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Unused Sprites

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This is a sub-page of Proto:Spark the Electric Jester/August 2014 SAGE Demo releases.

General#

A couple of sprites go unused, some of them are leftovers from earlier versions prior the demo, others are related to levels not in the demo.

STEJ_FMCITYCOASTER.png
A Rollercoaster background meant for Flower Mountain City, it can be seen in an early screenshot and still exists in the final game.

STEJ_FMCityBuildings.png
Another leftover background part, this time for the lower half of an older version of the buildings in the background of FM City. Like the Rollercoaster background above it still exists in the final game.

STEJ_Roof.png
A roof tile meant for an early house design in Flower Mountain City, said design had been overwritten by this point in development, only leaving the roof behind. It was removed in later demos.

STEJ_OldSmog.png
A floor tile meant for an early version of Smog City, it is one of the few assets related to a level after Smog Sewer to exist in the August builds.

Fan Game leftovers#

Being built off Lake Feperd's previous Sonic fan games a small number of leftovers remain, some of which are absent in the full game.

STEJ_ATSTitlecard.png
The Title Card used in Sonic After the Sequel.

STEJ_SpikeIcon.png
The icon for the spike shield item box from Sonic After the Sequel.

STEJ_Island.png
A resized sprite of Angel Island from the ending of Sonic & Knuckles.

STEJ_Sonicslope.png
A recolored slope tile from Sonic the Hedgehog 2 which is possibly a leftover of Wild Wave Zone, an area in Sonic Chrono Adventure.

STEJ_SCATower.png
A Tower tile which is was used in Wild Wave Zone from Sonic Chrono Adventure.

STEJ_Powerplanttile.png
A Wall tile which is was used in Old Power Plant and Fused Force Zone, which were areas in Sonic Chrono Adventure. It can be found out of bounds in Smog Sewer.

STEJ_SCATile.png
A General ground tile from Sonic Chrono Adventure.

STEJ_Sunsetstar.png
The Sky background used in the first half of Sunset Star Act 1 from Sonic Before the Sequel, for some reason it has been weirdly stretched.

STEJ_SunsetStarLoop.png
A chunk of a loop used in Sunset Sun Zone, an area in Sonic Before the Sequel Aftermath.

STEJ_ATSTile.png
STEJ_HH1slope1.png
STEJ_HH1slope2.png
STEJ_HH1slope3.png
STEJ_HHSlope.png
STEJ_HHLoop.png
STEJ_HHLoop2.png
STEJ_HHLoop3.png
Various tiles from Horizon Heights, a zone in Sonic After the Sequel, some of which were also used in Sonic Chrono Adventure.

Worlds engine leftovers#

A couple graphics from the Sonic Worlds engine remain, all of them would be dummied out as development went on.

STEJ_Start.png
STEJ_Continue.png
'Start' and 'Continue' graphics from the save system included in version 0.5 of Sonic Worlds