This is a sub-page of Brawl Stars.
Text strings that are either removed, unfinished or unused.
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Brawl Box Strings#
For context, Brawl Boxes were the main method of obtaining Brawlers and resources, being introduced during the game's soft launch in 2017 and getting gutted in 2022. They were later replaced with Starr Drops in 2023, and were temporarily brought back during the Classic Brawl event in July of 2024.
Skin Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_SKIN_INFO_CAMPAIGN_1_AVAILABLE |
Celebrate Brawlidays with this festive skin! |
When tapping on a Skin's theme icon in the Brawler menu, a string related to its theme in the Catalog will show up. This string showed up when the Santa Mike, Red Nose Nita and Lil Helper Penny skins were first introduced in 2018. |
TID_SKIN_INFO_CAMPAIGN_3_AVAILABLE |
Celebrate Brawl-o-ween with this festive skin! |
This string showed up when the Witch Shelly, Calavera Piper and Werewolf Leon skins were first introduced in 2019. |
TID_SKIN_INFO_CAMPAIGN_2_AVAILABLE |
Celebrate Lunar Brawl with this festive skin! |
This string showed up when the Royal Agent Colt, Lion Dance Brock and Dumpling Darryl skins were first introduced in 2019. |
TID_SKIN_INFO_CAMPAIGN_2_NOT_AVAILABLE |
Lunar Brawl skin |
This string showed up after the LNY 2019 skins went off sale for the first time. |
TID_SKIN_INFO_CAMPAIGN_5_AVAILABLE |
Celebrate Lunar Brawl with this festive skin! |
This string showed up when the Virus 8-Bit, Heroine Bibi and Street Ninja Tara skins were first introduced in 2020. |
TID_SKIN_INFO_CAMPAIGN_5_NOT_AVAILABLE |
Lunar Brawl skin |
This string showed up after the LNY 2020 skins went off sale for the first time. |
TID_SKIN_INFO_CAMPAIGN_LUNAR_BRAWL_2019 |
LUNAR BRAWL 2019 |
This string is no longer used since the Catalog features past and current Lunar Brawl skins under the same theme. |
TID_SKIN_INFO_CAMPAIGN_LUNAR_BRAWL_2020 |
LUNAR BRAWL 2020 |
This string is no longer used since the Catalog features past and current Lunar Brawl skins under the same theme. |
TID_SKIN_INFO_CAMPAIGN_LUNAR_BRAWL_2021 |
LUNAR BRAWL 2021 |
This string is no longer used since the Catalog features past and current Lunar Brawl skins under the same theme. |
TID_SKIN_INFO_CAMPAIGN_LUNAR_BRAWL_22 |
Celebrate Lunar Brawl with this festive skin! |
This string showed up when the Orochi Edgar, El Tigro and Sway Master Barley skins were first introduced in 2022. |
TID_SKIN_INFO_CAMPAIGN_8_NOT_AVAILABLE |
This skin will be moved to the Archive soon! |
Caveman Frank, Boom Box Brock, Spicy Mike, Touchdown Bull and Rockabilly Mortis were once marked as Archive skins in 2020, which meant that they weren't part of the normal Shop rotation. The Archive was later scrapped altogether in favor of having these Skins available for purchase at any moment via the Catalog. |
TID_SKIN_INFO_CAMPAIGN_9_NOT_AVAILABLE |
Archive Skin - not in the regular skin rotation! |
Caveman Frank, Boom Box Brock, Spicy Mike, Touchdown Bull and Rockabilly Mortis were once marked as Archive skins in 2020, which meant that they weren't part of the normal Shop rotation. The Archive was later scrapped altogether in favor of having these Skins available for purchase at any moment via the Catalog. |
Brawl Pass-related Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_BRAWL_PASS_CANNOT_PURCHASE_BRAWL_PASS_FOR_PAST_SEASON |
(no text, since the TID does not exist in texts.csv) |
Intended to inform the player that they cannot purchase a past season's Brawl Pass. String appears when tapping the Past Season and the Activate button at the same time in the Brawl Pass menu (before they were reworked). |
TID_BRAWLPASS_PURCHASE_ERROR_4 |
"Sorry, this Brawl Pass is no longer available!" |
Intended to inform the player that a Brawl Pass is no longer available for purchase, however this string goes entirely unused due to the string above being "used" instead. |
TID_BRAWL_PASS_BUY_PROGRESS_LABEL |
