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Portal Runner (PlayStation 2)

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This page details one or more prototype versions of Portal Runner (PlayStation 2).

The PlayStation 2 Demo Disc 2.3, which is dated a couple of months before Portal Runner's release, includes a demo of Portal Runner, which is a one-level demo set on the Chessboard level. Compared to the final release, this level is relatively complete, with the only differences in the level design being the lack of a lion platform and therefore the lack of a vista point. This version of the level also contains 128 gems to collect, which is different than the final version's 100 gems. There are also several assets in the game which have been changed between the time this build was created to the final release.

Cheat Codes#

Similar to the retail release, this demo has several cheat codes, but with only two button inputs required.

Hold L1 While Entering Cheat

Hold L2 While Entering Cheat

Pause Screen Inputs

Cheat Effect

No

Yes

Square, Circle

Fills health to its maximum.

No

Yes

Circle, Circle

Gives one of every collectible.

Yes

No

Circle, Square

Toggle invincibility on or off.

Yes

No

Circle, Circle

Same as above.

General Differences#

Health Pickup#

The health pickups in this demo build take the shape of gem hearts rather than generic hearts to fit more in line with the gem collectables present in Portal Runner.

Bow and Crosshair#

The bow in this build is completely different to that of the one used in the final game, featuring a more carved, whittled design compared to the final release. The crosshair in Hot-Shot mode also takes the form of a small circle rather than a cross.

Piercing Arrows#

The piercing arrows have a completely different model, featuring a more normal arrow shape with a spiral arrowhead. This different model is also complemented with a different HUD icon.

Trident Arrows#

The trident arrows sit on the bow differently while aiming in Hot-Side mode, being stacked slightly on top of each other in an irregular triangle rather than the flat, evenly spread out trident arrows in the final.

Death Animation#

When dying in the release build of Portal Runner, Vikki disappears into dust very shortly before the screen fades to black. This build showcases an early death animation which involves Vikki collapsing to the floor and laying still before the black fade-out.