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Debugging Context#
The main loop is located at 4000:1EC0.
A jump table is located at 4000:1F83 (0x741F83) and is called at 4000:1F2F and 4000:1F52. The table is grouped by pairs of event pointers: init and update, which correspond to the 2 calls.
The Debug Menu state is index 1 (1st index being 0) within the jump table.
Debug Menu#
To access the debug menu, set a breakpoint at 4000:1F28, modify the byte value at DS:0201 to 0x01 and continue execution.
Init |
Update |
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4000:64B0 |
4000:659F |
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This needs some investigation. |
Debug Text#
DEBUG STATUS
Fight
Short
Long
Agility
Total
Also, there's some text for a debug status display at 0x797BDB.
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This needs some investigation. |
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The Front Mission series | |
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SNES |
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WonderSwan Color |
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PlayStation |
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