BUY A TIER |
Possibly a title for confirmation of buying a Brawl Pass tier. The string that is used instead reads "ADVANCE TIER?". |
TID_QUEST_PLAYAGAIN_CONDITION |
\nWITH A TEAM MATE |
Possibly an early Quest description for the "PLAY |
TID_BRAWL_PASS_OLD_BOXES_BUTTON |
OPEN OLD BOXES |
This button would show up when a player has Brawl Boxes from before the Brawl Pass was introduced. This box bank feature would later be removed with the removal of Brawl Boxes from the game in 2022. |
TID_BRAWL_PASS_TAIL_INFO |
Once you've completed the Brawl Pass, you will earn a Big Box for every |
Before Boxes were removed, the player would earn a Big Box. This was replaced by Credits, Coins and Power Points, and later replaced by a random Starr Drop. |
TID_BRAWL_PASS_INFO_TEXT_GENERIC |
Earn tons of extra rewards, including:\n\n |
Before Brawl Passes were reworked, this string would show up when the player pressed the info button on the "GET BRAWL PASS!" prompt. |
TID_BRAWL_PASS_INFO_TEXT_17 |
Earn tons of extra rewards, including:\n\n |
Same as the string above, used when Bling was introduced in 2023. |
TID_BRAWL_PASS_CANNOT_UPGRADE_ALREADY_UNLOCKED |
(no text) |
This string appears when the player presses the "UPGRADE" button in the Brawl Pass menu while already owning a Brawl Pass Plus. Normally, when owning it, the "UPGRADE" button is hidden off-screen and can only be pressed when forcing the game to be played in portrait mode. |
Tutorial Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_TUTORIAL_7 |
Good job! We've got the |
Most likely meant to show up after you collect all the gems in the Tutorial. A similar string did get used around 2018 for the same purpose, however by the time 2019 came around, it never went used. |
TID_TUTORIAL_8 |
Hitting enemies charges your Super. Use the |
A string intended to inform the player that attacking enemies charges up your Super. This never goes used, since TID_TUTORIAL_GOOD_JOB_3 is the actual text shown. It doesn't seem to be a leftover from any old Tutorial. |
TID_TUTORIAL_10 |
Attacking targets charges up the Super attack meter. My Super is ready now!\nTap the Super button! |
Same case as TID_TUTORIAL_8. |
TID_TUTORIAL_11 |
The |
A string informing the player what your ammo is represented by. This never goes used, and TID_TUTORIAL_GOOD_JOB_2 is used instead. |
TID_TUTORIAL_12 |
We've got the GEMS, let's head towards the exit! |
Same case as TID_TUTORIAL_7. |
TID_TUTORIAL_555 |
Nice, keep going! |
Pretty bland string. No purpose for it seems to exist. |
Brawl Stars Beta Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_ERROR_POP_UP_LOGIN_NOT_ALLOWED |
Brawl Stars Beta is not yet available in your country. Check back later! |
Old string that informed the player that Brawl Stars' Beta was not available in their country. Since the beta ended, it has remained in texts.csv, unused. It's supposed to be accompanied by TID_ERROR_POP_UP_LOGIN_NOT_ALLOWED_TITLE and TID_ERROR_POP_UP_LOGIN_NOT_ALLOWED_BUTTON, saying "Login Failed" and "Okay" respectively. |
TID_ERROR_POP_UP_LOGIN_NOT_ALLOWED_ANDROID |
You must download Brawl Stars Beta from Google Play Store (only available in selected countries). Rooted devices are not currently supported. Check back later! |
A string intended to inform the player that Brawl Stars' Beta can only be downloaded from the Google Play Store and that rooted devices aren't yet supported. |
Brawler Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_BONE_THROWER |
Bone Thrower |
Name for a Brawler named "Bone Thrower". Related to this name, there were some mechanics for a bone-throwing Brawler, with a pet that would follow its projectiles. |
TID_BONE_THROWER_DESC |
"There's nothing mini about this gunner! Handy with his massive machine gun, the Minigunner can mow down almost any number of bad guys. (Movement speed slow, immune to pushback)" |
Description intended for a minigun-wielding Brawler. Oddly enough, this string was used for an early Pam prototype in the first ever version of the game. |
