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Unused Graphics#
Rock Blast Leftovers#
003.MWT and 004.MWT, the only contents of the folder MENU, when decompressed, reveal themselves to be leftovers from Rock Blast, one of CyberPlanet's previous games.
There are also more leftovers at files CHARSET_NM.MWT and CHARSET_HI.MWT, located in the folder EDITNAME. Both refer to a button that would switch between regular and special characters.
Demo Leftovers#
The folder DEMO contain some leftover assets from a demo version of the game, including an early rendition of the game's map that has placeholder level names.
DEMO_VERSION.MWT
Early Map#
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Unused |
Final |
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MAP\JOURNEY_1.MWT |
MAP\TOWN_1.MWT |
MAP\JOURNEY_2.MWT |
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MAP\TOWN_2.MWT |
MAP\JOURNEY_3.MWT |
MAP\TOWN_3.MWT |
Early Level Descriptions?#
The directory SELECTSTAGE\Nitro1 contains several compressed files labeled UP_SCR, which have level descriptions. It's worth noting that none of the mentioned places exist anywhere in the final game.
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Maya Wizard#
The folder TEMPLATE contain assets for what seems to be an unused demonstration screen of sorts, depicting an airplane (AIRPLANE.MWT) flying over the sky (SKY.MWT). The third graphic, LOGO.MWT, credits a graphic animation tool to the company Maya Wizard, which is known to have some ties with CyberPlanet Interactive. However, the true extent of the company in this game's development is currently unknown.
Thumbnail Image#
Throughout the game's filesystem, many Thumbs.db files, which are used for archiving image thumbnails in older versions of Windows, can be found. One of them, located in MAINMENU\Nitro, is particularly interesting, as it has a leftover from...
a cancelled DS port of Zuma Deluxe. According to the file's metadata, the thumbnail belonged to BgUpscreen.bmp, which was last modified December 8, 2009, almost two years before Junior Island Adventure's release. Given the background image is exactly the same, barring the logo and an additional text box in the final rendition, it's likely that most assets from the cancelled port were eventually repurposed for this game.
Unused Text#
The folder Text contains many leftover text strings from Rock Blast, as well as a couple from Burger Bot. There are also some strings that indicate that an European release of the former game was planned; it's important to note that the translated text seen here has a much better quality than the text found unused within Underwater Attack. In addition, translated credits strings can also be found unused.
Rock Blast Leftovers#
Text\JoinRoom.txt
Contains leftover text from the game's Battle Mode. Only has one string, labeled as GROUP.
English |
Spanish |
Italian |
French |
German |
|---|---|---|---|---|
Group |
Grupo |
Gruppo |
Groupe |
Gruppe |
Text\MainMenu.txt
Strings from the game's main menu. The strings in all other languages are the same, though they have an additional section denoting what language they should be in.
English |
Other Languages |
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|---|---|---|
WELCOME |
Welcome |
Welcome |
BTN_STORY |
Earn money to unlock special supporters that will aid you during your mission. |
You have to destroy lava rock to the target amount in order to pass each level. You can collect money and unlock Supporters that can aid your mission. |
BTN_SURVIVAL |
Try to survive as long as you can. |
Try to survive as long as you can. The game will get more difficult as time progress. |
BTN_TIMEATTACK |
Try to achieve the highest score possible within the given amount of time. |
During a limited time how many score you can gain. |
BTN_PUZZLE |
Destroy the lava rocks with the least number of rocks possible. |
Destroy all the lava rock using as least number of rocks as possible. |
BTN_CONTINUE |
You can resume playing from the last play. |
You can resume playing from the last play. |
BTN_NEWGAME |
If you start a new game, the previous save game data will be deleted. |
If you start a new game previous save game data will be delete. |
Text\NetworkMode.txt
Also contains leftover text from the game's Battle Mode.
English |
Spanish |
Italian |
French |
German |
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MODE_VERSUS |
Battle against a friend. Destroy the lava rocks and send them to your opponent. The survivor will be victorious. |
Lucha contra un amigo. Destruye |
Combatti contro un amico. Distruggi |
Affronte un ami. Détruis les |
Kämpfe gegen einen Freund. |
MODE_TIMEBATTLE |
Try to achieve as highest score as possible within the given amount of time. |
Intenta conseguir la mayor puntuación |
Cerca di raggiungere il massimo |
Essaie d'obtenir le meilleur score |
Versuche, innerhalb der |
Text\Story.txt
Contains text from the game's opening cutscene.
English |
Spanish |
Italian |
French |
German |
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|---|---|---|---|---|---|
story_01 |
In Rockville, cavemen and dinosaurs live together in peace and happiness. |
En Rockville, los trogloditas |
A Rockville, cavernicoli e |
À Rocville, les hommes |
In Steindorf leben |
story_02 |
Everything changes when the village volcano erupts and disrupts the harmony. Massive Earthquakes have split the land in half and the magma lava continues to rise and flood the village. |
Todo cambia cuando el |
Tutto cambia quando il vulcano |
L'harmonie fut perturbée par |
Doch das ändert sich, als |
story_03 |
While the villagers shake in fear, a heroic caveman and his dinosaur friends try to get a chance to cool down the magma. |
Mientras los habitantes son |
Mentre gli abitanti tremano |
Alors que les villageois |
Die Dorfbewohner fürchten |
story_04 |
Your most important mission |
Ahora empieza tu misión |
La tua missione più importante |
Ta mission la plus |
Nun beginnt deine |
Text\Upgrades.txt
Contains descriptions for each of the game's upgrades.
