the cutting room mirror

Animaniacs: Lights, Camera, Action!

This article has a talk page!This article has a talk page!
view on tcrf.net

It's Animani, totally insane-y, Hidden Cont-ainy, Animaniacs: Lights, Camera, Action!.

It's worth noting that this was the final appearance of the Animaniacs until their reboot on Hulu in 2020.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: On the GBA version, EWRAM address 0x000014 can be modified to send you to any "level" in the game, including unused levels. See if there are any unused levels. See if you can move the camera in the multiplayer-exclusive stages as one player. See if this, or something similar to this, is possible on the DS version. Did the game ever get a release outside of Europe? Are these release dates accurate, considering they seem to be highly debated on?

To do:
Unused text when forcing the confirmation of loading an unused level in the password screen. Check for this unused sprite in-game from Dan Saeden's blog. Document the concept art within the developer walkthrough and any differences within the level layouts.

Unused Images#

To do:
Rip these directly instead of showing them in-game. Is the Warner Bros logo separate from the text on the main menu screen? If not, then there's an unused variant of the Warner Brothers icon.

These logos depict Swing Entertainment Media AG and their subsidiary, Conspiracy Entertainment. These logos are not normally seen in-game, and they don't seem to be credited elsewhere.

AnimaniacsLCA_Swing_Entertainment_Media_AG.png AnimaniacsLCA_-_Conspiracy_Entertainment.png

Build Info#

Stored at x1F494 in the GBA version:

1.07
27-04-05
EU