A compilation of Doom, Doom II, Final Doom, The Master Levels, and No Rest For The Living, specifically for PS3 players that never got the XBLA ports.
Sub-Page#
Unused Logo#
Present in USRDIR\base\swf\Doom2_Menus.swf is an early logo for the compilation, bearing the title of "Doom Mega-Pack".
Development Menu#
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This needs some investigation. |
Code for a debug menu is present inside USRDIR\base\swf\Doom2_Menus.swf, in the Dev_Menu ActionScript. Based on decompiling the ActionScript, it would have let you jump to any level on your choice of skill, toggle No Clip, Infinite Ammo, and God Mode cheats, and give yourself all weapons.
Strings for this menu are still present in USRDIR\base\strings\english.lang:
"#str_dev" "Dev"
"#str_noclip" "No Clip"
"#str_infiniteammo" "Infinite Ammo"
"#str_godmode" "God Mode"
"#str_allweapons" "All Weapons"
"#str_development" "Development"
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The Doom series | |
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DOS |
Doom (1993) (Prototypes) • Doom II: Hell on Earth (Prototypes) • Final Doom |
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Windows |
Doom (1993) (Prototypes) • Doom 3 (Prototypes) • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II • Doom: The Dark Ages |
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Mac OS Classic |
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Mac OS X |
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Linux |
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Jaguar |
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32X |
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3DO |
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SNES |
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PlayStation |
Doom (Prototypes) • Final Doom |
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Sega Saturn |
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Nintendo 64 |
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Game Boy Advance |
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J2ME, BREW |
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Xbox |
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Xbox 360 |
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PlayStation 3 |
Doom Classic Complete (Doom, Doom II: Hell on Earth, Final Doom) |
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Nintendo Switch, Xbox One, PlayStation 4 |
Doom (1993) • Doom II: Hell on Earth • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II |
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Google Stadia |
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Xbox Series X, PlayStation 5 |
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See Also | |