A game with atrociously bad music where you play as a tiny Sarge sprite with tank controls.
Unused Weapons#
Mines#
01069BC3 and 01329EC3 combined will place the unused Mine weapon in your second slot. These place down the same mines you can detect with the mine detector and will appropriately hurt you if you walk over them. There is also an unused voice clip for Sarge picking them up. The intention would probably have been for enemies to walk over them, but as enemy AI is not sophisticated enough to do anything but stand still and fire in your direction once you've been spotted, and roaming AI moves at the speed of frozen molasses, it's no big surprise this weapon was cut. Dropping the Mines leaves a box with "L" printed on it; it is unknown what it stands for.
It's possible these were intended for the hidden 2-player mode, but no weapon drops exist in that mode.
Firecracker#
01039BC3 and 01329EC3 combined will produce this weapon. It cannot be used, but the icon resembles a stick of dynamite or firecracker. When dropped, the item will be the "Uberdevice" that is the ultimate objective of the game. Picking it back up will automatically complete the level, as it does in the game's final level. It's possible that you had to carry the Uberdevice at some point, or the Uberdevice pickup was simply patched onto this unused weapon.
Build Date#
At 00C4 is a build date:
Date 990527
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The Army Men series | |
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Windows |
Army Men (Prototypes) • Army Men: Sarge's Heroes • Army Men II |
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Game Boy Color |
Army Men • Army Men 2 • Army Men: Sarge's Heroes 2 • Portal Runner |
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Nintendo 64 |
Army Men: Sarge's Heroes • Army Men: Sarge's Heroes 2 • Army Men: Air Combat |
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PlayStation |
Army Men: Sarge's Heroes • Army Men: Air Attack • Army Men: Air Attack 2 • Army Men: 3D |
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GameCube |
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Game Boy Advance |
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PlayStation 2 |
Army Men: Sarge's Heroes 2 • Army Men: Air Attack 2 • Army Men: Green Rogue • Army Men: Sarge's War • Portal Runner (Prototype) |