TID_BONE_THROWER_WEAPON |
MINIGUN |
Name for an attack named "MINIGUN". |
TID_BONE_THROWER_WEAPON_DESC |
The Minigunner makes wielding this massive machine gun easy. He can even walk while firing it full auto! |
Description for a generic minigun attack. |
TID_BONE_THROWER_ULTI |
BANDAGE DISPENSER |
Name for a Super named "BANDAGE DISPENSER". Again, used for an early Pam prototype. |
TID_BONE_THROWER_ULTI_DESC |
Sometimes you get scratches and flesh wounds in a high-intensity firefight. The Bandage Dispenser helps keep your whole team in fighting shape! |
Description for a turret that would heal you inside its AoE. |
TID_ROBOT |
DEPUTY IRONS |
Name for a Brawler named "Deputy Irons", most likely an early version of Brock. |
TID_ROBOT_DESC |
Built to serve. Deputized to destroy. |
A very cryptic and straight-forward description. Usually, in older versions, Brawler descriptions would offer info on their lore and such, so this may have been used in a prototype. |
TID_ROBOT_WEAPON |
ROCKET SNIPE |
Name for an attack named "ROCKET SNIPE". |
TID_ROBOT_WEAPON_DESC |
Deputy Irons shoots an explosive rocket at extreme ranges with mechanical precision. |
Describes an attack which would shoot a long-range projectile with splash damage. |
TID_ROBOT_ULTI |
CROWD CONTROL |
Name for a Super named "CROWD CONTROL". |
TID_ROBOT_ULTI_DESC |
"When extreme measures are called for, Deputy Irons can rain down a barrage of rockets on the unruly crowd." |
Describes a Super which would launch rockets in a certain area. |
TID_ANIMAL |
ANIMAL |
Name for a Brawler named "Animal", who is most likely an early version of Rosa. |
TID_ANIMAL_SHORT_DESC |
Paladin |
Short Description/Class for the brawler. |
TID_ANIMAL_DESC |
"Can protect the team and take a lot of damage" |
Description intended for a Brawler that could protect his teammates. |
TID_ANIMAL_WEAPON |
Claws |
Name for an attack named "Claws". |
TID_ANIMAL_WEAPON_DESC |
"Hits with claws multiple times" |
Describes an attack that would hit people multiple times. |
TID_ANIMAL_ULTI |
Tough Skin |
Name for a super named "Tough Skin". |
TID_ANIMAL_ULTI_DESC |
"Skin grows super tough for 5 sec decreasing all damage received by 50% for the duration" |
Describes a super that would give him a shield for some time. |
TID_SPEC_ABI_HEAL_FOREST |
Bushmaster |
Name for Animal's starpower. |
TID_SPEC_ABI_HEAL_FOREST_DESC |
"Heals |
Description for Animal's starpower, describes that he would heal some health if he stayed in bushes. |
TID_CLUSTER_BOMB_DUDE |
HOVERBOARD |
Name for a Brawler named "Hoverboard". |
TID_CLUSTER_BOMB_DUDE_SHORT_DESC |
"Cool dude!" |
Short Description/Class for the brawler. |
TID_CLUSTER_BOMB_DUDE_DESC |
"Cool dude who can float above water with his hoverboard!" |
Description intended for a Brawler that could float over water like Eve and Angelo. This confirms that the water collision being disabled for this Brawler was intentional. |
TID_CLUSTER_BOMB_DUDE_WEAPON |
Submachine Gun |
Name for a attack named "Submachine Gun". |
TID_CLUSTER_BOMB_DUDE_WEAPON_DESC |
"Fires fast!" |
Describes that he would fast like Colt. |
TID_CLUSTER_BOMB_DUDE_ULTI |
Cluster Bomb |
Name for a super named Cluster Bomb. |
TID_CLUSTER_BOMB_DUDE_ULTI_DESC |
"Boom!" |
Short Description that might mean that in his super he would explode something. |
TID_SPEC_ABI_HOVERBOARD |
Supercharged hoverboard |
Name for Hoverboard's starpower. |
TID_SPEC_ABI_HOVERBOARD_DESC |
"When full ammo hoverboard gets supercharged and brawler can move a lot faster" |
Description for Hoverboard's starpower. Describes that when his ammo was full he could be boosted and he could move more faster. |
TID_HOOK |
CATCHER |
Name for a brawler named "Catcher", which seems to be an early version of Gene |
TID_HOOK_SHORT_DESC |
Puller |
Short description/class for the specific brawler |
TID_HOOK_DESC |
Catcher Pulls people! |
Description for the specific brawler, talking about his super |
TID_HOOK_WEAPON |
XGun |
