Cut Features#
Placeholder Menu Background#
Menu in-game |
|---|
Balancing On Beams#
There is a Wiki tutorial for "Balancing On Beams", you can already tell what it was, just balancing on beams to not fall off and die. No description was provided.
id |
string enum |
value |
|---|---|---|
110861 |
WIKI_TUTO_EXOTIC_BALANCINGONBEAMS |
Balancing On Beams [FEATURE CUT] |
110940 |
WIKI_TUTO_EXOTIC_BALANCINGONBEAMS_DESC |
Balancing on beams description [FEATURE CUT] |
Scavenger XL#
Unused "Scavenger XL" can be found in the files of oasisstrings. It only contains two lines. Scavanger is in the game, what would be different in XL-version is currently unknown.
id |
string enum |
value |
|---|---|---|
124540 |
VICEGUIDE_TRANSPORT_SCAVENGERXL |
Scavenger XL |
124541 |
VICEGUIDE_TRANSPORT_SCAVENGERXL_DESC |
Scavenger XL description VEHICLE CUT |
Scrapped Hostile Enemies#
Privateer Charger with Machete#
This is unused privateer model of privateer with a machete. Can't be seen in singleplayer or coop. He looks almost exactly like a Charger with BZ19 and acts like Pirate with Machete, but instead this one has dirt on his face. He can be spawned in-game with map editor.
Privateer Charger with Machete & BZ19 (Privateer number 2 & 4) |
|---|
Scrapped Main Missions Leftovers#
Traces of scrapped missions can be found in oasisstrings.xml, the file that contains all subtitles, mission names, tutorials, etc. from the game.
Unknown mission (Treasure Hunter)#
This is possibly Umberto's Treasure Hunter mission that was removed from the game.
id |
string enum |
value |
|---|---|---|
58776 |
COMM_TUTO_TreasureTitle |
Treasure Hunter |
58777 |
COMM_TUTO_TreasureMessage |
Visit Umberto img=MC_TX_Umberto to explore exotic locations and situations and find the lost Chinese treasure. |
id |
string enum |
value |
|---|---|---|
69243 |
Disengage the first crane |
Disengage the first crane. |
69244 |
Disengage the second crane |
Disengage the second crane. |
69245 |
Use the immerged Submarine to Cross the Water |
Use the submerged submarine to cross the water. |
69246 |
Reach The second hangar |
Reach the second hangar. |
69247 |
Open the First Door |
Open the first door. |
69249 |
Open the Second Door |
Open the second door. |
69250 |
Take proof of the Yijie dead |
Take proof of the Yijie dead. |
Skydiving#
Skydiving seems to be a cut mission, that got replaced with just a cutscene when you start a new game and a video in Hoyt Compound that shows on a TV, there are strings for mission objectives for it in oasisstrings:
id |
string enum |
value |
|---|---|---|
119217 |
JAS_010_MAIN |
Skydiving |
119213 |
JAS_010_OBJ_GLOBAL |
Skydiving |
119214 |
JAS_010_OBJ_Freefall |
Freefall |
119215 |
JAS_010_OBJ_Chase |
Catch Liza! |
119216 |
JAS_010_OBJ_Chicken |
Are you chicken? |
Skydiving Intro Cutscene (Partially Unused) |
Prototype Cutscene |
|---|---|
Final Version |
|---|
Call Of The Wild#
"Call Of The Wild" seems to be an extended version of "Make A Break For It", a tutorial mission. A part of this mission is still used in-game, but everything after the "Bridge" section was cut.
