the cutting room mirror

Version 1.10.2020.10.24.58

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This is a sub-page of Proto:Superliminal.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check the other maps for differences, maybe use Epic V2 & the next version as references.

Superliminalv1.10.2020.10.24.58TitleScreen.png

Added on October 15th, 2020, this build of Superliminal contains early Somnasculpt Workshop and Challenge Mode material.

playtimeData.txt#

In the root folder of the game, there is a text file called playtimeData.txt that tracks playtime and has initial starting data that is different from the version before.

  • (Note: This is showing version 1.0.2019.11.12.1005's playtimeData info since version 1.05.2019.12.9.797 hasn't been found yet.)

Version 1.0.2019.11.12.1005

Version 1.10.2020.10.24.58

Previous Level Play Time: [00:00:02.1499472]
CYCLE TIME: [00:00:02.1479525]
[11/12/2019 5:03:04 PM] Starting Level: "StartScreen_Live"

Previous Level Play Time: [00:00:03.1505038]
CYCLE TIME: [00:00:03.1405298]
[10/24/2020 1:40:51 AM] Starting Level: "StartScreen_Live"

Version 1.10.2020.10.24.58

Version 1.10.2020.11.4.1036

  • *NOT A PRESS REVIEW OR STREAMER BUILD. PLEASE WAIT FOR FULL BUILD TO RELEASE* is shown on the main menu under the logo.
  • Next to EXTRA MODES, there is a New Modes unlocked! notification instead of one that reads NEW!
  • The Unlock All (Beta) debug button is shown by default.

Extra Modes Menu#

Version 1.10.2020.10.24.58

Version 1.10.2020.11.4.1036

For the Extra Modes' main menu, these are the differences:

  • Developer Commentary was called Commentary Mode.
  • Menu buttons look more simplistic, with just text and icons instead of a wide button with a blurred screenshot.
  • Somnasculpt Workshop (Beta) was called Workshop Mode.

Challenge Mode#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check if the later prototypes show stats for Blackout, Labyrinth & Whitespace.

Version 1.10.2020.10.24.58

Version 1.10.2020.11.4.1036 (Used)

Version 1.10.2020.11.4.1036 (Unused)

For the Challenge Mode level select, these are the differences:

  • All levels now show Time, Grabs and Jumps stats instead of how many challenges you completed. (This display actually goes unused in the initial release).
  • Blackout, Labyrinth & Whitespace have their stats blanked out.
  • Retrospect shows up on the level select but has no stats. (In the initial release it has the same stats, not shown in image).

Version 1.10.2020.10.24.58

Version 1.10.2020.11.4.1036

For the Challenge Mode gameplay, these are the differences:

  • The user interface showed stats for Time, Grabs and Jumps.
  • There is no added challenge objects.

Workshop Mode#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: See if it's possible to view uploaded Workshop items in this version.

WorkshopRoom#

Version 1.10.2020.10.24.58

Version 1.10.2020.11.4.1036

  • The player is spawned in front of the Import Model water dispenser instead of the whiteboard.
  • The post-processing effects are copied over from the main menu.

North (Version 1.10.2020.10.24.58)

North (Version 1.10.2020.11.4.1036)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: The table lamp somehow has a tendency to fall off the table if the game is paused for too long. Find out why.

  • The pinboard from Whitespace is still there.
  • The Object Stats computer is now in place of the deletion trash can.
  • The photos area is missing its curtain and now is placed more to the right.
  • The dream construction portal is now in the middle of the wall (It's not placed inside the wall though).

South (Version 1.10.2020.10.24.58)

South (Version 1.10.2020.11.4.1036)

  • The south-side of the room now has another deletion trash can next to the soda machine.
  • The whiteboard is missing.
  • The yellow barrel is now moved closer to the cart.

East (Version 1.10.2020.10.24.58)

East (Version 1.10.2020.11.4.1036)

  • The repair space is now missing.

West (Version 1.10.2020.10.24.58)

West (Version 1.10.2020.11.4.1036)

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Check if the bugs shown here are because the models were imported from a later version.

  • The Private Collection imported models don't show up properly.
  • The Save/Save Copy section display now only shows up if you place an object on it.
  • The trash bin is now placed near the tables rather than the north wall.
  • There are now three folding tables instead of four.

Crafting Display (Version 1.10.2020.10.24.58)

Crafting Display (Version 1.10.2020.11.4.1036)

  • Both the Crafting and Repair display options have been combined instead of being at separate areas.

Subscribed Objects Room (Version 1.10.2020.10.24.58)

Subscribed Objects Room (Version 1.10.2020.11.4.1036)

  • A brick wall is behind the upload area instead of a poorly placed avocado-pattern wall.
  • The sign above the window reads WORKSHOP instead of SUBSCRIBED OBJECTS (Workshop gets moved above the upload desk).
  • The Unsubscribe Object trash bin is now next to the upload area, but it's missing the sign.
  • The upload desk is now just a cart with a button on top of it, and the alarm clock is to the left instead of the right.
  • The two plants are now to the right of the cart instead of both sides.

DreamConstructionRoom#

SL_SomnasculptWorkshop_DCRMain_v1.10.2020.10.24.58.png SL_SomnasculptWorkshop_DCRObjects_v1.10.2020.10.24.58.png SL_SomnasculptWorkshop_DCRNearDoor_v1.10.2020.10.24.58.png SL_SomnasculptWorkshop_DCRWorkshopPinboards_v1.10.2020.10.24.58.png SL_SomnasculptWorkshop_DCRStairs_v1.10.2020.10.24.58.png

  • This prototype Dream Construction Room seems to be copied from the _PortalHouse01_ConferenceRoom_ChaseVariant area from Labyrinth, rather than being its own unique area.
  • The only objects that are place-able are an Exit button, a "Not an Exit" button, a wall and a blue cube.
  • The Save, Stop, Play & Submit signs don't work.
  • The Workshop Pinboards are now to the east-side of the room, and there's stairs near the northwest corner of the room.
  • Near the door there is a timer that works by going from the Not an Exit button to a Exit button.