the cutting room mirror

Angry Neighbor

Before Hello Neighbor officially came to mobile phones, there was Angry Neighbor, a knockoff/parody game made by Invictus, a one-person studio founded by Russian video game developer Yaroslav Bezrukov.

Despite the game's big version history, it never received a clear storyline. An update was promised to be made to give a proper story to the game, but was never finished, leaving the game unfinished on Version 3.2.

Sub-Pages#

Unused Graphics#

Older Title Screen#

screen_3840x2160_2017-08-31_22-32-42.png is the title screen background image from Pre-Release 2.0 - 2.6 versions of the game, although much more compressed and lower-resolution. It is referenced by the Fade Component script on the main menu, but is not seen in-game.

Black Square#

Без имени-1.png (translates as No name-1) is a black square with rounded corners. Purpose unknown.

Alternative Vase Variants#

The texture used for the vase items (T_Chinese_Vase_Col.png) contains six variants of the vase (with the textures on the rightest side being the rims). The game only uses two of the patterns (middle top and middle bottom), leaving the others unused.

ProBuilder#

GridBox_Collider

GridBox_NoDraw

GridBox_Trigger

Leftover textures from the ProBuilder plugin for Unity.

Unused Objects#

Filename

Description

Key2_Drop.prefab

The Gold Key drop object. Notably, still contains the "Item Name" and "Description" fields in the Item Data script, even though they were removed from items since Alpha 2.2.

UnitZ Leftovers#

The game is built on top of UnitZ: FPS Sandbox Starter Kit, leaving a handful of leftovers. Most of them were removed leading to the game's current version: Version 3.2.

Sounds#

damage_axe.wav

Sound of hitting something with an Axe.

Prefab Objects#

Filename

Description

BloodFX.prefab

Blood particles when someone is hit in UnitZ. Was used in versions before Pre-Release 2.1 when the neighbor is hit with a hammer, but was since removed.

Crafting.prefab

Crafting menu.

CraftNeed.prefab

Crafting menu when there are not enough materials to craft.

CraftPreset.prefab

Preset craft menu.

GameRoom.prefab

Menu to join a multiplayer room.

Granade_Equip.prefab

"Equip" prefab for the Item Data script of Granade_Drop.prefab. While Granade_Drop.prefab does use the "Equip" prefab, it is never seen in-game.

KillBadge.prefab

Text used when somebody is killed. Notably, the default text for the object is "Rachan Kill Robert", with "Rachan" most likely reffering to Rachan Neamprasert, the developer of UnitZ.

LevelPreset.prefab

A preset menu for the levels in UnitZ.

ScoreBar.prefab

A bar for keeping track of score in UnitZ.

TeamBar.prefab

A bar with a team's name in UnitZ.

References#


  1. https://play.google.com/store/apps/details?id=com.AngryNeighbor↩︎