 018,P07+V10,D10, 024,P07+V12,E10
DB 006,P07+V10,C1S, 006,P07+V11,D10, 006,P07+V12,E10
DB F1S, 006,P07+V13,G1S, 006,P07+V10,C1S
DB PAT,<GAK00_P_BS_1,>GAK00_P_BS_1, $01
DB 012,P07+V12,D10, D10, 006,P07+V09,C1S, 012,P07+V10,D10
DB 012,P07+V12,E10, E10, C1S, 006,P07+V10,E10
DB 006,P07+V12,G1S, 006,P07+V10,E10
DB PAT,<GAK00_P_BS_1,>GAK00_P_BS_1, $01
DB 018,P07+V12,D10, 012,P02+V12,E10, D10, 012,P07+V12,C1S
DB 006,P07+V13,C1S, 006,P07+V12,G1S, 030,P07+V13,C1S
; ---- [ mean: 1 / step: 576 ] ----
DB $00
; ---------- Pattern 0003 ----------
GAK00_1_DRUM
DB PAN, $0A
DB PV1, $F0
DB 036,P06+V13,SD00
DB SNO, $05
DB PAN, $0B
DB 008,P07+V10,C3S
DB PAN, $08
DB 052,P07+V07,G20
DB PAN, $0B
DB 006,KYU, 018,P07+V10,C3S
DB PAN, $09
DB A2S
DB PAN, $08
DB G20
DB PAN, $07
DB E20
DB PAN, $06
DB C2S
DB PAN, $08
DB 008,P07+V09,A2S
DB PAN, $06
DB 008,P07+V12,E20
DB PAN, $07
DB 008,P07+V10,G20
DB PAN, $0A
DB 036,P06+V13,SD00
DB SNO, $05
DB 012,KYU, 012,P07+V11,A2S, 012,P06+V13,SD00
DB SNO, $05
DB PAN, $0A
DB 008,P07+V09,A2S
DB PAN, $09
DB 008,P07+V12,G20
DB PAN, $08
DB 008,P07+V10,E20
DB PAN, $0A
DB 024,P06+V13,SD00, 012,P06+V12,SD00, 006,P06+V09,SD01
DB SD01, 006,P06+V10,SD01, 006,P06+V11,SD01, 006,P06+V12,SD01
DB SD01
; ---- [ mean: 0 / step: 384 ] ----
DB PAT,<GAK00_P_DR_1,>GAK00_P_DR_1, $01
DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $01
DB PAT,<GAK00_P_DR_1,>GAK00_P_DR_1, $01
DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00
DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00
DB 012,P06+V14,SD01, 006,P06+V10,SD00, 006,P06+V11,SD01
DB 006,P06+V12,SD01, 006,P06+V14,SD01
; ---- [ mean: 1 / step: 96 ] ----
DB $00
; ---------- Pattern 0004 ----------
GAK00_1_TOM
DB PV1, $F0
DB SNO, $05
DB 040,KYU
DB PAN, $09
DB 008,P07+V09,A2S
DB PAN, $07
DB 048,P07+V12,E20
DB PAN, $0B
DB 018,P07+V09,C3S
DB PAN, $09
DB A2S
DB PAN, $08
DB G20
DB PAN, $07
DB E20
DB PAN, $06
DB 012,C2S, 016,P05+V12,C2S
DB PAN, $07
DB 008,P07+V10,G2S
DB PAN, $08
DB 008,P07+V09,A2S
DB PAN, $06
DB 040,P07+V12,E20
DB PAN, $0B
DB 018,C3S
DB PAN, $09
DB 006,P07+V10,G20
DB PAN, $08
DB 016,P07+V12,E20
DB PAN, $0A
DB 008,P02+V10,A2S
DB PAN, $09
DB 008,P02+V09,G20
DB PAN, $05
DB 076,P07+V12,E20
; ---- [ mean: 0 / step: 384 ] ----
DB 096,KYU
DB KYU
DB KYU
DB 012,KYU
DB SNO, $08
DB PAN, $0A
DB TUN, $40
DB PV1, $78
DB 018,P07+V07,D40, 012,P02+V09,E40, 012,P02+V08,D40
DB 012,P02+V07,C4S, 006,P07+V07,C4S, G4S, 018,C5S
; ---- [ mean: 1 / step: 384 ] ----
DB $00
; ---------- Pattern 0005 ----------
GAK00_1_HIHT
DB PAN, $0C
DB PV1, $FA
DB PAN, $09
DB 048,P06+V14,SD04
DB PAN, $0C
DB 024,P06+V13,SD02, 024,P06+V10,SD02
DB 024,P06+V13,SD02, 024,P06+V10,SD02, 024,P06+V13,SD02
DB 024,P06+V10,SD02
DB 024,P06+V13,SD02
DB PAN, $09
DB 048,P06+V10,SD04
DB PAN, $0C
DB 024,P06+V13,SD02
DB 024,P06+V12,SD02, 072,P06+V13,SD02
DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $10
; ---- [ mean: 0 / step: 384 ] ----
DB $00
; ---------- Pattern 0006 ----------
