the cutting room mirror

Fleeing the Complex

Fleeing the Complex is the fifth game in the Henry Stickmin series and the last to be released as a Flash game. The game is notable for its darker tone in comparison to previous entries.

Sub-Page#

Unused Graphics#

(ID: 75) Most likely a reference for Ellie Rose, with colors and her assets.

(ID: 315) A placeholder graphic for the achievements.

(ID: 1982) A rough drawing of the first choice in the Ghost Inmate route.

(ID: 1292) In the text for the Bubble Shield fail, different versions of the Kappa emote seen at the end can be seen offscreen.

Storyboard of one of the scenes.

Every frame for Henry Stickmin's acrobatic animation has an animatic equivalent in the data.

The X is called offscreen during the cutscene in the Presumed Dead when Henry initially gets outside. The rest are technically coded to appear on the final frame of the SWF cutscene but aren't seen as the game immediately transitions to the grid-esque option screen.

Storyboard of the last frame of the scene after the Fire Emblem section.

Animatics for the truck chase scene.

Animatics for the knee fail.

A single frame possibly showing the inside of the truck.

There is a crudely drawn graphic (ID: 19321) of the final sequence of the Convict Allies ending.

(Source: Video)

Unused Animations#

Multibomb#

FtC_Multibomb.mp4

(Sprite ID: 7299) An unused choice in "The Betrayed" way. An airship launched a "Multibomb" at the cafeteria, and exploded. Perhaps it was replaced by "Neurotoxin."

Truck Fail#

FtC_Truck.mp4

(Sprite ID: 18970) "Truck" fail actually continues beyond what the player can normally see, and it shows the truck is piloted by a soldier from the Wall! This animation also uses the unused truck animatic for the last frame.

Unused Text#

Placeholder description for the medals.

(ID: 323,324) A placeholder description for the medals.

(ID: 11966) This was likely used during the Fire Emblem-esque scene in the Presumed Dead route.

(ID: 14752) This is called offscreen in the scene where Henry climbs up the ladder in International Rescue Operative.

Hidden Subtitles#

In some scenes, subtitles can be seen offscreen. These subtitles contain early versions of the voice clips.

Subtitle ID

Early

Final

International Rescue Operative

8434

Yeah? Oh, Henry! How's it goin'? Uh huh. Yeah. Oh... Oh, I see. Huh...

8611

Hey!

Presumed Dead

11151

FtC_Text_11122.png FtC_Text_11168.png FtC_Text_11186.png

11152

Warum ist Ihr Pferd zu klein? Was? NEIN BAUNCH!

11705

Uh, sir? I gotta message...

11706

Yes... Go ahead.

11707

It looks like-uh-Henry... Stick Man? Stick-stickmin. Yeah-uh Henry Stickmin has escaped.

11775

Grrnnn

11776

Uh, sir? Still there?

11792

Attention. We have an escaped convict. He was last seen heading towards the surface.

Don't make me do this myself.

Convict Allies

16419

Hold it right there, inmates!

17465

I thought you press...

17468

Are we waiting for someone or...

17469

So. You say all inmate is out of cell?

17470

Yeah some idiot must have opened all the doors.

17524

There is convict here!

17525

We'll regroup with-uh... third floor? And help them clear out maximum security.

17526

да. I like.

18152

Get down on ground!

19219

There has not been an incident here in 50 years. And the day you show up, this happens.

You are going to regret every-huh?

Offscreen Graphics#

Black Box#

(ID: 111) A black box that appears offscreen of all the scenes in the game. It has a script that replaces the achievement icons, and it prevents the achievement window from appearing immediately after starting the game.

Old moon#

(ID: 185) An older version of the moon is offscreen on the menu screen.

Green box#

(ID: 320) There is a green box on the main menu that, when clicked, skips to the first option screen. This may have been used for skipping the opening cutscene during development.

Extended Map#

(ID: 685) In the broken elevator area, a bit more of the map can be seen beyond the player's vision.

Whoopee Cushion#

(ID: 2824) In the Whoopee Cushion choice, a small Whoopee Cushion can be found offscreen.

Hidden door#

(ID: 6048) In the Fake Illness fail, a door can be seen offscreen.

References#


  1. Fleeing the Complex↩︎