Breaking the Bank is the first game in the Henry Stickmin series. From here, our favorite stickman's journey begins...
Sub-Page#
Unused Graphics#
Shape ID: 1, 26, and 27
A doodle of some text presumably stating the brush type and size the creator used to create the art used in this game, most likely left in accidentally and was supposed to be used temporarily to remind them of these settings.
Also seen written underneath Shape 27, that shape being the sky for the main perspective of the bank.
Loading Screen Graphics#
These are placeholders for the loading screen bar:
Shape ID: 11
This bar consists of graphics of the previous shape:
Shape ID: 12
Shape ID: 15
Placeholder graphics for the Newgrounds tank:
Shape ID: 26
Shape ID: 31
Obscured Graphics#
Shape ID: 448
Full image used for the train shown in the Tunnel option. This is usually blurred when shown in game and looped multiple times as it goes across the screen.
Shape ID: 1799
Full image used when Henry is thrown into the back of the bank van in the Disguise option. Normally only the direct insides of the van and some small parts of the outside are seen; this shows that the rest of the van is fully drawn including mostly unneeded parts of it like the ends of the back doors and the wheels.
Credits Scenes#

Sprite ID: 1914, 1920, 1925, 1935, 1941, and 1947
The full images used during the credits sequence. These show the full front cart of the train in the Tunnel scenario, that the tow isn't fully drawn and the background is overdrawn due to being reused from a different background in the Wrecking Ball option, and it shows the full prison seen in the ending scenario.
References#
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The Henry Stickmin series | |
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Adobe Flash |
Breaking the Bank • Escaping the Prison • Stealing the Diamond • Infiltrating the Airship • Fleeing the Complex |
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Windows, Mac OS X |
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