the cutting room mirror

FIFA Soccer '95 (Genesis)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: According to the programmer, there's a hidden slideshow accessed via button code.

FIFA Soccer '95 is the second EA Sports FIFA game on SEGA Genesis. It also holds the distinction of being the only console-exclusive title in the history of the FIFA series.

Developer Message#

A little message from the programmer, Kevin Pickell, is present at 0x1FE98F.

Kevin Was Here!

Debug Symbols#

Like other FIFA series games on the Genesis, several functions have their original names present. They can be found after each corresponding function's last instruction (typically rts). They can be recovered with a Ghidra script.

Debug Display#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find a better way to activate this display, so that the values are dynamically updated.

An unreferenced memory display is present. It can be forced to load by replacing the first line of a menu, by following these steps with a debugger:

  • Place a breakpoint on address 0x2AEE2 (first instruction of function CH_create_text_line);
  • Start a new game, then press Start to open the pause menu;
  • On breakpoint hit, remove breakpoint, then set the program counter to address 0x2e316 (first instruction of function FE_mem_display).

References#


  1. TimeLine - Game Players, Volume 7, Number 10, October 1994↩︎
  2. MegaDrive Review: FIFA Soccer 95 - Mean Machines Sega, Issue 26, December 1994↩︎
  3. Tec Toy: Games em lançamento - Ação Games, Issue 72, December 1994↩︎
  4. Tec Toy também promete novidades "Tec Toy also promises new features" - O Estado de S. Paulo, December 5, 1994↩︎
  5. The Games Arena ad - Daily Express, October 22, 1994↩︎