the cutting room mirror

Digimon Rumble Arena 2

Archived Build#

FILL.FIL from the ENDGAME folder in the PlayStation 2 release is actually a ZIP archive containing a complete build of the game from March 5, 2003, over a year before release. It can run in PCSX2 after making a master disc image with the extracted files from the archive.

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Unused Graphics#

Error Messages#

SYSTEM.RES has three crudely-drawn error messages that were presumably used whenever a problem occurred with a texture.

DigimonRumbleArena2_misplacedtexture.png DigimonRumbleArena2_missingtexture.png DigimonRumbleArena2_invalidtexture.png

Unused Text#

Build Date#

To do:
Document the build dates from the international releases of the game.

The build date is present in the executable of each release.

Platform

Location

Build Number

Xbox (USA)

0x2875C0

Digimon Ultimate Brawl build 40619 (Internal Release)

GameCube (USA)

0x2E8938

Digimon Ultimate Brawl build 40708 (Internal Release)

PlayStation 2 (USA)

0x3E9E70

Digimon Ultimate Brawl build 40726 (Internal Release)

Console Differences#

PlayStation 2

GameCube

Regional Differences#

Title Screen#

Japan

International

Digimon_Battle_Chronicle_GCN_Title_Screen.png

Digimon_Rumble_Arena_2_GCN_Title_Screen.png