GAK00_1_OR_A
DB SNO, $0A
DB PAN, $0B
DB PV1, $A0
DB PAT,<GAK00_P_OR_1,>GAK00_P_OR_1, $07
DB 018,P07+V09,D40, 012,P02+V10,E40, 012,P02+V09,D40
DB C4S, 006,P07+V08,C4S, 006,P07+V09,G4S, 030,C5S
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0007 ----------
GAK00_1_OR_B
DB SNO, $0A
DB PAN, $0B
DB PV1, $A0
DB PAT,<GAK00_P_OR_2,>GAK00_P_OR_2, $07
DB 096,KYU
DB $00
; ---------- Pattern 0008 ----------
GAK00_2_GUIT
DB PV1, $C8
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,A30, 012,P07+V07,G3S
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,E40, 012,P07+V07,D40
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,A30, 012,P07+V07,G3S
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,E40
DB 012,P07+V09,G4S
; ---- [ mean: 0 / step: 120 ] ----
DB $00
; ---------- Pattern 0009 ----------
GAK00_2_BACK
DB SNO, $07
DB PAN, $09
DB PV1, $AA
DB PAT,<GAK00_P_BC_2,>GAK00_P_BC_2, $04
DB $00
; ---------- Pattern 0010 ----------
GAK00_2_BASS
DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01
DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01
DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01
DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01
DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01
DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01
DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01
DB 012,P07+V12,E10, 006,P07+V10,B10, 006,P07+V13,E20
DB 006,P07+V12,E10
; ---- [ mean: 0 / step: 30 ] ----
DB $00
; ---------- Pattern 0011 ----------
GAK00_2_DRUM
DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $07
DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00
DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00
DB 006,P06+V14,SD01, 006,P06+V09,SD00, 006,P06+V11,SD01
DB 006,P06+V12,SD01, SD01, 006,P06+V13,SD01
DB $00
; ---------- Pattern 0012 ----------
GAK00_2_GT_E
DB SNO, $08
DB PAN, $0A
DB PV1, $64
DB TUN, $40
DB 012,KYU
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,A30, 012,P07+V07,G3S
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,E40, 012,P07+V07,D40
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,A30, 012,P07+V07,G3S
DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01
DB 018,P07+V08,E40
; ---- [ mean: 0 / step: 120 ] ----
DB $00
; ---------- Pattern 0013 ----------
GAK00_2_HIHT
DB PAN, $09
DB 024,P06+V12,SD04
DB PAN, $0C
DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $1E
DB 024,TIE
; ---- [ mean: 0 / step: 48 ] ----
DB $00
; ---------- Pattern 0014 ----------
GAK00_2_OR_A
DB SNO, $0A
DB PAN, $0B
DB PV1, $A0
DB PTP, $F4
DB PAT,<GAK00_P_OR_1,>GAK00_P_OR_1, $08
; ---- [ mean: 0 / step: 0 ] ----
DB $00
; ---------- Pattern 0015 ----------
GAK00_2_OR_B
DB SNO, $0A
DB PAN, $0B
DB PV1, $A0
DB PAN, $0B
DB PV1, $A0
DB PTP, $F4
DB PAT,<GAK00_P_OR_2,>GAK00_P_OR_2, $08
; ---- [ mean: 0 / step: 0 ] ----
DB $00
; ---------- Pattern 0016 ----------
GAK00_3_GUIT
DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01
DB 018,P07+V09,E40, D40, 030,P07+V08,C4S, 018,P07+V09,G3S
DB C4S
DB 018,P07+V08,G4S, 024,P07+V07,C5S
DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01
DB 018,P07+V09,E40, F4S, 012,P07+V08,G40
DB 084,P07+V09,G4S
DB PV2, $0C, $64
DB 012,TIE
DB $00
; ---------- Pattern 0017 ----------
GAK00_3_BACK
DB 048,P07+V09,D30, 018,D30, E30, 108,C3S
DB 048,D30
DB 018,D30, E30, 012,D30
DB 096,C3S
DB $00
; ---------- Pattern 0018 ----------
GAK00_3_BASS
DB PAT,<GAK00_P_BS_4,>GAK00_P_BS_4, $01
DB 006,P07+V10,G0S, 006,P07+V12,C1S, D1S, 006,P07+V13,F10
DB 006,P07+V12,D1S, 006,P07+V13,C1S, 006,P07+V10,G0S
DB PAT,<GAK00_P_BS_4,>GAK00_P_BS_4, $01
DB 006,P07+V10,C1S, 006,P07+V12,D10, 006,P07+V10,C1S
DB 006,P07+V13,E10, 006,P07+V10,C1S, 006,P07+V13,F10
DB 006,P07+V10,C1S
DB $00
; ---------- Pattern 0019 ----------
GAK00_3_DRUM
DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $04
DB $00
; ---------- Pattern 0020 ----------
GAK00_3_GT_E
DB 012,P07+V09,G4S
DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01
DB 018,P07+V09,E40, D40, 030,P07+V08,C4S, 018,P07+V09,G3S
DB C4S, 018,P07+V08,G4S, 024,P07+V07,C5S
DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01
DB 018,P07+V09,E40, F4S
DB 012,P07+V08,G40, 084,P07+V09,G4S
; ---- [ mean: 0 / step: 288 ] ----
DB $00
; ---------- Pattern 0021 ----------
GAK00_3_HIHT
DB PAN, $09
DB 024,P06+V12,SD04
DB PAN, $0C
DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $0F
; ---- [ mean: 0 / step: 24 ] ----
DB $00
; ---------- Pattern 0022 ----------
GAK00_3_ORGN
DB PTP, $00
DB PAT,<GAK00_P_OR_3,>GAK00_P_OR_3, $05
DB 006,P07+V07,D40
DB PAT,<GAK00_P_OR_4,>GAK00_P_OR_4, $05
DB 006,P07+V07,C4S
DB PAT,<GAK00_P_OR_3,>GAK00_P_OR_3, $05
DB 006,P07+V07,D40
DB PAT,<GAK00_P_OR_4,>GAK00_P_OR_4, $04
DB 006,P07+V07,C4S, G3S, C4S, F40
; ---- [ mean: 0 / step: 42 ] ----
DB $00
; ---------- Pattern 0023 ----------
GAK00_3_OBRI
DB SNO, $08
DB PAN, $0B
DB PV1, $96
DB PTP, $00
DB 048,P07+V09,A20, 018,D30, E30, 066,P06+V09,C3S
DB 006,P07+V09,C3S, D30, F30, F3S, F30, D30
DB C3S
; ---- [ mean: 0 / step: 192 ] ----
DB 048,A20, 018,D30, E30, 018,P04+V09,D30
DB 006,P07+V09,G3S, A30, G3S, 012,C4S, 006,B30
DB A30, 012,B30, 006,A30, G3S, A30, G3S
DB F3S, F30
; ---- [ mean: 1 / step: 192 ] ----
DB $00
; ---------- Pattern 0024 ----------
GAK00_4_GUIT
DB PV1, $C8
DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01
DB PAT,<GAK00_P_GT_5,>GAK00_P_GT_5, $01
DB 006,P07+V10,C4S, D40, 006,P07+V09,E40, G4S
; ---- [ mean: 0 / step: 24 ] ----
DB $00
; ---------- Pattern 0025 ----------
GAK00_4_BACK
DB 096,P07+V09,D30
DB E30
DB 024,F3S, E30, D30, B20
DB 018,P04+V09,C3S, C3S, C3S, C3S, 006,P07+V10,C3S
DB D30, 006,P07+V09,E30, C3S
; ---- [ mean: 0 / step: 384 ] ----
DB $00
; ---------- Pattern 0026 ----------
GAK00_4_BASS
DB PAT,<GAK00_P_BS_5,>GAK00_P_BS_5, $01
; ---- [ mean: 0 / step: 0 ] ----
DB 012,P07+V13,F1S, 012,P07+V12,F1S, 012,P07+V13,E10
