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Micro Machines (Game Gear, Sega Master System)

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What makes this game notable or what is it about? Are you a bad enough dude to save this article?

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:

Checksum Test#

Game Gear

Master System

Hold Up + 1 + 2 when powering on the system and the game will perform a ROM checksum test. Once it's complete, the ROM checksum along with the game's build date (in DDMMYY format) and time will be shown. If the checksum test passes, a smiley face on a green background will be displayed.

If the checksum test fails, the game will display a dead face on a red background and play a constant buzzing tone.

(Source: SMS Power!)

Track Select#

At the title screen, press Up, 2, Down, 2, 2, Left, 2, 2, 2.

(Source: GameFAQs (samjustsogoodatddr))

Hidden Credits?#

Starting at around offsets 0x3FEA6 in the Game Gear release and 0x3FEA1 in the Master System release is what seems to be a set of hidden credits:

JON THE PROGRAMMERS' - SQUINKY
BIG RED S CO.

(Source: idrougge)

Uncompiled Source Code#

Several small fragments of source code can be found at offsets 0x26, 0x54 and 0x71 of the cartridge data:

Game Gear

Master System

       ****************

P HL
   INC HL
   LD

LAY    EQU 0   ;a delay

 (CH2MAP2+9),A
   L

EQU    

9),A