Name for the specific brawler's attack |
TID_HOOK_WEAPON_DESC |
If projectile does not hit anyone it will split into multiple shells that deal small damage |
Description speaks for itself |
TID_HOOK_ULTI |
Grappling Hook |
Name for the specific brawler's super |
TID_HOOK_ULTI_DESC |
Pulls enemies |
Describes a super that shoots a projectile that pulls a brawler to him when hit |
Leftover Power Play strings#
For context, Power Play was a competitive mode in Brawl Stars which consisted of short seasons for big Star Point prizes (depending on the player playing well or not). It was eventually replaced by Power League, and later Ranked.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_TEAM_ERROR_123 |
Cannot start battle. The selected Brawler is excluded from POWER PLAY and Challenges this season. |
String intended to inform the player that the Brawler they are trying to play is not playable in Power Play or Challenges such as the Championship Challenge. Eventually went unused as Power Play was removed. |
TID_MATCHMAKE_FAILED_14 |
POWER PLAY can be played only with Brawlers that have a Star Power |
String intended to inform the player that they can only play Power Play with Brawlers that have Star Powers. |
TID_MATCHMAKE_FAILED_15 |
You have run out of POWER PLAY games today |
String intended to inform the player that they ran out of daily Power Play matches. For context, you could only play 3 matches a day. |
TID_MATCHMAKE_FAILED_19 |
The selected Brawler is excluded from POWER PLAY and in Challenges this season |
Same purpose as TID_TEAM_ERROR_123. |
TID_PLAYER_STAT_13 |
HIGHEST POWER PLAY POINTS |
A statistic on a player's profile counting the highest Power Play points reached. |
TID_PLAYER_STAT_14 |
HIGHEST POWER PLAY RANK |
A statistic on a player's profile counting the highest Power Play rank reached in a season. |
TID_EVENT_SLOT_NAME_9 |
POWER PLAY |
Event slot title for Power Play. |
TID_HINT_44 |
"When playing POWER PLAY, matchmaking is based on the Points you currently have in the POWER PLAY season." |
Hint which informs the player about Power Play's point-based matchmaking system. |
TID_POWER_PLAY_NOTIFICATION |
POWER PLAY has map open! |
App notification which informs the player about which map is available that day. |
TID_SECTION_SHORTCUT_4 |
POWER PLAY |
Event screen tab for Power Play. Last used when Power Play's last matches occurred. |
TID_SECTION_HEADER_4 |
POWER PLAY |
Header for Power Play on the Event selection screen. This was introduced when said screen was changed, being horizontal instead of vertical. |
TID_PRO_LEAGUE_INFO_POPUP_TITLE |
POWER PLAY League Rewards |
Title for Power Play season rewards. |
TID_PRO_LEAGUE_POPUP_REWARDS_LABEL |
POWER PLAY LEAGUE END REWARDS |
Label for season end rewards in Power Play. |
TID_EVENT_LABEL_PRO_LEAGUE |
POWER PLAY |
Event label that simply reads "POWER PLAY". |
TID_PRO_LEAGUE_POPUP_INFO |
"Put your skills to the test in POWER PLAY! Compete in three daily matches to climb up the League Table. When the League ends, you will get Star Points based on your Points and Ranking on the global League Table." |
Describes how rankings and rewards work in Power Play. |
TID_PRO_LEAGUE_LABEL |
POWER PLAY |
Yet another label for Power Play. |
TID_TEAM_ERROR_38 |
Pick a Power level 10 Brawler! |
Intended to inform the player to pick a Power Level 10 Brawler, as that was the minimum requirement for playing a Power Play match. As of the Gears update, this text entry would be inaccurate. |
TID_TEAM_ERROR_39 |
No more POWER PLAY games left today! |
Intended to inform the player that they ran out of Power Play matches for the day. |
TID_PRO_LEAGUE_GAMES |
A counter for matches remaining for the day in Power Play. |
|
TID_PRO_LEAGUE_SEASON_END_POPUP_TITLE |
POWER PLAY LEAGUE ENDED |
Title for Power Play end-of-season rewards. |
TID_PRO_LEAGUE_SEASON_END_POPUP_FINAL_POINTS |
Your Points |
Counter for Power Play points earned in the season. |
TID_PRO_LEAGUE_SEASON_END_POPUP_FINAL_RANK |
