This is a sub-page of Amanda The Adventurer 3.
Compared to Amanda the Adventurer 2, there seems to not be as many leftovers found in the game's files. But there is a a small handful.
Unused Graphics#
General#
Image |
Filename |
Description |
|---|---|---|
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Logo-2 |
The logo from the first game can still be found in the game's files. It's possible this was used as a placeholder when creating the sewer cutscene, where it transitions to the game's logo upon Riley walking up the stairs. |
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T_ENG_VHS_Label_Episode1 |
Graphics from the "In the Kitchen" episode. |
Unused Languages#
Just like the previous game, this one also has leftovers from the first game for other five languages. These being Korean, Russian, Turkish, and Chinese (both simplified and traditional). These languages were used in the first game, but never continued on afterwards.
Korean#
Russian#
Turkish#
Chinese (Simplified)#
Chinese (Traditional)#
Unused Models#
Blabbot#
Blabbot's model, along with it's key and battery, can be found in the game's files. It's possible Blabbot was used as a base to create Blabbo the Clown. The key and battery serve no purpose other than being leftovers, even an animation for opening and closing the battery cover is still present in the files.




Pause Button#
The Pause Button from the first game, along with it's backside and the wire cable, can also be found in the files.



Old TV#
While the old TV from the first game is used in the title screen, textures for the broken variant are still present. Along with that, it also has animations leftover from the first game.



Unused Audio#
Master Files#
There is only two audio clips that can be found in the Master files, that being sound effect for when bumping an object into a battery and a key. Weirdly, the numbers listed on them are four (battery) and two (key) as the other three related to it are not anywhere to be found in the Master Files. (They can also be found though in the other two .bnk files, specially for Amanda the Adventurer 2).
Audio Clip |
Filename |
|---|---|
fx_battery_bump-004.ogg |
|
fx_key_bump-002 |
Amanda 1's Bank File#
There is also a .bnk file with most of the sound effects, music, and audio from the previous game. There is a total of 287 that can be found in the file, so a small chunk of them will be listed below.
Sound Effects#
Bucket
Audio Clip |
Filename |
Description |
|---|---|---|
|
fx_bucket_bump-001 |
Sound effects for when bumping the bucket with an object. |
fx_bucket_splash |
Sound effect for when either dropping the bucket with water or any item into the bucket when full. |
|
fx_drip_bucket-001 |
A sound effect for when the water droplets land into the bucket, while empty. |
|
|
fx drip water-001 |
Sound effects of water droplets dripping into the bucket of water. |
Clocks
Audio Clip |
Filename |
Description |
|---|---|---|
fx_clock_grand correct |
Sound effect for when getting the time of the Grand Father Clock correct. |
|
|
fx_clock_grand hr |
Sound effects for when moving the hour and minute hands on the grand father clock. |
fx_clock_pocket correct loop |
Sound effect for when getting the time of the Pocket Watch correct. |
|
|
fx_clock_pocket hr |
Sound effects for when moving the hour and minute hands on the pocket watch. |
fx_clock_radio click-001 |
A sound effect used for when pressing the buttons on the alarm clock for either the minute or hour. |
|
fx_clock_radio correct |
A sound effect for when getting the time of the alarm clock correct. |
|
fx_clock_wall correct loop |
A looping sound effect for when getting the time on the wall clock correct. |
|
fx_clock_wall correct |
A sound effect for when getting the time of the wall clock correct. |
|
|
fx_clock_wall_hr |
Sound effects for when moving the hour and minute hands on the wall clock. |
Coloring Book
Audio Clip |
Filename |
Description |
|---|---|---|
|
fx_crayons_scribble-001 |
Sound files for the scribbling the coloring book. |
|
fx_page_turn-001 |
Sound effect for the pages turning on the coloring book. |
Safe
Audio Clip |
Filename |
Description |
|---|---|---|
fx_safe_handle_locked_click |
A sound effect for putting in the wrong code on the safe. |
|
fx_safe_handle_locked_slide |
A sound effect for knob sliding open when putting in the correct code on the safe. |
|
fx_safe_handle_unlocked |
A sound effect for when the safe is unlocked. |
|
fx_cipher_pin |
A sound effect for pinning the paper, found in the safe, on the cork board for the symbols on the potted plants. |
Toy Oven
Audio Clip |
Filename |
Description |
|---|---|---|
|
fx_oven_burp pre-001 |
Sound effects of the oven burping when getting something wrong, related to the puzzle. |
|
fx_oven_dial-001 |
Sound effects of turning the dials on the toy oven. |
|
fx_tray_grab-001 |
Sound effects for when picking up the tray object. |
oven_make_ding |
A sound effect of the oven making a ding sound effect, for when getting the puzzle correct. |
Ambient Sound Effects
Audio Clip |
Filename |
Description |
|---|---|---|
|
storm_THUNDER_booms-001 |
Ambient sound effects of thunder. |
|
storm_THUNDER_claps-001 |
Ambient sound effects of lighting getting striked. |
Miscellaneous
Audio Clip |
Filename |
Description |
|---|---|---|
|
fx_brick_hold-001 |
Sound effects for when picking up a brick, for when throwing it at the TV. |
|
fx_card_grab-004 |
Sound effects for when picking up the cards in the cake puzzle. |
|
fx_plants_grow-001 |
Sound effects for the potted plants growing. |
fx_pot_grab-002 |
A sound effect for when picking up a potted plant. |
|
fx_rat_squished |
A sound effect the rat getting squished by the mouse trap. |
|
fx_SeeNSay_pull-lever |
A sound effect for pulling the lever on the SeeNSay toy. The object is found under the office desk, but the player cannot interact with it. |
|
fx_wardrobe_unlocked |
A sound effect for unlocking the wardrobe when putting in the right code. |
|
MonsterMandaScream |
A sound effect of Monster Amanda scream before booting the player back to the title screen. |
Voice Clips#
The only voice clips that can be found in the bnk file are the Happy Birthday clips. The rest, such as Blabbot and Gret-Chan, are all deleted.
Voice Clip |
Filename |
|---|---|
hbd |
|
hbd_bb |
|
hbd_sam |
|
hbd_sean |
|
hbd-001 |
|
hbd-003 |
|
hbd-003 |
Music#
Audio Clip |
Filename |
Description |
|---|---|---|
unlock song |
A little jingle from the piano is also found in the files, for when getting either tape or a candle by putting in the correct music notes. |
|
Amanda Woodwind TRAPPED 2 Arr wav |
The credits music for getting one of the bad endings. |
|
Amandas theme Melletron version |
An audio track that would be used before the player gets teleported for the Meat Ending. |
Unused Videos#
Amanda the Adventurer Steamfest Demo#
The trailer for the Steamfest demo, used in the demo version of the first game, can be found in the game's files.
Amanda the Adventurer Title Screen#
The title screen from the first game can still be found in the game's files for this game.
Amanda the Adventurer Blue Screen#
There is a second blue screen that can be found, which was used in the first game of the series. In the final game, the video file that uses the blue screen is "ATA2_LoopingBlueScreen". This filename for this one is "Loopingbluescreen".
Amanda the Adventurer Ending#
The last cutscene from the first game, in the "We Can Share!" episode, which would play if you tell Amanda "Yes" to share her secret.

