Midnight Club II is the sequel to Midnight Club: Street Racing. Here, you will find three cities, motorcycles, an improved game engine and a significantly larger soundtrack.
Sub-Page#
Custom Music#
The PC version allows you to use a custom soundtrack. You can do so by adding music files to the mp3 folder in userdata.
Debug Displays#
These debug information displays were later used in Midnight Club 3: DUB Edition as well. Use the following codes to toggle frametime on the PS2 version:

NA |
EU |
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miniframetime:
NA |
EU |
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barframetime:
NA |
EU |
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Only frametime can be toggled on the PC version:
00858330 0001
(Source: RacingFreak)
Unused Cities#
Leftovers from several test maps can be found: bangertest, qualcomm, stunt1, stunt2, stunt3, test2, test5, test6, test7 and testphysics. However, most of them don't have any map files.
stunt1 collision found in PS2 version of the game

stunt3 collision found in PS2 version of the game

testphysics collision found in PS2 version of the game

`qualcomm` refers to Qualcomm Stadium, there are leftover textures in the PC version of the game, a leftover UI icon titled `The Q` and there's a leftover bound (collision) file in the PS2 version of the game.

Unused Traffic Vehicles#
Present in the PS2 version are leftover models for several traffic models. They still have UV mapping data on them, but the textures have been removed. In the Xbox and PC version only va_accord_t, va_cargotruck_small01_t, va_firetruck_l and va_trashtruck_p are present and the rest of the models are completely removed.
va_206_p
va_accord_t - almost identical to va_accord_l and the body is still assigned to its texture, but it has different mirrors and UV mapping.

va_audi_s3_p

va_bmw_l
va_bustour_p - no model file remains.
va_cargotruck_small01_t - has 6 paintjobs in total.

va_copcar1_l

va_copcar2_l

va_crv_l

va_garbagetruck_big_p - no model file remains.
va_firetruck_l - has a missing side texture in the PS2 version.

va_funicular_p_worked - an unused version of va_funicular_p, just positioned differently.

va_humlimo_l
va_polo_p
va_semitruck_l - an unfinished version of va_18wheeler with slightly different taillights design and positions.

va_trashtruck_p

(Source: RacingFreak)
Unused Player Vehicles#
vp_civica_old (Xbox and PC only) - an earlier version of vp_civica, which is almost identical to the PS2 version of it instead.

vp_mitsuclassc (All versions) - leftover model from MCSR with several missing textures.

vp_slf400 (All versions)

Revisional Differences#
The initial Steam release was published with a cracked executable by the infamous scene group Razor1911. On May 1, 2014 a patch was released that removed their signatures after being called out about it. Executables themselves are still the same as the R1911 crack, however.
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The Midnight Club series | |
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PlayStation 2 |
Midnight Club: Street Racing (Prototype) • Midnight Club II • Midnight Club 3: DUB Edition |
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Windows |
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Xbox |
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PlayStation 3, Xbox 360 |
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