Your Ranking |
Counter for final Power Play rank in the season. |
TID_PRO_LEAGUE_SEASON_END_POPUP_STAR_POINTS |
Star Point Reward |
Counter for the Star Point reward in the season. |
TID_PRO_LEAGUE_SEASON_END_INFO_SHORT |
POWER PLAY REWARD: |
Inbox message informing the player of their Star Point gain in a Power Play season. Still remained as an Inbox message for some players, however with the passage of time the message has now evaporated from players' inboxes. |
TID_BATTLE_LOG_PRO_LEAGUE |
POWER PLAY |
Power Play title for the battle log. |
Gadget Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_ACCESSORY_BLOCKED_DEAD |
Can't use gadget while defeated! |
The Gadget button is hidden whenever a player is defeated, leaving this string unused. |
TID_ACCESSORY_BLOCKED_NO_USES_LEFT |
All charges used! |
Pressing the Gadget button after using all three (or four) of them didn't do anything, leaving this string unused. |
TID_ACCESSORY_BLOCKED_COOLDOWN |
Gadget still on cooldown! |
Pressing the Gadget button while it's on cooldown doesn't do anything, leaving this string unused. |
Larry & Lawrie Hypercharge WIP#
A Hypercharge for Larry & Lawrie was released during the September 2025 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_TWINS_OVERCHARGE |
SYNERGY(wip) |
A string for a Hypercharge's name, specifically for Larry & Lawrie. |
TID_TWINS_OVERCHARGE_DESC |
wip |
A string for a Hypercharge's description. In Larry & Lawrie's case, they have yet to get a Hypercharge added to their kit, hence this string reading just "wip". Larry & Lawrie's current hypercharge now spawns 2 Lawries on activation. |
Melodie Hypercharge WIP#
A Hypercharge for Melodie was released during the December 2024 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_AXE_JUGGLER_OVERCHARGE |
FLASH MOB |
A string for a Hypercharge's name, specifically for Melodie. |
TID_AXE_JUGGLER_OVERCHARGE_DESC |
Melodie gains full notes instantly when activating her Chorus. |
A string for a Hypercharge's description. It indicates that Melodie's Super will recharge all of the notes around her when used. Melodie's current Hypercharge has a similar, yet different behavior, adding one note around her for each dash. |
Lily Hypercharge WIP#
A Hypercharge for Lily was released during the April 2025 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_AMBUSHER_OVERCHARGE |
BLOSSOMING |
A string for a Hypercharge's name, specifically for Lily. |
TID_AMBUSHER_OVERCHARGE_DESC |
Flourish projectiles now bounce, and Lily fully recharges her Super from take downs |
A string for a Hypercharge's description. It indicates that it's supposed to make her Super's projectiles bouncy, while fully recharging her Super from kills. Lily's current Hypercharge has a similar, yet different behavior, making her projectiles bounce and send her and the enemy hit into the Shadow Realm for 5 seconds. |
Pam Hypercharge WIP#
A Hypercharge for Pam was released during the October 2025 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_MINIGUN_DUDE_OVERCHARGE |
Pam overcharge (wip) |
A string for a Hypercharge's name, specifically for Pam. |
TID_MINIGUN_DUDE_OVERCHARGE_DESC |
Pam overcharge description (wip) |
A string for a Hypercharge's description. When enabled in-game via modding, Pam's turret would be able to overheal, and would give a decaying shield. Interestingly, her Wasabi Power was inspired by this. Pam's current hypercharge has an almost identical mechanic, which now also includes a heal once deployed |
Gus Hypercharge WIP#
A Hypercharge for Gus was released during the April 2025 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_SOUL_COLLECTOR_OVERCHARGE |
Gus Hypercharge (WIP) |
A string for a Hypercharge's name, specifically for Gus. |
TID_SOUL_COLLECTOR_OVERCHARGE_DESC |
Gus Hypercharge Description (WIP) |
A string for a Hypercharge's description. Gus' current Hypercharge has an almost identical mechanic. |
Shade Hypercharge WIP#