id |
string enum |
value |
|---|---|---|
72775 |
JAS_030_MAIN |
CALL OF THE WILD |
150496 |
JAS_030_MAIN_DESC |
Survive the island and avoid the pirates. |
71702 |
JAS_030_OBJ_1_FollowPath |
Go through the jungle. |
118707 |
JAS_030_OBJ_2_GetDown |
Get down the cliff. |
124894 |
JAS_030_OBJ_3_ClimbVine |
Climb up the vines. |
124895 |
JAS_030_OBJ_4_Crouch |
Crouch under the rocks. |
71703 |
JAS_030_OBJ_5_Bridge |
Cross the river. |
104146 |
JAS_030_OBJ_6_FindExit |
Find a way out of this place. |
71706 |
JAS_030_OBJ_7_Knife |
Pick up the knife. |
83851 |
JAS_030_OBJ_8_CutVines |
Cut the vines to get through the opening. |
71714 |
JAS_030_OBJ_9_FindWay |
Find a way out of the caves. |
71705 |
JAS_030_OBJ_10_Wreck |
Get to the plane to exit the cenote. |
71716 |
JAS_030_OBJ_11_ExploreShack |
Investigate the shack. |
124917 |
JAS_030_OBJ_12_PickupCamera |
Pick up the friend's camera and tablet. |
71719 |
JAS_030_OBJ_13_ExitShack |
Exit the shack. |
72774 |
JAS_030_OBJ_GLOBAL |
Get off this island. |
125287 |
JAS_030_OBJ_83_Crack |
Get through the crack. |
125288 |
JAS_030_OBJ_86_Gorge |
Get to the other side of the gorge. |
150947 |
JAS_030_FAIL |
You are dead. |
89343 |
JAS_020_TUTO_Box_Interact |
Interact |
89348 |
JAS_030_TUTO_Box_Takedown |
Takedown |
71707 |
JAS_030_TUTO_Healing |
HOLD [Heal] to use medicine when injured. |
71728 |
JAS_030_TUTO_Climb |
PRESS [Climb] to climb on objects up to a certain height. Vines designate natural climbing spots. |
89344 |
JAS_030_TUTO_Box_Healing |
Health |
89345 |
JAS_030_TUTO_Box_climb |
Climbing |
71722 |
JAS_030_TUTO_Takedown |
When undetected, takedowns can be performed by PRESSING [TakeDown] to kill nearby enemies from behind. |
105954 |
JAS_030_TUTO_Machete |
PRESS [TakeDown] to cut vines. |
The Hunter#
The Hunter has been replaced with Harvest the Jungle in the final version, but with different objectives.
id |
string enum |
value |
|---|---|---|
121673 |
JAS_080_OBJ_GLOBAL |
Hunter Gatherer |
150503 |
JAS_080_MAIN_DESC |
Kill the goat and grab the flowers. |
121674 |
JAS_080_OBJ_Jeep |
Get in the truck. |
121675 |
JAS_080_OBJ_Follow |
Follow Dennis. |
121676 |
JAS_080_OBJ_KillGoat |
Kill a goat. |
121677 |
JAS_080_OBJ_Skin |
Skin the boar. |
121680 |
JAS_080_OBJ_SyringesBag |
Use the menu and craft a syringes bag. |
121681 |
JAS_080_OBJ_Plants |
Pick up 2 plants. |
121683 |
JAS_080_OBJ_CraftPotion |
Use the menu to craft some syringes. |
121685 |
JAS_080_OBJ_Skills |
Improve skills. |
121686 |
JAS_080_OBJ_TalkToDennis |
Talk to Dennis. |
126454 |
JAS_080_OBJ_Garden |
Go in the garden. |
160097 |
JAS_080_OBJ_KillLeopard |
Kill the leopard. |
161066 |
JAS_080_OBJ_Harvest |
Reach the hunting ground. |
Worth a Thousand Words#
This mission seems to be located in some sort of lighthouse, but the only lighthouse in this game is Rook Point Tower, which is located way too far from Amanaki Village. This might suggest that Amanaki Village might be located in a different location at some point, or the game once started in a different location.
id |
string enum |
value |
|---|---|---|
54524 |
TUTO03_MAIN |
WORTH A THOUSAND WORDS |
54527 |
TUTO03_OBJ_GLOBAL |
Go to the lighthouse. |
54778 |
TUTO03_OBJ_Document |
Document the lighthouse atrocity. |
55473 |
TUTO03_OBJ_Investigate |
Investigate the lighthouse. |
58324 |
TUTO03_OBJ_KillPirate |
Kill the pirates. |
58325 |
TUTO03_OBJ_EnterLighthouse |
Enter the lighthouse. |
58822 |
TUTO03_OBJ_PhotoAlbum |
Open the photo journal. |
54779 |
TUTO03_TUTO_EquipCam |
PRESS [EquipCamera] to equip or holster the camera. |
54780 |
TUTO03_TUTO_Photography |
Frame the target and PRESS [TakePicture] to capture the scene. |
55474 |
TUTO03_TUTO_CrouchForCover |
PRESS [Crouch] to crouch behind low objects to take cover. |
55475 |
TUTO03_TUTO_CoverCombat |
HOLD [IronSight] to aim when under cover. PRESS [Fire] to blindfire when under cover. |
58279 |
TUTO03_TUTO_BadPhoto |
Frame the corpses in the picture. |
Rite of Passage#
Rite of Passage was replaced by New Rite of Passage in the final game. From string enum, we for sure know that it was a Denis's mission. Sadly there is barely any leftovers of this mission, besides a little description text.