DB 012,P07+V12,E10, 012,P07+V13,D10, 012,P07+V12,D10
DB 012,P07+V13,B00, 012,P07+V12,B00
; ---- [ mean: 1 / step: 96 ] ----
DB 018,P07+V13,C1S, 018,P07+V12,C1S, 018,P07+V13,C1S
DB 018,P07+V12,C1S, 006,P07+V13,C1S, G0S, 006,P07+V12,C1S
DB E10
; ---- [ mean: 2 / step: 96 ] ----
DB $00
; ---------- Pattern 0027 ----------
GAK00_4_DRUM
DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $04
DB $00
; ---------- Pattern 0028 ----------
GAK00_4_ORGN
DB PAT,<GAK00_P_OR_5,>GAK00_P_OR_5, $05
DB 006,P07+V09,A30
DB PAT,<GAK00_P_OR_6,>GAK00_P_OR_6, $05
DB 006,P07+V09,E40
; ---- [ mean: 0 / step: 12 ] ----
DB F3S, 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,F3S
DB 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,B30
DB 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,B30
DB 006,P07+V08,C4S, 006,P07+V07,A30, 006,P07+V09,B30
DB 006,P07+V08,C4S, 006,P07+V07,D40, 006,P07+V09,B30
DB 018,C4S, F40, G4S, B40, 006,P07+V10,C5S
DB B40, 006,P07+V09,A40, G4S
; ---- [ mean: 1 / step: 192 ] ----
DB $00
; ---------- Pattern 0029 ----------
GAK00_4_HIHT
DB PAN, $09
DB 024,P06+V12,SD04
DB PAN, $0C
DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $0F
; ---- [ mean: 0 / step: 24 ] ----
DB $00
; ---------- Pattern 0032 ----------
GAK00_5_GUIT
DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01
DB PAT,<GAK00_P_GT_6,>GAK00_P_GT_6, $01
DB 012,P07+V09,F4S, 006,P07+V07,E40, 012,P02+V09,F4S
DB 006,P07+V07,C4S, 006,P07+V09,E40, 006,P07+V07,C4S
DB 012,P07+V09,F4S, 006,P07+V07,E40, 012,P02+V09,F4S
DB 006,P07+V07,C4S, 006,P07+V08,E40, 006,P07+V09,F4S
DB A40, 012,P02+V09,G4S, F4S, E40, 042,P07+V09,F4S
DB PV2, $0C, $64
DB 012,TIE
; ---- [ mean: 0 / step: 192 ] ----
DB $00
; ---------- Pattern 0033 ----------
GAK00_5_BACK
DB 096,P07+V09,D30
DB E30
DB 048,B20, C3S
DB 006,D30, 012,P02+V09,D30, E30, E30, 054,P07+V09,F3S
; ---- [ mean: 0 / step: 384 ] ----
DB $00
; ---------- Pattern 0034 ----------
GAK00_5_BASS
DB PAT,<GAK00_P_BS_5,>GAK00_P_BS_5, $01
; ---- [ mean: 0 / step: 0 ] ----
DB 012,P07+V13,B00, 006,P07+V10,B00, 012,P07+V13,B00
DB 006,P07+V10,F0S, 006,P07+V12,A00, 006,P07+V10,B00
DB 012,P07+V13,C1S, 006,P07+V10,C1S, 012,P07+V13,C1S
DB 006,P07+V10,G0S, 006,P07+V11,B00, 006,P07+V12,C1S
DB 006,P07+V13,D10, 012,P02+V13,D10, E10, 006,P07+V10,C1S
DB 006,P07+V13,E10, 012,F1S, 006,P07+V12,E10
DB 006,P07+V10,C1S, 030,P07+V13,F1S
; ---- [ mean: 1 / step: 192 ] ----
DB $00
; ---------- Pattern 0035 ----------
GAK00_5_DRUM
DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $02
DB 018,P06+V13,SD00, 006,P06+V12,SD00
DB SNO, $05
DB PAN, $0B
DB 012,P07+V12,C3S
DB PAN, $08
DB 012,P07+V10,G20
DB PAN, $0A
DB 018,P06+V13,SD00, 006,P06+V12,SD00
DB SNO, $05
DB PAN, $0B
DB 012,P07+V12,C3S
DB PAN, $08
DB 012,P07+V10,G20
; ---- [ mean: 0 / step: 96 ] ----
DB PAN, $0A
DB 018,P06+V10,SD00, 024,SD00, 012,SD00, 006,SD01
DB 006,P06+V13,SD01, 006,P06+V12,SD01, 006,P06+V13,SD01