A Hypercharge for Shade was released during the June 2025 update, leaving this older variant of it unused.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_GHOST_OVERCHARGE |
WIP SPOOP YOUR PANTS |
A string for a Hypercharge's name, specifically for Shade. |
TID_GHOST_OVERCHARGE_DESC |
WIP Shade's hug will do equal damage to everyone caught in it |
A string for a Hypercharge's description. Shade's current Hypercharge has an almost identical mechanic, with the only difference being that it must use its Super before the effect is applied. |
Scrapped Brawler Mutations#
For context, Mutations were available for select brawlers for a limited time during the Brawl Stars X Godzilla collaboration event, changing how a Brawler's attack or Super would work. Mutations only worked in maps with the Mutations modifier enabled.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_MUTATION_GRIFF_DESC |
(no text) |
When enabled in-game via modding, Griff's Super shoots twice as many banknotes. |
TID_MUTATION_EMZ_DESC |
(no text) |
A description for a Mutation, intended for Emz. It is still unknown what this Mutation was supposed to do. |
TID_MUTATION_MICO_DESC |
(no text) |
When enabled in-game via modding, Mico's reload speed is reduced by 1 second. (2.6 seconds to 1.6 seconds) |
TID_MUTATION_EDGAR_DESC |
(no text) |
A description for a Mutation, intended for Edgar. It is still unknown what this Mutation was supposed to do. |
TID_MUTATION_AMBER_DESC |
(no text) |
A description for a Mutation, intended for Amber. It is still unknown what this Mutation was supposed to do. |
TID_MUTATION_DYNAMIKE_DESC |
(no text) |
When enabled in-game via modding, Dynamike will throw five sticks of dynamite every time he gets hit, in a similar fashion to Hank's Mutation. |
TID_MUTATION_JACKY_DESC |
(no text) |
A description for a Mutation, intended for Jacky. It is still unknown what this Mutation was supposed to do. |
TID_MUTATION_TWINS_DESC |
(no text) |
A description for a Mutation, intended for Larry & Lawrie. It is still unknown what this Mutation was supposed to do. |
Scrapped Wasabi Powers#
Wasabi Powers were available for select brawlers for a limited time during the Battle For Katana Kingdom event, having functioned exactly like Mutations.
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_MUTATION_RT_DESC |
(no text) |
A description for a Hot Wasabi Power, intended for R-T. It is unknown what this Wasabi Power was supposed to do. |
TID_MUTATION_CLANCY_DESC |
(no text) |
A description for a Crazy Hot Wasabi Power, intended for Clancy. It is unknown what this Wasabi Power was supposed to do. |
TID_MUTATION_LUMI_DESC |
(no text) |
A description for a Crazy Hot Wasabi Power, intended for Lumi. It is unknown what this Wasabi Power was supposed to do. |
TID_MUTATION_CORDELIUS_DESC |
(no text) |
A description for a Hot Wasabi Power, intended for Cordelius. It is unknown what this Wasabi Power was supposed to do. |
TID_MUTATION_MAISIE_DESC |
(no text) |
A description for a Hot Wasabi Power, intended for Maisie. When enabled in-game via modding, Maisie's main attack will shoot 2 bullets and home in towards enemies. |
Modifiers#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_EVENT_MODIFIER_8 |
BOSS LASERS. |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_ 8 |
Boss shoots lasers. |
A description for a Modifier. This Modifier was exclusive to the Takedown game mode and would make the Boss Robot shoot lasers. |
TID_EVENT_MODIFIER_9 |
BOSS CHAIN LIGHTNING. |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_ 9 |
Boss shoots chain lightning. |
A description for a Modifier. It's similar to the modifier above but would make the Boss Robot shoot chain lightning instead. |
TID_EVENT_MODIFIER_10 |
BOSS ROCKETS. |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_ 10 |
Boss shoots rockets. |
A description for a Modifier. Same as the first two but would make the Boss Robot shoot rockets instead. |
TID_EVENT_MODIFIER_33 |
ALWAYS HYPERCHARGED. |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_ 33 |
