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This page is rather stubbly and could use some expansion. |
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To do: |
Club Penguin: Puffle Wild is a Candy Crush inspired spin-off game for Club Penguin.
Sub-Page#
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To do: |
Unused Graphics#
"Puffle Wild Adventure!" Logo#
Found in deploy\en_US\2d_assets\mapImages, an old logo for the app when it was named "Puffle Wild Adventure!" was left over.
Unused Text#
Test Text#
In the language file for Puffle Wild (ones shown are from "en_US.json"), there are a few lines that were used for testing purposes.
{|class="wikitable" !Lang Entry !Contained Text |- |"pw_ph.__common_librarybackgroundsspeech_bubble_text.speech_text" |"Lorem Ipsum is simply dummy text of the printing and typesetting Lorem Ipsum Lorem Ipsum Lorem Ipsum" |- |"pw_ph1.assetsspeechbubble_container.ph_dontshowagain_text" |"test test test test test" |- |"pw_ph.assetsspeechbubble_container.ph_scott_test_text" |"ph_scott_test_text" |- |"testing.token" |"Hello World" |}
Unused Map Transition Entries#
Alongside the entry for Wild Woods in pw_map_main.json, there exists entries for 7 other map transition points, likely intended for future hub maps.
Entries "-1" and "-3" are named "dock" and "cave" respectively, the other entries repeat the name "cave". All of the unused points have "connectedMap" marked as "NA".
{
"level": -1,
"connectedMap": "NA",
"name": "dock",
"position": {
"x": 432.597229,
"y": 1349.408447
},
"rotation": 2,
"links": [
{
"level": 7,
"controlPoints": [
{
"x": 586,
"y": 1332
}
]
}
]
},
{
"level": -2,
"connectedMap": "pw_map_woods",
"position": {
"x": 694,
"y": 929
},
"name": "forest",
"rotation": 0.8,
"links": [
{
"level": 9
}
]
},
{
"level": -3,
"connectedMap": "NA",
"position": {
"x": 1054.594482,
"y": 762.884583
},
"name": "cave",
"rotation": 0.6,
"links": [
{
"level": 11
}
]
},
{
"level": -4,
"connectedMap": "NA",
"position": {
"x": 2004.747559,
"y": 697.606934
},
"name": "cave",
"rotation": -0.1,
"links": [
{
"level": 15
}
]
},
{
"level": -5,
"connectedMap": "NA",
"position": {
"x": 2368.055664,
"y": 716.606934
},
"name": "cave",
"rotation": -0.3,
"links": [
{
"level": 17
}
]
},
{
"level": -6,
"connectedMap": "NA",
"position": {
"x": 2775.800049,
"y": 1014.129883
},
"name": "cave",
"rotation": -1.2,
"links": [
{
"level": 19,
"controlPoints": [
{
"x": 2688.800049,
"y": 1066
}
]
}
]
},
{
"level": -7,
"connectedMap": "NA",
"position": {
"x": 2898.800049,
"y": 1296.131836
},
"name": "cave",
"rotation": -1.57,
"links": [
{
"level": 20,
"controlPoints": [
{
"x": 2674.800049,
"y": 1307
}
]
}
]
},
{
"level": -8,
"connectedMap": "NA",
"position": {
"x": 2453.800049,
"y": 1491.131836
},
"name": "cave",
"rotation": -2.2,
"links": [
{
"level": 22
}
]
}
Revisional Differences#
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- v1.0.1: First version.
- v1.1: Fixed minor bugs and optimized performance.
- v1.1.1: Fixed minor bugs and optimized performance.
- v1.2.0: Added the ability to release puffles into the wild, allowed the player to bring blue crystal puffles into the game from Club Penguin, and fixed minor bugs and optimized performance.
- v1.2.1: Fixed minor bugs, optimized performance, and updated to display the Apple Watch app icon.
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The Club Penguin series | |
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Adobe Flash |
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iOS |
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Android |
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Nintendo DS |
Elite Penguin Force (Prototype) • Elite Penguin Force - Herbert's Revenge (Prototypes) |
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Wii |
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Unity Web Player |
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Windows, Mac OS X |
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