DB 006,P06+V12,SD01, 006,P06+V13,SD01, 006,P06+V12,SD01
; ---- [ mean: 1 / step: 96 ] ----
DB $00
; ---------- Pattern 0036 ----------
GAK00_5_GT_E
DB 006,P07+V09,E40, G4S
DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01
DB 030,KYU
DB PV1, $F0
DB SNO, $05
DB PAN, $0A
DB 048,P07+V11,A2S
DB PAN, $0C
DB SNO, $05
DB PAN, $0A
DB 012,A2S
DB SNO, $05
DB PAN, $0A
DB 006,A2S
DB PAN, $09
DB 012,G20
DB PAN, $08
DB 006,E20
DB PAN, $08
DB E20
DB PAN, $06
DB 060,C2S
; ---- [ mean: 0 / step: 192 ] ----
DB $00
; ---------- Pattern 0037 ----------
GAK00_5_HIHT
DB PAN, $09
DB 024,P06+V10,SD04
; ---- [ mean: 0 / step: 24 ] ----
DB PAN, $0C
DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $07
DB PAN, $09
DB 018,P06+V12,SD04
DB PAN, $0A
DB 030,P06+V13,SD04
DB PAN, $09
DB 018,P06+V10,SD04
DB PAN, $0A
DB 030,P06+V12,SD04
; ---- [ mean: 1 / step: 96 ] ----
DB PAN, $09
DB 018,P06+V13,SD04, 024,P06+V10,SD04, 054,P06+V12,SD04
; ---- [ mean: 2 / step: 96 ] ----
DB $00
; ---------- Pattern 0038 ----------
GAK00_5_OBRI
DB 096,KYU
DB KYU
DB SNO, $08
DB PAN, $0A
DB PV1, $C8
DB 012,P07+V09,B30, 006,P07+V07,A30, 012,P02+V09,B30
DB 006,P07+V07,F3S, 006,P07+V09,A30, 006,P07+V07,B30
DB 012,P07+V09,C4S, 006,P07+V07,B30, 012,P02+V09,C4S
DB 006,P07+V07,G3S, 006,P07+V08,B30, 006,P07+V09,C4S
DB F4S, 012,P02+V09,E40, C4S, B30, 054,P07+V07,C4S
; ---- [ mean: 0 / step: 384 ] ----
DB $00
; ---------- Pattern 0039 ----------
GAK00_5_ORGN
DB PAT,<GAK00_P_OR_5,>GAK00_P_OR_5, $05
DB 006,P07+V09,A30
DB PAT,<GAK00_P_OR_6,>GAK00_P_OR_6, $05
DB 006,P07+V09,E40
; ---- [ mean: 0 / step: 12 ] ----
DB B20, C3S, D30, E30, F3S, G3S, A30, B30
DB C3S, D30, E30, F3S, G3S, A30, B30, C4S
DB D40, C4S, D40, E40, C4S, 012,E40, 054,F4S
; ---- [ mean: 1 / step: 192 ] ----
DB $00
; ---------- Pattern 0040 ----------
GAK00_P_GT_1
DB 006,P07+V07,F3S, C4S, F4S, F3S, C4S, E40
DB F3S, C4S, D40, B30, C4S, A30, B30, G3S
DB F3S, E30
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0041 ----------
GAK00_P_GT_2
DB 012,P07+V09,C4S, 012,P07+V08,C4S, 006,P07+V07,B30
DB 012,P02+V08,C4S, 012,P02+V09,F4S, 054,P05+V08,C4S
DB 018,P07+V09,A30, 018,P07+V08,C4S, 018,P07+V09,B30
DB $00
; ---------- Pattern 0042 ----------
GAK00_P_GT_3
DB 006,P07+V07,D30, 006,P07+V08,E30, 006,P07+V09,F3S
DB G3S, 006,P07+V08,A30, 006,P07+V09,B30, C4S
DB 006,P07+V10,D40
; ---- [ mean: 0 / step: 48 ] ----
DB $00
; ---------- Pattern 0043 ----------
GAK00_P_GT_4
DB 012,P07+V09,F4S, 006,P07+V07,E40, 036,P05+V09,F4S
DB 006,P07+V08,C4S, 006,P07+V07,E40, 006,P07+V08,F4S
DB 006,P07+V09,A40, G4S, F4S, E40
DB 012,F4S, 006,P07+V07,E40, 036,P05+V09,F4S
DB 006,P07+V07,D40, E40, 006,P07+V08,F4S, 006,P07+V09,A40
DB G4S, F4S, E40
; ---- [ mean: 0 / step: 192 ] ----
DB $00
; ---------- Pattern 0044 ----------
GAK00_P_GT_5
DB 006,P07+V07,F4S, 006,P07+V08,E40, 006,P07+V09,C4S
DB F4S, 006,P07+V07,G4S, 006,P07+V08,E40, 006,P07+V09,C4S
DB G4S, 006,P07+V07,A40, 006,P07+V08,F4S, 006,P07+V09,D40
