This is a sub-page of Proto:SpongeBob SquarePants: SuperSponge (PlayStation).
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This prototype is documented on Hidden Palace. |
Visual Differences#
Many characters are pre-rendered 3D, which would explain the final game's artistic inconsistency, mixing 2D sprites with 3D.
SpongeBob#
SBSP_MS9 |
SBSP_PRE_E3 |
Final |
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- SpongeBob's idle sprite was redrawn and more closely resembles the final sprite.
Patrick#
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SBSP_PRE_E3 |
Final |
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Squidward#
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SBSP_PRE_E3 |
Final |
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Sandy#
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SBSP_PRE_E3 |
Final |
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Mr. Krabs#
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SBSP_PRE_E3 |
Final |
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Gary#
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SBSP_PRE_E3 |
Final |
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Mermaid Man#
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SBSP_PRE_E3 |
Final |
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Barnacle Boy#
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SBSP_PRE_E3 |
Final |
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Clam#
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SBSP_PRE_E3 |
Final |
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Squid Dart#
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SBSP_PRE_E3 |
Final |
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Stomper#
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SBSP_PRE_E3 |
Final |
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Dustdevil#
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SBSP_PRE_E3 |
Final |
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Flaming Skull#
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SBSP_PRE_E3 |
Final |
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Mother Jellyfish#
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SBSP_PRE_E3 |
Final |
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Dialogue Boxes#
In addition to sprites, all of the characters had different dialogue box heads.
Prototype |
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Final |
Audio Differences#
All of the dialogue is recorded by a female as placeholder, as none of the final dialogue was likely recorded yet.
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SBSP_PRE_E3 |
Final |
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Some lines are voiced by a male as well.
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SBSP_PRE_E3 |
Final |
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Engine Differences#
- There's a working health meter.
- Dialogue boxes are very different.
- SpongeBob can take fall damage.
Controls#
In this prototype, the controls are very different.
- ◻- Jump
- ✕- Karate Chop (Only with full unarmed mode)
- ○- Show Collision, 1- Solid Color, 2- Transparent, 3- Invisible
Levels#
Every level follows this naming format, it has the chapter number, and the level number. In the final, it has the chapter name and the level name.
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SBSP_PRE_E3 |
Final |
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Jelly Fields#
Chapter 1 Level 1#
This screenshot shows a different design of Squidward Tentacles, the jellyfish from every level, and the collision.