id |
string enum |
value |
|---|---|---|
89127 |
DEN_060_MAIN |
RITE OF PASSAGE |
150525 |
DEN_060_MAIN_DESC |
Follow the warriors’ path. |
Striking Gold#
From its description, this mission seems to be a hybrid of two missions in the final game, being The Motherload and Lin Cong I Presume?.
id |
string enum |
value |
|---|---|---|
72661 |
BAM_050_MAIN |
STRIKING GOLD |
72648 |
BAM_050_OBJ_A |
Infiltrate the mine and gain access to the tunnels. |
78172 |
BAM_050_OBJ_B |
Find the Chinese tomb. |
72655 |
BAM_050_OBJ_GLOBAL |
Reach the old mines. |
72664 |
BAM_050_TEMP_MissionBrief |
RETRIEVE AN ANCIENT KNIFE FROM A CHINESE TOMB HIDDEN IN AN ABANDONED MINE. REACH IT BEFORE THE PIRATES DO. |
72665 |
BAM_050_TEMP_MissionBrief_TITLE |
MISSION BRIEF |
Last Ink#
After killing Ink Demon in the mission New Rite Of Passage, instead of giving a speech to warriors of the Rakyat automatically in a cutscene, it seems you were supposed to go to Citra's Temple again.
id |
string enum |
value |
|---|---|---|
74194 |
CIT_040_MAIN |
LAST INK |
74184 |
CIT040_OBJ_GLOBAL |
Go to Citra's temple. |
74182 |
CIT040_OBJ_Speech |
Go and give a speech to the soldiers. Become the ultimate tribal warrior. |
Scrapped Side Quests Leftovers#
Scrapped Racing Challenges#
There is 5 scrapped races referenced in oasistring that is not present in retail.
id |
string enum |
value |
|---|---|---|
163192 |
MAP_TOOLTIP_RACE_D3_A |
Birdwatcher's Run |
163191 |
MAP_TOOLTIP_RACE_E6_A |
Lighthouse Triathlon |
163182 |
MAP_TOOLTIP_RACE_F3_A |
Dead Man's Drop |
163184 |
MAP_TOOLTIP_RACE_F5_A |
Rocky Trail |
163185 |
MAP_TOOLTIP_RACE_G3 |
River Rush |
Beer Pong#
id |
string enum |
value |
|---|---|---|
143153 |
WIKI_TUTO_OPENWORLD_ACTIVITIESBEERPONG |
Beer Pong |
143156 |
WIKI_TUTO_OPENWORLD_ACTIVITIESBEERPONG_DESC |
Have a few beers and challenge the locals in this game of skill. |
154852 |
WIKI_TUTO_OPENWORLD_ACTIVITIESBEERPONG_PASSOUT |
Beer Pong: Don't Pass Out |
154851 |
WIKI_TUTO_OPENWORLD_ACTIVITIESBEERPONG_PASSOUT_DESC |
[Move] and [Aim] find the sweet spot in each ring. If the timer runs out, you will pass out. |
155673 |
MAP_TOOLTIP_BEERPONG |
Beer Pong |
93098 |
MAP_LEGEND_BEERPONG |
Beer Pong |
157523 |
STAT_WORLD_BEERPONG_MATCHES_COMPLETED |
Beer pong matches completed |
157524 |
STAT_WORLD_TIME_SPENT_BEER_PONG |
Time spent on Beer Pong |
157525 |
STAT_WORLD_BEERPONG_WINNINGS |
Beer Pong winnings |
153311 |
ACTIVITIES_BEERPONG_EXPLANATION1 |
Time your throw to get the ball in the hole. |
154855 |
ACTIVITIES_BEERPONG_EXPLANATION2 |
tosses! |
153312 |
ACTIVITIES_BEERPONG_EXPLANATION3 |
Throw the ball into the hole. |
153313 |
ACTIVITIES_BEERPONG_LEGEND_TOSSES |
Toss ball |
153314 |
ACTIVITIES_BEERPONG_LEGEND_TAUNT |
Taunt |
153316 |
ACTIVITIES_BEERPONG_WARNING |
DANGER! |
153325 |
ACTIVITIES_BEERPONG_DONT |
Don't |
154854 |
ACTIVITIES_BEERPONG_PASSOUT |
pass out! |
154850 |
ACTIVITIES_BEERPONG_OPPONENTPASSOUT |
Your opponent passed out. |
153326 |
ACTIVITIES_BEERPONG_DONTPASSOUT_EXPLANATION |
Move [Move] and [Aim] over the dotted lines. |
153328 |
ACTIVITIES_BEERPONG_OPPONENT_PASSED_OUT |
Your opponent passed out. |
160784 |
RICH_PRESENCE_ACTIVITY_BEERPONG |
Beer Pong |
150320 |
HUDPOPUP_HUD_NEW_BEERPONG |
A new Beer Pong game has been unlocked in this region. |
159247 |