DB A40, 006,P07+V07,B40, 006,P07+V08,F4S, 006,P07+V09,D40
DB B40
DB 018,P07+V10,C5S, 018,P07+V09,B40, G4S, 018,P07+V08,E40
DB $00
; ---------- Pattern 0046 ----------
GAK00_P_BS_3
DB 012,P07+V12,C1S, 006,E10, 006,P07+V13,G1S
DB 006,P07+V10,E10
; ---- [ mean: 0 / step: 30 ] ----
DB $00
; ---------- Pattern 0047 ----------
GAK00_P_BS_4
DB 012,P07+V13,D10, 012,P07+V10,A00, 012,P07+V13,D10
DB 006,P07+V10,A00, 012,P02+V13,D10, 012,P07+V12,D10
DB 006,P07+V10,A00, 012,P07+V12,D10, 006,P07+V13,E10
DB 006,P07+V12,D10
; ---- [ mean: 0 / step: 96 ] ----
DB 012,P07+V13,C1S, 012,P07+V10,G0S, 012,P07+V13,C1S
DB 006,P07+V10,G0S, 012,P02+V13,C1S
DB $00
; ---------- Pattern 0048 ----------
GAK00_P_BC_1
DB 012,P07+V10,F3S, F3S, 006,E30, 012,P02+V10,F3S
DB 012,P07+V10,F3S, 006,C3S, E30, F3S
DB $00
; ---------- Pattern 0049 ----------
GAK00_P_BC_2
DB 012,P02+V09,F3S, F3S, 006,P07+V09,E30, 012,F3S
DB F3S, 042,P06+V09,F3S
DB 012,P02+V09,D30, D30, 018,P04+V09,D30, 012,P02+V09,E30
DB 018,P04+V09,E30, 024,P05+V09,E30
; ---- [ mean: 0 / step: 192 ] ----
DB $00
; ---------- Pattern 0050 ----------
GAK00_START
DB WAV, $00
DB TP1, $1B
DB MV1, $FF
; ---- [ mean: 0 / step: 0 ] ----
DB $00
; ---------- Pattern 0051 ----------
GAK00_P_BS_1
DB 012,P07+V13,F1S, F1S, 006,P07+V10,E10, 012,P07+V12,F1S
DB 012,P07+V13,F1S, 006,P07+V10,C1S, 006,P07+V12,E10
DB 006,P07+V10,F1S, 006,P07+V12,A10, 006,P07+V10,F1S
DB 006,P07+V12,E10, 006,P07+V10,F1S
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0052 ----------
GAK00_P_OR_1
DB 012,P07+V07,F3S, F4S, C4S, F3S, D40, C4S
DB B30, F3S
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0053 ----------
GAK00_P_OR_2
DB 006,TIE, 012,P07+V07,C4S, F3S, E40, C4S
DB B30, A30, G3S, 006,E30
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0054 ----------
GAK00_P_OR_3
DB 006,P07+V07,D40, A30, F3S
DB $00
; ---------- Pattern 0055 ----------
GAK00_P_OR_4
DB 006,P07+V07,C4S, G3S, F30
DB $00
; ---------- Pattern 0056 ----------
GAK00_4_GT_E
DB 012,TIE
DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01
DB PAT,<GAK00_P_GT_5,>GAK00_P_GT_5, $01
DB 006,P07+V10,C4S, D40
DB $00
; ---------- Pattern 0057 ----------
GAK00_P_OR_5
DB 006,P07+V09,D40, 006,P07+V08,A30, 006,P07+V07,F3S
DB $00
; ---------- Pattern 0058 ----------
GAK00_P_OR_6
DB 006,P07+V09,E40, 006,P07+V08,B30, 006,P07+V07,G3S
DB $00
; ---------- Pattern 0059 ----------
GAK00_P_DR_1
DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00
DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00
DB 012,P06+V14,SD01, 012,P06+V10,SD00, 012,P06+V14,SD01
DB $00
; ---------- Pattern 0060 ----------
GAK00_P_DR_2
DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00
DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00
DB 012,P06+V14,SD01, 006,P06+V09,SD00, 006,P06+V10,SD00
DB 006,P06+V14,SD01, 006,P06+V09,SD00
; ---- [ mean: 0 / step: 96 ] ----
DB $00
; ---------- Pattern 0061 ----------
GAK00_P_HH_1
DB 012,P06+V07,SD03, SD03
DB $00