English |
Spanish |
Italian |
French |
German |
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NEXT_LEVEL |
Next Level |
siguiente nivel |
Livello successivo |
Niveau suivant |
Nächstes Level |
MAX_LEVEL |
Max Level |
Máximo nivel |
Livello max. |
Niveau max. |
Max. Level |
CHAR_BLACKCHIO |
Push down the lines of lava rocks. The |
Haz bajar las líneas de rocas de lava. |
Abbassa le linee di roccia di lava. |
Fais disparaître les lignes de rocs de lave. |
Drücke die Lavasteinlinien herunter. |
CHAR_MAMMOTH |
Stop the time for a short period. |
Congela el tiempo durante un momento. |
Ferma il tempo per un po', lo stop |
Arrête le temps un instant. |
Halte die Zeit kurz an. |
CHAR_TERANODON |
Destroy lava rocks with bombs. Number of |
Destruye las rocas de lava con bombas. |
Distruggi le rocce con le bombe. |
Détruis les rocs de lave avec des bombes. |
Zerstöre Lavagestein mit Bomben. |
CHAR_TREX |
Shoot out lava rocks. The power will |
Dispara a las rocas de lava. |
Respingi le rocce di lava. |
Tire des rocs de lave. |
Schieße Lavagestein heraus. |
CHAR_TRISERATOP |
Perform a lightning strike. The number |
Realiza un golpe relámpago. El número de |
Esegui un attacco lampo. Il numero di |
Envoie un éclair. Le nombre |
Lasse einen Blitz einschlagen. |
Burger Bot Leftovers#
The files Parent.txt and Map.txt, which contain internal labels for the minigames and world map, also contain leftover text strings from Burger Bot, more specifically, the descriptions for each of the six ingredients.
Just sandwich these pieces of |
This chicken is well seasoned and |
They are well known for their |
These well-baked baguette are |
Fresh fish from the sea. They |
Coming from the farm directly to |
Credits Strings (Text\Credits.txt)#
Spanish |
Italian |
French |
German |
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THE_END |
El Final. |
La Fine. |
La Fin. |
Das Ende. |
CREDIT |
CREDITOS |
CREDITI |
CRÉDITS |
MITWIRKENDE |
COPYRIGHT |
Copyright©2011 |
Copyright©2011 |
COPYRIGHTS©2011 |
URHEBERRECHTE©2011 |
PROJECT LEADER |
Lider de Proyecto |
Progetto Principale |
Chargé de projet en chef |
Projektleitung |
ART DIRECTOR |
Director de Arte |
Direttore Artistico |
Directeur artistique |
Der Kunstdirektor |
CO_NAME |
CyberPlanet Interactive. |
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LEAD CHARACTER DESIGNERS |
Diseñadores de Caracteres |
Designer dei Personaggi |
Designer des personnages |
Charakter-Entwerfer |
RIGHTS_RESERVED |
Todos los derechos reservados |
Tutti i diritti riservati |
Tous droits réserves |
Alle Rechte vorbehalten |
EXECUTIVE_PRODUCERS |
Productors Ejecutivos |
Produttori esecutivi |
Producteur exécutif |
Geschäftsführende produktion |
PRODUCER |
Productor |
Produttore |
Producteur |
Produktion |
LEAD_PROGRAMMER |
Programador Lider |
Programmatore principale |
Programmeur en chef |
Leitungsprogrammierer |
PROGRAMMER |
Programador |
Programmatore |
Programmeur |
Programmierung |
ART_DIRECTOR |
Director de Arte |
Direttore Artistico |
Directeur artistique |
Der Kunstdirektor |
CHARACTER_DESIGNER |
Diseñadores de Caracteres |
Designer dei Personaggi |
Designer des personnages |
Charakter-Entwerfer |
GRAPHIC_DESIGNER |
Diseñador Gráfico |
Designer Grafico |
Conception des graphismes |
Grafikgestaltung |
LEAD_GAME_DESIGN |
Diseñadores de Juego |
Designer del Gioco |
Designers du jeu |
Spielentwerfer |
GAME_DESIGN |
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CREATIVE_DIRECTOR |
Creativo de Sonido |
Sound Creative |
Concepteur du son |
Sound-Gestaltung |
SOUND_AND_MUSIC |
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VOICE_CASTING |
Selección de Voces |
Casting Voci |
Voix et Casting |
Das Stimmengussteil |
MARKETING |
Marketing |
Marketing |
Mise en marché |
Marketing |
MARKETING_TEAM |
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QA_PROJECT_LEAD |
Lider de Proyecto QA |
QA Progetto Principale |
Chargé de projet en chef |
QA-Projektleitung |
QA_LEAD_TESTER |
Verificadores Lideres QA |
QA Tester Principali |
Testeurs en chef de la qualité |
QA-Leitungsprüfer |
QA_TEAM_LEAD |
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HEAD_TESTER |
Verificadores Principales |
Tester Fondamentali |
Testeurs en chef |
Hauptprüfer |
TESTER |
Equipo de gestión de calidad |
Team QA |
Équipe assurance-Qualité |
Team Qualitätssicherung |