EMANUAL_GAMEPLAY_ACTIVITIES_BEERPONG_TITLE |
Beer Pong |
159248 |
EMANUAL_GAMEPLAY_ACTIVITIES_BEERPONG_DESC |
A simple game played by the locals. Toss the ball in the hole, or take shot of beer. Taunt your opponent to miss, and don't pass out. |
159518 |
EMANUAL_GAMEPLAY_ACTIVITIES_BEERPONG_ICON_DESC |
img="UI\\Common\\Textures\\Buttons\\platform\\TX_Button1.png" [Editor Note: This is an image of Xbox "A" Button for anyone wondering] |
Bounty Hunter#
id |
string enum |
value |
|---|---|---|
58772 |
COMM_TUTO_BountyTitle |
Bounty Hunter |
58773 |
COMM_TUTO_BountyMessage |
Buck has a full list of targets operating on the island, and they each have a generous bounty on their heads. |
Photo Op#
This side quest seems to be a some sort of a collectible, where you need to photograph different things, like animals, places and enemies, not to be confused with the DLC Hurk mission.
id |
string enum |
value |
|---|---|---|
58774 |
COMM_TUTO_PhotoTitle |
Photo Journal |
58775 |
COMM_TUTO_PhotoMessage |
Take pictures of atrocities, landmarks and points of interest to document and discover the history of the island. Look out for |
92882 |
MAP_TOOLTIP_PHOTOOPINCOMPLETE |
Photo Op: Incomplete |
58820 |
MAP_TOOLTIP_PHOTOOPLOCATIONS |
Photo Op: Location |
58821 |
MAP_TOOLTIP_PHOTOOPPREDATORS |
Photo Op: Predator |
92656 |
MAP_TOOLTIP_PHOTOOPNPCCLASSES |
Photo Op: Enemy |
Scrapped Main Mission Cutscenes#
doc_recipe1#
Recipe cutscene, Dr.Earnhardt gives it to Jason near a Greenhouse. There is 5 in total, this is the first one. This should have been either on Mushrooms in The Deep or after completing it.
Cutscene in-game |
|---|
Prison Break-In#
In-game files, there is full cutscene of Liza ransom video that can be played in-game. On this mission instead it uses pre-rendered .bik file.
Rendered in-game |
.bik file used in-game |
|---|---|
doc_030_brief_thedocboat#
This is a cutscene from unused Dr. Earnhardt meeting Jason and Liza and talking about his daughter Agnes. This cutscene supposed to be played in a Greenhouse near Dr. Earnhardt mansion at the mission Keeping Busy. The Alec Earnhardt model referenced by the cutscene doesn't exist in retail files, so it had to be added again for the cutscene to properly work.
Cutscene in-game |
|---|
doc_030_optional#
Supposed to be played after Keeping Busy. This is a series of cutscenes where Dr.Earnhardt gives you recipes for syringes. there is 5 left in-game files.
Cutscene in-game |
|---|
doc_recipe3#
Unused cutscene of Dr.Earnhardt giving a recipe to Jason in a Greenhouse, supposed to be played after completing Saving Oliver. This is a series of cutscenes where Dr.Earnhardt gives you recipes for syringes. there is 5 left in-game files.
Cutscene in-game |
|---|
doc_050_b10_doc_opto50#
Unused cutscene of Dr.Earnhardt in a cave collecting mushrooms and dropping recipe to the floor at the mission Unhappy Reunion. This is a series of cutscenes where Dr.Earnhardt gives you recipes for syringes. there is 5 left in-game files.
Cutscene in-game |
|---|
doc_recipe5#
This is unused Dr. Earnhardt cutscene in the mission Fly South, where Dr. Earnhardt gives Jason recipe #5.
Cutscene in-game |
|---|
|
The Far Cry series | |
|---|---|
|
Windows |
Far Cry • Far Cry 3 • Far Cry 3: Blood Dragon • Far Cry 5 • Far Cry: New Dawn • Far Cry 6 |