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Alex Kidd in Miracle World

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The debut adventure of Alex Kidd sees him traveling through Miracle World as he punches everything in sight and plays rock-paper-scissors with people with hands for heads.

What was originally conceived as a Dragon Ball game5 would end up becoming the first game for one of Sega's earlier mascots, and one of the console's flagship releases, further helped by it becoming a built-in game for Master System (II mainly) consoles in 1990 and onwards.

Developer Message#

In the Japanese version, when the ending message appears onscreen, press 1 (×14) on Controller 2, then press 1 or 2 on Controller 1.

Transcription

Translation

 うまれくる こどもが アレクのように あいとゆうき
をもつ つよいこでありますように こういちとえみに こ
のおはなしを ささげます。
 そして アレクをあいする すべての ひとが いつま
でも こうふくで ありますように アレクとともに い
のっています。
  バイ          こうたろう
   よーこ まちるだ   りえ わかしまづ
   パパ こういち    とく
   いじめっこ かおり  いじめられっこ とし

We dedicate this story to Kōichi and Emi. May children yet to be born be strong, and have love and bravery like Alex.
And we, together with Alex, hope that all who love him may be forever happy.
By:
Kōtarō
Yōko Matilda
Rie Wakashimazu
Papa Kōichi
Toku
Kaori the Bully
Toshi the Bullied

(Source: SMS Power!)

Revisional Differences#

Starting in 1990, some Master Systems featured a built-in version of the game with a few changes. The International release of this version would be included in the Sega Ages rerelease of the game.

  • The original version used 1 to jump and 2 to punch. These were switched for the built-in version, resulting in a more conventional layout.
  • Text in the Korean version was translated into Korean.

Original

International built-in

Korean built-in

  • The copyright date was updated for the international version.
  • The Korean version has a rather bland looking logo compared to the international release. One of the pictures at the bottom of screen was removed to make place for the English title.

Original

International built-in

  • The rice ball that Alex eats on the map screen was changed to a hamburger in the International version, mostly made to make the game more appealing to non-Japanese audiences.

Original

International built-in

  • The end-of-stage marker was also changed accordingly.

References#


  1. Computer Entertainer, January 1987↩︎
  2. https://web.archive.org/web/20190621034428/https://sega.jp/history/hard/segamark3/software.html↩︎
  3. Sega Retro↩︎
  4. Sega Retro↩︎
  5. Alex Kidd In Miracle World Was Supposed To Be A Dragon Ball Game | Time Extension↩︎