Debug Menu#
|
|
To do: |
Enter the following GameShark codes for the US version of the game. Afterwards, hold Select at any loading screen.
D00E5F54 00000100
800E59A6 00000146
(Gameshark code: LiquidManZero)
The debug screen is preceded by a few options that change some parts of the currently available team. The first menu has a choice between Ema[sic], Alisa, and -. Ema and Alisa options put their respective story line characters to the current team with their default wanzers. - option leaves the team empty.
The second menu, called PlayerMachine, gives a short selection of wanzers to equip to all team members. Available wanzers:
- Shunwang 1
- Prov PAW2
- Wude 3
- Getty
- Qibing 0
- -
The third menu, SLV, has an option for Not and Set.
The fourth and final menu has three choices for how well the team is equipped:
- Perfect: gives the team all possible equipment at max level and 7777777 units of money.
- Middium: gives 7777777 units of money and unlocks all equipment but does not level any of them up.
- NotPerfect: gives the team the default equipment and does not give any money.
Visiting this menu enables a debug mode that opens a new Battle debug menu at the start of each new fight. There are further debug menus accessible via the Stage option by selecting either 303:C998 or 304:C999, which take you to DEB2 and Debug top ver3.0, respectively.
DEB2#
Accessible via Stage 303:C998 from the Debug menu. This menu contains some flag settings and a sub menu, Other debug, that contains a sound effect viewer and a city map viewer.
Debug top, ver3.0#
Accessible via Stage 304:C999 from the Debug menu. This menu has slightly nicer-looking stage select options categorized by the Alisa and Emma branches.
Test stage MX09#
Accessible via Stage 234:MX09 from the Debug menu. This stage contains 2D and 3D representations of wanzers of various sizes. The 3D versions are used in cutscenes and battle scenes. There is also a height scale for testing walking up hills and combat calculations on uneven terrain. It's not possible to play this map as trying to start any combat results in a softlock.
References#
|
The Front Mission series | |
|---|---|
|
SNES |
|
|
WonderSwan Color |
|
|
PlayStation |
|