; ---------- Pattern 0062 ----------
GAK00_P_BS_2
DB 012,P07+V13,F1S, F1S, 006,P07+V10,E10, 012,P07+V12,F1S
DB 012,P07+V13,F1S, 006,P07+V10,C1S, 006,P07+V12,E10
DB 006,P07+V10,F1S, 006,P07+V12,A10, 006,P07+V10,G1S
DB 006,P07+V12,F1S, 006,P07+V10,E10
DB 012,P07+V12,D10, D10, 006,P07+V10,C1S, 012,P07+V12,D10
DB E10, E10
; ---- [ mean: 0 / step: 162 ] ----
DB $00
; ---------- Pattern 0063 ----------
GAK00_P_BS_5
; ---- [ mean: 0 / step: 0 ] ----
DB 012,P07+V13,D10, 012,P07+V10,A00, 012,P07+V13,D10
DB 006,P07+V10,A00, 012,P02+V13,D10, 012,P07+V12,D10
DB 006,P07+V10,A00, 012,P07+V12,D10, 012,P07+V10,A00
; ---- [ mean: 1 / step: 96 ] ----
DB 012,P07+V13,E10, 012,P07+V10,B00, 012,P07+V13,E10
DB 006,P07+V10,B00, 012,P02+V13,E10, 012,P07+V12,E10
DB 006,P07+V10,B00, 012,P07+V12,E10, 012,P07+V10,B00
DB $00
Regional Differences#
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To do: |
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International |
Japan |
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The Japanese version has a different title screen, and removed the logo's periodic animation. Surprisingly, the game was not edited to be a tie-in with Super Sentai (although it's probably because the series it was based on, Kyōryū Sentai Zyuranger had already ended 2 years earlier and Chouriki Sentai Ohranger (which later was adapted to Power Rangers Zeo) was airing at the time).
In the Japanese version, there are more enemies and they come in different patterns. They are also are more aggressive and deal more damage.
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The Power Rangers/Super Sentai series | |
|---|---|
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Power Rangers | |
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SNES |
Mighty Morphin Power Rangers • The Movie • The Fighting Edition • Zeo: Battle Racers |
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Genesis |
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Game Gear |
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PlayStation |
Zeo: Full Tilt Battle Pinball • Lightspeed Rescue • Time Force (Prototype) |
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Nintendo 64 |
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Game Boy (Color) |
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Game Boy Advance |
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Adobe Flash |
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Nintendo 3DS |
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Android, iOS |
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Windows, PlayStation 4, Xbox One, Nintendo Switch, Google Stadia |
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Super Sentai | |
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NES |
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Sufami Turbo |
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