All Brawlers with Hypercharge available always have it active. |
A description for a Modifier. This Modifier would make all Brawlers that have a Hypercharge always be Hypercharged. |
TID_EVENT_MODIFIER_12 |
HAUNTED BALL. |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_ 12 |
The ball is haunted! |
A description for a Modifier, exclusive to Brawl Ball. It's unknown what this Modifier is supposed to do. |
TID_EVENT_MODIFIER_45 |
FRIENDLY FIRE |
A string for a Modifier's name. |
TID_EVENT_MODIFIER_DESC_45 |
Attacks damage teammates! Beware Bad Randoms! |
A description for a Modifier. This Modifier would make attacks damage your own teammates. |
Skin Availability Strings#
Text ID/TID |
String |
Intended purpose |
|---|---|---|
TID_AVAILABILITY_CLASSIC_TIME_LIMITED |
This ROYALS Skin is time-limited, only occasionally available in the shop. |
A string that indicates that the Sovereign Rico skins are time-limited and are only occasionally available in the shop. In-game, the Sovereign Rico skins don't even have the time-limited skin label. |
TID_AVAILABILITY_ANGELSDEMONSv2_TIME_LIMITED_ALBUM |
These ANGELS VS. DEMONS Skins are time-limited, only available during this event or after one year. |
A string that indicates that all the skins from the Ascending Angels & Descending Demons event are time-limited and would only be available from the event or after a year. |
TID_AVAILABILITY_SUBWAY_TIME_LIMITED_ALBUM |
These SUBWAY SURFERS Skins are time-limited, only available during this event or after one year. |
A string that indicates that all the skins from the Subway Surfers event are time-limited and would only be available from the event or after one year. |
TID_AVAILABILITY_STREETWEAR_SEASONAL |
This STREETWEAR Skin is seasonal, only occasionally available in the shop |
A string that indicates that a skin in the Streetwear category is seasonal. None of the currently released Streetwear skins are seasonal. |
TID_AVAILABILITY_STREETWEAR_SEASONAL_year |
This STREETWEAR Skin is seasonal, only available during this event or after one year. |
A string that indicates that a skin in the Streetwear category is seasonal and is only available during an event or after one year in the shop. Same as the string above, none of the currently released Streetwear skins are seasonal. |
TID_AVAILABILITY_SUBWAYSURFERS_Seasonal_Gacha1year |
This STREETWEAR Skin is seasonal, only available in the Boom Box during this event or after one year |
A string that indicates that a skin in the Streetwear category is season and is only available in Boom Boxes or after one year in the shop. Oddly, the TID mentions "SUBWAYSURFERS" instead of "STREETWEAR". |
TID_AVAILABILITY_SUBWAYSURFERS_TrainTrack |
This SUBWAY SURFERS Skin is time-limited, only available from the Train Track and occasionally available until January 2027 |
A string that indicates that a skin in the Subway Surfers category (in this case, Jake Ollie) is only available in the Train Track and sometimes in the shop until January 2027. Instead, it says that the skin is only occasionally available until January 2027, leaving out the Train Track part. |
TID_AVAILABILITY_SUBWAYSURFERS_Club |
This SUBWAY SURFERS Skin is time-limited, only available from the Club event and occasionally available until January 2027 |
A string that indicates that a skin in the Subway Surfers category is only available in the Club Event and sometimes in the shop until January 2027. Oddly enough, there is no Subway Surfers skin that is in the Mega Train club event, with the Club event skin being Graffiti Leon, a rare skin in the Streetwear category. |
TID_AVAILABILITY_STRANGER_TIME_LIMITED_ALBUM |
These STRANGER THINGS Skins are time-limited, only available during this event or after one year. |
A string that indicates that the Stranger Things skins would be exclusive to the collab event or, strangely enough (pun intended), after one year, which is when the skins would become unavailable. |