the cutting room mirror

Excitebike 64

Excitebike 64 is well...Excitebike on the Nintendo 64.

Hidden Text#

Present at the end of the ROM is an unused string of text that is repeated many times to pad out the ROM.

Please don't copy this game... that would be rude. Hey!
What are you doing looking at this binary when you should be
looking after my shed?

Debug Mode#

To do:
Screenshot of the crash report screen.

To enable the debug mode, hold L, C-Down, C-Right, and press A while in the main menu to access the cheat menu. Enter IMGOINGNOW as a cheat and the debug mode will be enabled. This will display Player 1's coordinates at the top left of the screen during gameplay. If the game crashes, it will display a crash report screen.

Unused Graphics#

A debug font.

Development Text#

Present at 0x800CC158 in RAM.

RIGHT
DOWN
NONE
CTR
RIGHT
UP
LEFT
file     "spl.bin"
resource "SPL-CTR"
#
# track spline resource data
#
dwords
# number of spline nodes
endresource
endfile

Present at 0x800D6E90 in RAM.

BikeVol
RiderCount
FogEnd
FogStart
VisibleThresh
LoDetailThresh
DitherFilter
Hud
Vtx Wind
Collision
ClrScrn
Mud
Shadows
Bales
Stand
LoArn
HiArn
Sky
Bikes

Present at 0x800D7270 in RAM.

power
damping
rate
gravity
pitch
landing
rmp bst
lane chg
sldown
float
turbo traction
overheat power
normal power
turbo power
warm turbo
warm normal
warm off
cool turbo
cool normal
cool off
trickster
standard
tomboy
english jim  duke of dirt
fatboy
lightweight
weight
turbo
turn rad
air float
air turns
handling
bump freq
bump amp
depth
friction
drag 2
drag 0
2000 mph
90 mph
80 mph
70 mph
60 mph
50 mph
40 mph
30 mph
20 mph
10 mph
5 mph
0 mph
bikenew.c

Present at 0x800DC272 in RAM.

/SFX.C
rce set
/softmix.c
SFX
Warning: no SFX resource set
Opened resource set
SAM.%s.16
%s.08
SAM-%s.08
Totan64snd.c
Free ==
Total Memory Used == 0x
Total Memory Free == 0x
 in 
 block(s)
WARNING - Attempt to free an invalid or corrupt memory block
WARNING - Memory overrun detected during free()
WARNING - Attempt to free an already free memory block
WARNING - Attempt to find the size of an invalid or corrupt memory block
WARNING - Memory overrun detected
WARNING - Attempt to find the size of an already free memory block
 Addr 0x
 Size ?????????? - Corrupt
 Size 0x
 - Free
 - Time 
 Line 
 File 
dir.
FILE.C
AN.C
%s.B
I'm so confused
/RESMAN.C
BIG
NO RESOURCE %s
Unaligned malloc: %p
too many constructors
gid
 load fDECODER.C
r font data FONTCODE.C
Can't allocate memory for font data !
Can't load font resource !
Can't shrink memory for font data !

Developer Photo#

Enter UGLYMUGS as a cheat and then select View Credits in the options.

Regional Differences#

North America/Europe

Japan

The North American and European versions of the game use the N Sports logo at the startup. The Japanese version of the game just uses the regular Nintendo 64 logo.

US/EU (N64)

JP (N64)

CN (iQP)

The Japanese version of the game has a different logo on the title screen.

US/EU (N64)

JP (N64)

CN (iQP)

Since the Japanese version of the game removes Expansion Pak support, the Hi-Res setting in the options was replaced with the cheat menu. In addition to that, the iQue version also has different branding on the title background due to the expiring brand licenses.

Revisional Differences#

N64 (US/EU version)

Switch (Nintendo Classics)

When the game was re-released on Nintendo 64 - Nintendo Classics, almost all sponsors had their licenses renewed, the only exception being Fox Racing, which aside from trackside advertisement, was prominently featured on Jim Rivers' racing suit, which is now left blank as a result.