the cutting room mirror

Digimon Rumble Arena 2

This article has a talk page!
view on tcrf.net

This page details one or more prototype versions of Digimon Rumble Arena 2.

To do:

  • There are quite a few unused stages and characters that can be accessed by using the debug menu.
  • Finish documenting the differences.

An early prototype from March 5, 2003 was used as padding inside the final PlayStation 2 release. It is dated over a year before the game was completed and is very different compared to the finished product.

This prototype is documented on Hidden Palace.

General Differences#

Title Screen#

Prototype

Final

The title screen is completely different compared to the final.

Character Roster#

Prototype

Final

Not only is the title screen different, but the character select screen is as well. It's worth noting that some of the characters seen in the prototype were inexplicably cut in the final release for unknown reasons. Oh, and most of the unlockable characters can't be unlocked. The only playable characters in this prototype are Agumon, Patamon, Hawkmon and Armadillomon (in which as stated above, the latter two were cut, leaving only Veemon to be the only playable 02 character in the final).

Debug Menu#

A debug menu can be accessed by pressing L3+Select.

Unused Graphics#

Arena Images#

Since only two arenas appear on the Select Arena menu, the remaining seven arena images go unused.

GameCube Working Controls#

K_ME_ENG.RES has an unused working controls image for the GameCube. DigimonRumbleArena2March5_controller_gc.png

Unused Sounds#

Error Messages#

Inside of B_SYSTEM.RES are three sounds that were probably played whenever an issue occurred with playback of a sound file.

Audio

Transcription

Usage

"Broken sound file."

An error message that would have played whenever a sound file was broken.

"Put your sounds under game data please."

An error message that would have played when sounds were not in the same folder as the game data.

"Missing sound file."

An error message that would have played when a sound file was missing.